]> git.lizzy.rs Git - dragonfireclient.git/blobdiff - src/defaultsettings.cpp
Disable mesh cache by default
[dragonfireclient.git] / src / defaultsettings.cpp
index ffaa7a3c71475b1e72c520e721c2c93111a437f7..9015c28a4deac2637eaeee04142ca26e63e5be9f 100644 (file)
@@ -18,17 +18,20 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 */
 
 #include "settings.h"
+#include "porting.h"
 #include "filesys.h"
+#include "config.h"
+#include "constants.h"
+#include "porting.h"
 
 void set_default_settings(Settings *settings)
 {
        // Client and server
 
-       settings->setDefault("port", "");
        settings->setDefault("name", "");
 
        // Client stuff
-
+       settings->setDefault("remote_port", "30000");
        settings->setDefault("keymap_forward", "KEY_KEY_W");
        settings->setDefault("keymap_backward", "KEY_KEY_S");
        settings->setDefault("keymap_left", "KEY_KEY_A");
@@ -40,25 +43,36 @@ void set_default_settings(Settings *settings)
        settings->setDefault("keymap_special1", "KEY_KEY_E");
        settings->setDefault("keymap_chat", "KEY_KEY_T");
        settings->setDefault("keymap_cmd", "/");
+       settings->setDefault("keymap_minimap", "KEY_F9");
        settings->setDefault("keymap_console", "KEY_F10");
        settings->setDefault("keymap_rangeselect", "KEY_KEY_R");
        settings->setDefault("keymap_freemove", "KEY_KEY_K");
        settings->setDefault("keymap_fastmove", "KEY_KEY_J");
        settings->setDefault("keymap_noclip", "KEY_KEY_H");
+       settings->setDefault("keymap_cinematic", "KEY_F8");
        settings->setDefault("keymap_screenshot", "KEY_F12");
        settings->setDefault("keymap_toggle_hud", "KEY_F1");
        settings->setDefault("keymap_toggle_chat", "KEY_F2");
        settings->setDefault("keymap_toggle_force_fog_off", "KEY_F3");
-       settings->setDefault("keymap_toggle_update_camera", "KEY_F4");
+       settings->setDefault("keymap_toggle_update_camera",
+#if DEBUG
+                       "KEY_F4");
+#else
+                       "none");
+#endif
        settings->setDefault("keymap_toggle_debug", "KEY_F5");
        settings->setDefault("keymap_toggle_profiler", "KEY_F6");
+       settings->setDefault("keymap_camera_mode", "KEY_F7");
        settings->setDefault("keymap_increase_viewing_range_min", "+");
        settings->setDefault("keymap_decrease_viewing_range_min", "-");
-       settings->setDefault("anaglyph", "false");
-       settings->setDefault("anaglyph_strength", "0.1");
+       settings->setDefault("enable_build_where_you_stand", "false" );
+       settings->setDefault("3d_mode", "none");
+       settings->setDefault("3d_paralax_strength", "0.025");
        settings->setDefault("aux1_descends", "false");
        settings->setDefault("doubletap_jump", "false");
        settings->setDefault("always_fly_fast", "true");
+       settings->setDefault("directional_colored_fog", "true");
+       settings->setDefault("tooltip_show_delay", "400");
 
        // Some (temporary) keys for debugging
        settings->setDefault("keymap_print_debug_stacks", "KEY_KEY_P");
@@ -76,6 +90,7 @@ void set_default_settings(Settings *settings)
 
        settings->setDefault("wanted_fps", "30");
        settings->setDefault("fps_max", "60");
+       settings->setDefault("pause_fps_max", "20");
        // A bit more than the server will send around the player, to make fog blend well
        settings->setDefault("viewing_range_nodes_max", "240");
        settings->setDefault("viewing_range_nodes_min", "35");
@@ -93,45 +108,85 @@ void set_default_settings(Settings *settings)
        settings->setDefault("view_bobbing", "true");
        settings->setDefault("new_style_water", "false");
        settings->setDefault("new_style_leaves", "true");
+       settings->setDefault("connected_glass", "false");
        settings->setDefault("smooth_lighting", "true");
-       settings->setDefault("enable_texture_atlas", "false");
+       settings->setDefault("display_gamma", "1.8");
        settings->setDefault("texture_path", "");
        settings->setDefault("shader_path", "");
        settings->setDefault("video_driver", "opengl");
        settings->setDefault("free_move", "false");
        settings->setDefault("noclip", "false");
        settings->setDefault("continuous_forward", "false");
+       settings->setDefault("cinematic", "false");
+       settings->setDefault("camera_smoothing", "0");
+       settings->setDefault("cinematic_camera_smoothing", "0.7");
        settings->setDefault("fast_move", "false");
        settings->setDefault("invert_mouse", "false");
-       settings->setDefault("enable_farmesh", "false");
        settings->setDefault("enable_clouds", "true");
        settings->setDefault("screenshot_path", ".");
        settings->setDefault("view_bobbing_amount", "1.0");
        settings->setDefault("fall_bobbing_amount", "0.0");
        settings->setDefault("enable_3d_clouds", "true");
        settings->setDefault("cloud_height", "120");
+       settings->setDefault("cloud_radius", "12");
        settings->setDefault("menu_clouds", "true");
        settings->setDefault("opaque_water", "false");
        settings->setDefault("console_color", "(0,0,0)");
        settings->setDefault("console_alpha", "200");
        settings->setDefault("selectionbox_color", "(0,0,0)");
+       settings->setDefault("enable_node_highlighting", "false");
        settings->setDefault("crosshair_color", "(255,255,255)");
        settings->setDefault("crosshair_alpha", "255");
+       settings->setDefault("hud_scaling", "1.0");
+       settings->setDefault("gui_scaling", "1.0");
+       settings->setDefault("gui_scaling_filter", "false");
+       settings->setDefault("gui_scaling_filter_txr2img", "true");
        settings->setDefault("mouse_sensitivity", "0.2");
        settings->setDefault("enable_sound", "true");
        settings->setDefault("sound_volume", "0.8");
        settings->setDefault("desynchronize_mapblock_texture_animation", "true");
+       settings->setDefault("selectionbox_width","2");
+       settings->setDefault("hud_hotbar_max_width","1.0");
+       settings->setDefault("enable_local_map_saving", "false");
 
        settings->setDefault("mip_map", "false");
        settings->setDefault("anisotropic_filter", "false");
        settings->setDefault("bilinear_filter", "false");
        settings->setDefault("trilinear_filter", "false");
-       settings->setDefault("preload_item_visuals", "true");
-       settings->setDefault("enable_shaders", "2");
+       settings->setDefault("texture_clean_transparent", "false");
+       settings->setDefault("texture_min_size", "64");
+       settings->setDefault("preload_item_visuals", "false");
+       settings->setDefault("enable_bumpmapping", "false");
+       settings->setDefault("enable_parallax_occlusion", "false");
+       settings->setDefault("generate_normalmaps", "false");
+       settings->setDefault("normalmaps_strength", "0.6");
+       settings->setDefault("normalmaps_smooth", "1");
+       settings->setDefault("parallax_occlusion_mode", "1");
+       settings->setDefault("parallax_occlusion_iterations", "4");
+       settings->setDefault("parallax_occlusion_scale", "0.08");
+       settings->setDefault("parallax_occlusion_bias", "0.04");
+       settings->setDefault("enable_waving_water", "false");
+       settings->setDefault("water_wave_height", "1.0");
+       settings->setDefault("water_wave_length", "20.0");
+       settings->setDefault("water_wave_speed", "5.0");
+       settings->setDefault("enable_waving_leaves", "false");
+       settings->setDefault("enable_waving_plants", "false");
+       settings->setDefault("ambient_occlusion_gamma", "2.2");
+       settings->setDefault("enable_shaders", "true");
        settings->setDefault("repeat_rightclick_time", "0.25");
        settings->setDefault("enable_particles", "true");
+       settings->setDefault("enable_mesh_cache", "false");
+
+       settings->setDefault("enable_minimap", "true");
+       settings->setDefault("minimap_shape_round", "true");
+       settings->setDefault("minimap_double_scan_height", "true");
+
+       settings->setDefault("curl_timeout", "5000");
+       settings->setDefault("curl_parallel_limit", "8");
+       settings->setDefault("curl_file_download_timeout", "300000");
+       settings->setDefault("curl_verify_cert", "true");
 
-       settings->setDefault("media_fetch_threads", "8");
+       settings->setDefault("enable_remote_media_server", "true");
 
        settings->setDefault("serverlist_url", "servers.minetest.net");
        settings->setDefault("serverlist_file", "favoriteservers.txt");
@@ -141,29 +196,61 @@ void set_default_settings(Settings *settings)
        settings->setDefault("server_name", "");
        settings->setDefault("server_description", "");
 
+#if USE_FREETYPE
+       settings->setDefault("freetype", "true");
        settings->setDefault("font_path", porting::getDataPath("fonts" DIR_DELIM "liberationsans.ttf"));
-       settings->setDefault("font_size", "13");
+       settings->setDefault("font_shadow", "1");
+       settings->setDefault("font_shadow_alpha", "128");
        settings->setDefault("mono_font_path", porting::getDataPath("fonts" DIR_DELIM "liberationmono.ttf"));
-       settings->setDefault("mono_font_size", "13");
+       settings->setDefault("fallback_font_path", porting::getDataPath("fonts" DIR_DELIM "DroidSansFallbackFull.ttf"));
+
+       settings->setDefault("fallback_font_shadow", "1");
+       settings->setDefault("fallback_font_shadow_alpha", "128");
+
+       std::stringstream fontsize;
+       fontsize << TTF_DEFAULT_FONT_SIZE;
+
+       settings->setDefault("font_size", fontsize.str());
+       settings->setDefault("mono_font_size", fontsize.str());
+       settings->setDefault("fallback_font_size", fontsize.str());
+#else
+       settings->setDefault("freetype", "false");
+       settings->setDefault("font_path", porting::getDataPath("fonts" DIR_DELIM "lucida_sans"));
+       settings->setDefault("mono_font_path", porting::getDataPath("fonts" DIR_DELIM "mono_dejavu_sans"));
+
+       std::stringstream fontsize;
+       fontsize << DEFAULT_FONT_SIZE;
+
+       settings->setDefault("font_size", fontsize.str());
+       settings->setDefault("mono_font_size", fontsize.str());
+#endif
 
        // Server stuff
        // "map-dir" doesn't exist by default.
+       settings->setDefault("workaround_window_size","5");
+       settings->setDefault("max_packets_per_iteration","1024");
+       settings->setDefault("port", "30000");
+       settings->setDefault("bind_address", "");
        settings->setDefault("default_game", "minetest");
        settings->setDefault("motd", "");
-       settings->setDefault("max_users", "100");
+       settings->setDefault("max_users", "15");
        settings->setDefault("strict_protocol_version_checking", "false");
        settings->setDefault("creative_mode", "false");
        settings->setDefault("enable_damage", "true");
-       settings->setDefault("only_peaceful_mobs", "false");
        settings->setDefault("fixed_map_seed", "");
        settings->setDefault("give_initial_stuff", "false");
        settings->setDefault("default_password", "");
        settings->setDefault("default_privs", "interact, shout");
-       settings->setDefault("unlimited_player_transfer_distance", "true");
+       settings->setDefault("player_transfer_distance", "0");
        settings->setDefault("enable_pvp", "true");
        settings->setDefault("disallow_empty_password", "false");
        settings->setDefault("disable_anticheat", "false");
        settings->setDefault("enable_rollback_recording", "false");
+#ifdef NDEBUG
+       settings->setDefault("deprecated_lua_api_handling", "legacy");
+#else
+       settings->setDefault("deprecated_lua_api_handling", "log");
+#endif
 
        settings->setDefault("profiler_print_interval", "0");
        settings->setDefault("enable_mapgen_debug_info", "false");
@@ -171,28 +258,30 @@ void set_default_settings(Settings *settings)
        settings->setDefault("active_block_range", "2");
        //settings->setDefault("max_simultaneous_block_sends_per_client", "1");
        // This causes frametime jitter on client side, or does it?
-       settings->setDefault("max_simultaneous_block_sends_per_client", "4");
-       settings->setDefault("max_simultaneous_block_sends_server_total", "20");
+       settings->setDefault("max_simultaneous_block_sends_per_client", "10");
+       settings->setDefault("max_simultaneous_block_sends_server_total", "40");
        settings->setDefault("max_block_send_distance", "9");
        settings->setDefault("max_block_generate_distance", "7");
        settings->setDefault("max_clearobjects_extra_loaded_blocks", "4096");
        settings->setDefault("time_send_interval", "5");
        settings->setDefault("time_speed", "72");
+       settings->setDefault("year_days", "30");
        settings->setDefault("server_unload_unused_data_timeout", "29");
+       settings->setDefault("max_objects_per_block", "49");
        settings->setDefault("server_map_save_interval", "5.3");
+       settings->setDefault("sqlite_synchronous", "2");
        settings->setDefault("full_block_send_enable_min_time_from_building", "2.0");
        settings->setDefault("dedicated_server_step", "0.1");
        settings->setDefault("ignore_world_load_errors", "false");
-       settings->setDefault("congestion_control_aim_rtt", "0.2");
-       settings->setDefault("congestion_control_max_rate", "400");
-       settings->setDefault("congestion_control_min_rate", "10");
        settings->setDefault("remote_media", "");
        settings->setDefault("debug_log_level", "2");
        settings->setDefault("emergequeue_limit_total", "256");
-       settings->setDefault("emergequeue_limit_diskonly", "");
-       settings->setDefault("emergequeue_limit_generate", "");
+       settings->setDefault("emergequeue_limit_diskonly", "32");
+       settings->setDefault("emergequeue_limit_generate", "32");
        settings->setDefault("num_emerge_threads", "1");
-       
+       settings->setDefault("secure.enable_security", "false");
+       settings->setDefault("secure.trusted_mods", "");
+
        // physics stuff
        settings->setDefault("movement_acceleration_default", "3");
        settings->setDefault("movement_acceleration_air", "2");
@@ -208,49 +297,66 @@ void set_default_settings(Settings *settings)
        settings->setDefault("movement_gravity", "9.81");
 
        //liquid stuff
-       settings->setDefault("liquid_finite", "false");
-       settings->setDefault("liquid_loop_max", "1000");
+       settings->setDefault("liquid_loop_max", "100000");
+       settings->setDefault("liquid_queue_purge_time", "0");
        settings->setDefault("liquid_update", "1.0");
-       settings->setDefault("liquid_relax", "2");
-       settings->setDefault("liquid_fast_flood", "1");
-       settings->setDefault("underground_springs", "1");
 
        //mapgen stuff
        settings->setDefault("mg_name", "v6");
        settings->setDefault("water_level", "1");
        settings->setDefault("chunksize", "5");
-       settings->setDefault("mg_flags", "trees, caves, v6_biome_blend");
-       settings->setDefault("mgv6_freq_desert", "0.45");
-       settings->setDefault("mgv6_freq_beach", "0.15");
-
-       settings->setDefault("mgv6_np_terrain_base",   "-4, 20, (250, 250, 250), 82341, 5, 0.6");
-       settings->setDefault("mgv6_np_terrain_higher", "20, 16, (500, 500, 500), 85039, 5, 0.6");
-       settings->setDefault("mgv6_np_steepness",      "0.85, 0.5, (125, 125, 125), -932, 5, 0.7");
-       settings->setDefault("mgv6_np_height_select",  "0.5, 1, (250, 250, 250), 4213, 5, 0.69");
-       settings->setDefault("mgv6_np_mud",            "4, 2, (200, 200, 200), 91013, 3, 0.55");
-       settings->setDefault("mgv6_np_beach",          "0, 1, (250, 250, 250), 59420, 3, 0.50");
-       settings->setDefault("mgv6_np_biome",          "0, 1, (250, 250, 250), 9130, 3, 0.50");
-       settings->setDefault("mgv6_np_cave",           "6, 6, (250, 250, 250), 34329, 3, 0.50");
-       settings->setDefault("mgv6_np_humidity",       "0.5, 0.5, (500, 500, 500), 72384, 4, 0.66");
-       settings->setDefault("mgv6_np_trees",          "0, 1, (125, 125, 125), 2, 4, 0.66");
-       settings->setDefault("mgv6_np_apple_trees",    "0, 1, (100, 100, 100), 342902, 3, 0.45");
-
-       settings->setDefault("mgv7_np_terrain_base",     "0, 80, (250, 250, 250), 82341, 5, 0.6");
-       settings->setDefault("mgv7_np_terrain_alt",      "0, 20, (250, 250, 250), 5934, 5, 0.6");
-       settings->setDefault("mgv7_np_terrain_mod",      "0, 1, (350, 350, 350), 85039, 5, 0.6");
-       settings->setDefault("mgv7_np_terrain_persist",  "0, 1, (500, 500, 500), 539, 3, 0.6");
-       settings->setDefault("mgv7_np_height_select",    "0.5, 0.5, (250, 250, 250), 4213, 5, 0.69");
-       settings->setDefault("mgv7_np_ridge",            "0, 1, (100, 100, 100), 6467, 4, 0.75");
-
-       settings->setDefault("mgindev_np_terrain_base",   "-4,   20,  (250, 250, 250), 82341, 5, 0.6,  10,  10");
-       settings->setDefault("mgindev_np_terrain_higher", "20,   16,  (500, 500, 500), 85039, 5, 0.6,  10,  10");
-       settings->setDefault("mgindev_np_steepness",      "0.85, 0.5, (125, 125, 125), -932,  5, 0.7,  2,   10");
-       settings->setDefault("mgindev_np_mud",            "4,    2,   (200, 200, 200), 91013, 3, 0.55, 1,   1");
-       settings->setDefault("mgindev_np_float_islands1", "0,    1,   (64,  64,  64 ), 3683,  5, 0.5,  1,   1.5");
-       settings->setDefault("mgindev_np_float_islands2", "0,    1,   (8,   8,   8  ), 9292,  2, 0.5,  1,   1.5");
-       settings->setDefault("mgindev_np_float_islands3", "0,    1,   (256, 256, 256), 6412,  2, 0.5,  1,   0.5");
-       settings->setDefault("mgindev_np_biome",          "0,    1,   (250, 250, 250), 9130,  3, 0.50, 1,   10");
-       settings->setDefault("mgindev_float_islands", "500");
+       settings->setDefault("mg_flags", "dungeons");
+       settings->setDefault("mgv6_spflags", "jungles, snowbiomes");
+       settings->setDefault("enable_floating_dungeons", "true");
+
+       // IPv6
+       settings->setDefault("enable_ipv6", "true");
+       settings->setDefault("ipv6_server", "false");
+
+       settings->setDefault("main_menu_path", "");
+       settings->setDefault("main_menu_mod_mgr", "1");
+       settings->setDefault("main_menu_game_mgr", "0");
+       settings->setDefault("modstore_download_url", "https://forum.minetest.net/media/");
+       settings->setDefault("modstore_listmods_url", "https://forum.minetest.net/mmdb/mods/");
+       settings->setDefault("modstore_details_url", "https://forum.minetest.net/mmdb/mod/*/");
+
+       settings->setDefault("high_precision_fpu", "true");
+
+       settings->setDefault("language", "");
+
+#ifdef __ANDROID__
+       settings->setDefault("screenW", "0");
+       settings->setDefault("screenH", "0");
+       settings->setDefault("enable_shaders", "false");
+       settings->setDefault("fullscreen", "true");
+       settings->setDefault("enable_particles", "false");
+       settings->setDefault("video_driver", "ogles1");
+       settings->setDefault("touchtarget", "true");
+       settings->setDefault("TMPFolder","/sdcard/" PROJECT_NAME_C "/tmp/");
+       settings->setDefault("touchscreen_threshold","20");
+       settings->setDefault("smooth_lighting", "false");
+       settings->setDefault("max_simultaneous_block_sends_per_client", "3");
+       settings->setDefault("emergequeue_limit_diskonly", "8");
+       settings->setDefault("emergequeue_limit_generate", "8");
+       settings->setDefault("preload_item_visuals", "false");
+
+       settings->setDefault("viewing_range_nodes_max", "50");
+       settings->setDefault("viewing_range_nodes_min", "20");
+       settings->setDefault("inventory_image_hack", "false");
+
+       //check for device with small screen
+       float x_inches = ((double) porting::getDisplaySize().X /
+                       (160 * porting::getDisplayDensity()));
+       if (x_inches  < 3.5) {
+               settings->setDefault("hud_scaling", "0.6");
+       }
+       else if (x_inches < 4.5) {
+               settings->setDefault("hud_scaling", "0.7");
+       }
+       settings->setDefault("curl_verify_cert","false");
+#else
+       settings->setDefault("screen_dpi", "72");
+#endif
 }
 
 void override_default_settings(Settings *settings, Settings *from)
@@ -261,4 +367,3 @@ void override_default_settings(Settings *settings, Settings *from)
                settings->setDefault(name, from->get(name));
        }
 }
-