]> git.lizzy.rs Git - dragonfireclient.git/blobdiff - src/defaultsettings.cpp
Revert "Fix settings to honor numeric conversion errors"
[dragonfireclient.git] / src / defaultsettings.cpp
index 82783db0d27cec472814ea42d134628a81c2d168..cb7b0ef7a27bdf78a87784188d9e67790ab4b3ef 100644 (file)
@@ -1,6 +1,6 @@
 /*
-Minetest-c55
-Copyright (C) 2010 celeron55, Perttu Ahola <celeron55@gmail.com>
+Minetest
+Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
 
 This program is free software; you can redistribute it and/or modify
 it under the terms of the GNU Lesser General Public License as published by
@@ -18,16 +18,17 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 */
 
 #include "settings.h"
+#include "filesys.h"
+#include "config.h"
 
 void set_default_settings(Settings *settings)
 {
        // Client and server
 
-       settings->setDefault("port", "");
        settings->setDefault("name", "");
 
        // Client stuff
-
+       settings->setDefault("remote_port", "30000");
        settings->setDefault("keymap_forward", "KEY_KEY_W");
        settings->setDefault("keymap_backward", "KEY_KEY_S");
        settings->setDefault("keymap_left", "KEY_KEY_A");
@@ -56,7 +57,9 @@ void set_default_settings(Settings *settings)
        settings->setDefault("anaglyph", "false");
        settings->setDefault("anaglyph_strength", "0.1");
        settings->setDefault("aux1_descends", "false");
-       settings->setDefault("doubletab_jump", "false");
+       settings->setDefault("doubletap_jump", "false");
+       settings->setDefault("always_fly_fast", "true");
+       settings->setDefault("directional_colored_fog", "true");
 
        // Some (temporary) keys for debugging
        settings->setDefault("keymap_print_debug_stacks", "KEY_KEY_P");
@@ -74,6 +77,7 @@ void set_default_settings(Settings *settings)
 
        settings->setDefault("wanted_fps", "30");
        settings->setDefault("fps_max", "60");
+       settings->setDefault("pause_fps_max", "20");
        // A bit more than the server will send around the player, to make fog blend well
        settings->setDefault("viewing_range_nodes_max", "240");
        settings->setDefault("viewing_range_nodes_min", "35");
@@ -92,7 +96,6 @@ void set_default_settings(Settings *settings)
        settings->setDefault("new_style_water", "false");
        settings->setDefault("new_style_leaves", "true");
        settings->setDefault("smooth_lighting", "true");
-       settings->setDefault("enable_texture_atlas", "true");
        settings->setDefault("texture_path", "");
        settings->setDefault("shader_path", "");
        settings->setDefault("video_driver", "opengl");
@@ -101,17 +104,20 @@ void set_default_settings(Settings *settings)
        settings->setDefault("continuous_forward", "false");
        settings->setDefault("fast_move", "false");
        settings->setDefault("invert_mouse", "false");
-       settings->setDefault("enable_farmesh", "false");
        settings->setDefault("enable_clouds", "true");
        settings->setDefault("screenshot_path", ".");
        settings->setDefault("view_bobbing_amount", "1.0");
+       settings->setDefault("fall_bobbing_amount", "0.0");
        settings->setDefault("enable_3d_clouds", "true");
+       settings->setDefault("cloud_height", "120");
+       settings->setDefault("menu_clouds", "true");
        settings->setDefault("opaque_water", "false");
        settings->setDefault("console_color", "(0,0,0)");
        settings->setDefault("console_alpha", "200");
        settings->setDefault("selectionbox_color", "(0,0,0)");
        settings->setDefault("crosshair_color", "(255,255,255)");
        settings->setDefault("crosshair_alpha", "255");
+       settings->setDefault("mouse_sensitivity", "0.2");
        settings->setDefault("enable_sound", "true");
        settings->setDefault("sound_volume", "0.8");
        settings->setDefault("desynchronize_mapblock_texture_animation", "true");
@@ -121,16 +127,57 @@ void set_default_settings(Settings *settings)
        settings->setDefault("bilinear_filter", "false");
        settings->setDefault("trilinear_filter", "false");
        settings->setDefault("preload_item_visuals", "true");
-       settings->setDefault("enable_shaders", "2");
+       settings->setDefault("enable_bumpmapping", "false");
+       settings->setDefault("enable_parallax_occlusion", "false");
+       settings->setDefault("parallax_occlusion_scale", "0.08");
+       settings->setDefault("parallax_occlusion_bias", "0.04");
+       settings->setDefault("enable_waving_water", "false");
+       settings->setDefault("water_wave_height", "1.0");
+       settings->setDefault("water_wave_length", "20.0");
+       settings->setDefault("water_wave_speed", "5.0");
+       settings->setDefault("enable_waving_leaves", "false");
+       settings->setDefault("enable_waving_plants", "false");
+       settings->setDefault("enable_shaders", "true");
        settings->setDefault("repeat_rightclick_time", "0.25");
+       settings->setDefault("enable_particles", "true");
+
+       settings->setDefault("curl_timeout", "5000");
+       settings->setDefault("curl_parallel_limit", "8");
 
-       settings->setDefault("media_fetch_threads", "8");
+       settings->setDefault("serverlist_url", "servers.minetest.net");
+       settings->setDefault("serverlist_file", "favoriteservers.txt");
+       settings->setDefault("server_announce", "false");
+       settings->setDefault("server_url", "");
+       settings->setDefault("server_address", "");
+       settings->setDefault("server_name", "");
+       settings->setDefault("server_description", "");
+
+#if USE_FREETYPE
+       settings->setDefault("freetype", "true");
+       settings->setDefault("font_path", porting::getDataPath("fonts" DIR_DELIM "liberationsans.ttf"));
+       settings->setDefault("font_size", "13");
+       settings->setDefault("font_shadow", "1");
+       settings->setDefault("font_shadow_alpha", "128");
+       settings->setDefault("mono_font_path", porting::getDataPath("fonts" DIR_DELIM "liberationmono.ttf"));
+       settings->setDefault("mono_font_size", "13");
+       settings->setDefault("fallback_font_path", porting::getDataPath("fonts" DIR_DELIM "DroidSansFallbackFull.ttf"));
+       settings->setDefault("fallback_font_size", "13");
+       settings->setDefault("fallback_font_shadow", "1");
+       settings->setDefault("fallback_font_shadow_alpha", "128");
+#else
+       settings->setDefault("freetype", "false");
+       settings->setDefault("font_path", porting::getDataPath("fonts" DIR_DELIM "fontlucida.png"));
+       settings->setDefault("mono_font_path", porting::getDataPath("fonts" DIR_DELIM "fontdejavusansmono.png"));
+#endif
 
        // Server stuff
        // "map-dir" doesn't exist by default.
+       settings->setDefault("workaround_window_size","5");
+       settings->setDefault("max_packets_per_iteration","1024");
+       settings->setDefault("port", "30000");
        settings->setDefault("default_game", "minetest");
        settings->setDefault("motd", "");
-       settings->setDefault("max_users", "100");
+       settings->setDefault("max_users", "15");
        settings->setDefault("strict_protocol_version_checking", "false");
        settings->setDefault("creative_mode", "false");
        settings->setDefault("enable_damage", "true");
@@ -155,10 +202,14 @@ void set_default_settings(Settings *settings)
        settings->setDefault("max_simultaneous_block_sends_server_total", "20");
        settings->setDefault("max_block_send_distance", "9");
        settings->setDefault("max_block_generate_distance", "7");
+       settings->setDefault("max_clearobjects_extra_loaded_blocks", "4096");
        settings->setDefault("time_send_interval", "5");
        settings->setDefault("time_speed", "72");
+       settings->setDefault("year_days", "30");
        settings->setDefault("server_unload_unused_data_timeout", "29");
+       settings->setDefault("max_objects_per_block", "49");
        settings->setDefault("server_map_save_interval", "5.3");
+       settings->setDefault("sqlite_synchronous", "2");
        settings->setDefault("full_block_send_enable_min_time_from_building", "2.0");
        settings->setDefault("dedicated_server_step", "0.1");
        settings->setDefault("ignore_world_load_errors", "false");
@@ -166,5 +217,66 @@ void set_default_settings(Settings *settings)
        settings->setDefault("congestion_control_max_rate", "400");
        settings->setDefault("congestion_control_min_rate", "10");
        settings->setDefault("remote_media", "");
+       settings->setDefault("debug_log_level", "2");
+       settings->setDefault("emergequeue_limit_total", "256");
+       settings->setDefault("emergequeue_limit_diskonly", "");
+       settings->setDefault("emergequeue_limit_generate", "");
+       settings->setDefault("num_emerge_threads", "1");
+       
+       // physics stuff
+       settings->setDefault("movement_acceleration_default", "3");
+       settings->setDefault("movement_acceleration_air", "2");
+       settings->setDefault("movement_acceleration_fast", "10");
+       settings->setDefault("movement_speed_walk", "4");
+       settings->setDefault("movement_speed_crouch", "1.35");
+       settings->setDefault("movement_speed_fast", "20");
+       settings->setDefault("movement_speed_climb", "2");
+       settings->setDefault("movement_speed_jump", "6.5");
+       settings->setDefault("movement_liquid_fluidity", "1");
+       settings->setDefault("movement_liquid_fluidity_smooth", "0.5");
+       settings->setDefault("movement_liquid_sink", "10");
+       settings->setDefault("movement_gravity", "9.81");
+
+       //liquid stuff
+       settings->setDefault("liquid_finite", "false");
+       settings->setDefault("liquid_loop_max", "10000");
+       settings->setDefault("liquid_update", "1.0");
+       settings->setDefault("liquid_relax", "2");
+       settings->setDefault("liquid_fast_flood", "1");
+       settings->setDefault("underground_springs", "1");
+       settings->setDefault("weather", "false");
+
+       //mapgen stuff
+       settings->setDefault("mg_name", "v6");
+       settings->setDefault("water_level", "1");
+       settings->setDefault("chunksize", "5");
+       settings->setDefault("mg_flags", "trees, caves");
+
+       settings->setDefault("mgmath_generator", "mandelbox");
+
+
+       // IPv6
+       settings->setDefault("enable_ipv6", "true");
+       settings->setDefault("ipv6_server", "false");
+
+       settings->setDefault("main_menu_script","");
+       settings->setDefault("main_menu_mod_mgr","1");
+       settings->setDefault("main_menu_game_mgr","0");
+       settings->setDefault("modstore_download_url", "https://forum.minetest.net/media/");
+       settings->setDefault("modstore_listmods_url", "https://forum.minetest.net/mmdb/mods/");
+       settings->setDefault("modstore_details_url", "https://forum.minetest.net/mmdb/mod/*/");
+
+       settings->setDefault("high_precision_fpu", "true");
+
+       settings->setDefault("language", "");
+}
+
+void override_default_settings(Settings *settings, Settings *from)
+{
+       std::vector<std::string> names = from->getNames();
+       for(size_t i=0; i<names.size(); i++){
+               const std::string &name = names[i];
+               settings->setDefault(name, from->get(name));
+       }
 }