settings->setDefault("sound_volume", "0.8");
settings->setDefault("enable_mesh_cache", "false");
settings->setDefault("mesh_generation_interval", "0");
+ settings->setDefault("meshgen_block_cache_size", "20");
settings->setDefault("enable_vbo", "true");
settings->setDefault("free_move", "false");
settings->setDefault("fast_move", "false");
settings->setDefault("keymap_freemove", "KEY_KEY_K");
settings->setDefault("keymap_fastmove", "KEY_KEY_J");
settings->setDefault("keymap_noclip", "KEY_KEY_H");
+ settings->setDefault("keymap_hotbar_next", "KEY_KEY_N");
+ settings->setDefault("keymap_hotbar_previous", "KEY_KEY_B");
+ settings->setDefault("keymap_mute", "KEY_KEY_M");
+ settings->setDefault("keymap_increase_volume", "");
+ settings->setDefault("keymap_decrease_volume", "");
settings->setDefault("keymap_cinematic", "");
settings->setDefault("keymap_toggle_hud", "KEY_F1");
settings->setDefault("keymap_toggle_chat", "KEY_F2");
settings->setDefault("show_debug", "true");
#endif
settings->setDefault("fsaa", "0");
+ settings->setDefault("undersampling", "0");
settings->setDefault("enable_fog", "true");
settings->setDefault("fog_start", "0.4");
settings->setDefault("3d_mode", "none");
settings->setDefault("viewing_range", "100");
settings->setDefault("screenW", "800");
settings->setDefault("screenH", "600");
+ settings->setDefault("autosave_screensize", "true");
settings->setDefault("fullscreen", "false");
settings->setDefault("fullscreen_bpp", "24");
settings->setDefault("vsync", "false");
// Effects
settings->setDefault("directional_colored_fog", "true");
- settings->setDefault("view_bobbing", "true");
settings->setDefault("inventory_items_animations", "false");
settings->setDefault("mip_map", "false");
settings->setDefault("anisotropic_filter", "false");
settings->setDefault("creative_mode", "false");
settings->setDefault("show_statusline_on_connect", "true");
settings->setDefault("enable_damage", "true");
- settings->setDefault("give_initial_stuff", "false");
settings->setDefault("default_password", "");
settings->setDefault("default_privs", "interact, shout");
settings->setDefault("enable_pvp", "true");
settings->setDefault("server_description", "");
settings->setDefault("high_precision_fpu", "true");
+ settings->setDefault("enable_console", "false");
#ifdef __ANDROID__
settings->setDefault("screenW", "0");