]> git.lizzy.rs Git - minetest.git/blobdiff - src/defaultsettings.cpp
Merge remote branch 'origin/master'
[minetest.git] / src / defaultsettings.cpp
index 6eaa284101f37b176410379145cc4292f2751d68..7afe8df051bf8ed2df8780422ceffdd60b96cae3 100644 (file)
@@ -1,6 +1,6 @@
 /*
-Minetest-c55
-Copyright (C) 2010 celeron55, Perttu Ahola <celeron55@gmail.com>
+Minetest
+Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
 
 This program is free software; you can redistribute it and/or modify
 it under the terms of the GNU Lesser General Public License as published by
@@ -18,6 +18,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 */
 
 #include "settings.h"
+#include "filesys.h"
 
 void set_default_settings(Settings *settings)
 {
@@ -43,6 +44,7 @@ void set_default_settings(Settings *settings)
        settings->setDefault("keymap_rangeselect", "KEY_KEY_R");
        settings->setDefault("keymap_freemove", "KEY_KEY_K");
        settings->setDefault("keymap_fastmove", "KEY_KEY_J");
+       settings->setDefault("keymap_noclip", "KEY_KEY_H");
        settings->setDefault("keymap_screenshot", "KEY_F12");
        settings->setDefault("keymap_toggle_hud", "KEY_F1");
        settings->setDefault("keymap_toggle_chat", "KEY_F2");
@@ -52,7 +54,12 @@ void set_default_settings(Settings *settings)
        settings->setDefault("keymap_toggle_profiler", "KEY_F6");
        settings->setDefault("keymap_increase_viewing_range_min", "+");
        settings->setDefault("keymap_decrease_viewing_range_min", "-");
+       settings->setDefault("anaglyph", "false");
+       settings->setDefault("anaglyph_strength", "0.1");
        settings->setDefault("aux1_descends", "false");
+       settings->setDefault("doubletap_jump", "false");
+       settings->setDefault("always_fly_fast", "true");
+
        // Some (temporary) keys for debugging
        settings->setDefault("keymap_print_debug_stacks", "KEY_KEY_P");
        settings->setDefault("keymap_quicktune_prev", "KEY_HOME");
@@ -70,7 +77,7 @@ void set_default_settings(Settings *settings)
        settings->setDefault("wanted_fps", "30");
        settings->setDefault("fps_max", "60");
        // A bit more than the server will send around the player, to make fog blend well
-       settings->setDefault("viewing_range_nodes_max", "160");
+       settings->setDefault("viewing_range_nodes_max", "240");
        settings->setDefault("viewing_range_nodes_min", "35");
        settings->setDefault("screenW", "800");
        settings->setDefault("screenH", "600");
@@ -89,8 +96,10 @@ void set_default_settings(Settings *settings)
        settings->setDefault("smooth_lighting", "true");
        settings->setDefault("enable_texture_atlas", "true");
        settings->setDefault("texture_path", "");
+       settings->setDefault("shader_path", "");
        settings->setDefault("video_driver", "opengl");
        settings->setDefault("free_move", "false");
+       settings->setDefault("noclip", "false");
        settings->setDefault("continuous_forward", "false");
        settings->setDefault("fast_move", "false");
        settings->setDefault("invert_mouse", "false");
@@ -99,19 +108,47 @@ void set_default_settings(Settings *settings)
        settings->setDefault("screenshot_path", ".");
        settings->setDefault("view_bobbing_amount", "1.0");
        settings->setDefault("enable_3d_clouds", "true");
+       settings->setDefault("cloud_height", "120");
        settings->setDefault("opaque_water", "false");
        settings->setDefault("console_color", "(0,0,0)");
        settings->setDefault("console_alpha", "200");
+       settings->setDefault("selectionbox_color", "(0,0,0)");
+       settings->setDefault("crosshair_color", "(255,255,255)");
+       settings->setDefault("crosshair_alpha", "255");
        settings->setDefault("enable_sound", "true");
        settings->setDefault("sound_volume", "0.8");
        settings->setDefault("desynchronize_mapblock_texture_animation", "true");
 
+       settings->setDefault("mip_map", "false");
+       settings->setDefault("anisotropic_filter", "false");
+       settings->setDefault("bilinear_filter", "false");
+       settings->setDefault("trilinear_filter", "false");
+       settings->setDefault("preload_item_visuals", "true");
+       settings->setDefault("enable_shaders", "2");
+       settings->setDefault("repeat_rightclick_time", "0.25");
+       settings->setDefault("enable_particles", "true");
+
+       settings->setDefault("media_fetch_threads", "8");
+
+       settings->setDefault("serverlist_url", "servers.minetest.net");
+       settings->setDefault("serverlist_file", "favoriteservers.txt");
+       settings->setDefault("server_announce", "false");
+       settings->setDefault("server_url", "");
+       settings->setDefault("server_address", "");
+       settings->setDefault("server_name", "");
+       settings->setDefault("server_description", "");
+
+       settings->setDefault("font_path", porting::getDataPath("fonts" DIR_DELIM "liberationsans.ttf"));
+       settings->setDefault("font_size", "13");
+       settings->setDefault("mono_font_path", porting::getDataPath("fonts" DIR_DELIM "liberationmono.ttf"));
+       settings->setDefault("mono_font_size", "13");
+
        // Server stuff
        // "map-dir" doesn't exist by default.
        settings->setDefault("default_game", "minetest");
        settings->setDefault("motd", "");
        settings->setDefault("max_users", "100");
-       settings->setDefault("strict_protocol_version_checking", "true");
+       settings->setDefault("strict_protocol_version_checking", "false");
        settings->setDefault("creative_mode", "false");
        settings->setDefault("enable_damage", "true");
        settings->setDefault("only_peaceful_mobs", "false");
@@ -140,12 +177,58 @@ void set_default_settings(Settings *settings)
        settings->setDefault("server_unload_unused_data_timeout", "29");
        settings->setDefault("server_map_save_interval", "5.3");
        settings->setDefault("full_block_send_enable_min_time_from_building", "2.0");
-       settings->setDefault("dedicated_server_step", "0.05");
+       settings->setDefault("dedicated_server_step", "0.1");
        settings->setDefault("ignore_world_load_errors", "false");
-       settings->setDefault("mip_map", "false");
-       settings->setDefault("anisotropic_filter", "false");
-       settings->setDefault("bilinear_filter", "false");
-       settings->setDefault("trilinear_filter", "false");
+       settings->setDefault("congestion_control_aim_rtt", "0.2");
+       settings->setDefault("congestion_control_max_rate", "400");
+       settings->setDefault("congestion_control_min_rate", "10");
+       settings->setDefault("remote_media", "");
+       settings->setDefault("debug_log_level", "0");
+       settings->setDefault("emergequeue_limit_total", "256");
+       settings->setDefault("emergequeue_limit_diskonly", "");
+       settings->setDefault("emergequeue_limit_generate", "");
+       settings->setDefault("num_emerge_threads", "1");
+       
+       // physics stuff
+       settings->setDefault("movement_acceleration_default", "3");
+       settings->setDefault("movement_acceleration_air", "2");
+       settings->setDefault("movement_acceleration_fast", "10");
+       settings->setDefault("movement_speed_walk", "4");
+       settings->setDefault("movement_speed_crouch", "1.35");
+       settings->setDefault("movement_speed_fast", "20");
+       settings->setDefault("movement_speed_climb", "2");
+       settings->setDefault("movement_speed_jump", "6.5");
+       settings->setDefault("movement_liquid_fluidity", "1");
+       settings->setDefault("movement_liquid_fluidity_smooth", "0.5");
+       settings->setDefault("movement_liquid_sink", "10");
+       settings->setDefault("movement_gravity", "9.81");
+       
+       //mapgen related things
+       settings->setDefault("mg_name", "v6");
+       settings->setDefault("water_level", "1");
+       settings->setDefault("liquid_finite", "false");
+       settings->setDefault("liquid_update", "1.0");
+       settings->setDefault("liquid_relax", "1");
+       settings->setDefault("liquid_fast_flood", "1");
+       
+       settings->setDefault("chunksize", "5");
+       settings->setDefault("mg_flags", "trees, caves, v6_biome_blend");
+       settings->setDefault("mgv6_freq_desert", "0.45");
+       settings->setDefault("mgv6_freq_beach", "0.15");
+
+       settings->setDefault("mgv6_np_terrain_base",   "-4, 20, (250.0, 250, 250), 82341, 5, 0.6");
+       settings->setDefault("mgv6_np_terrain_higher", "20, 16, (500, 500, 500), 85039, 5, 0.6");
+       settings->setDefault("mgv6_np_steepness",      "0.85, 0.5, (125, 125, 125), -932, 5, 0.7");
+       settings->setDefault("mgv6_np_height_select",  "0.5, 1, (250, 250, 250), 4213, 5, 0.69");
+       settings->setDefault("mgv6_np_trees",          "0, 1, (125, 125, 125), 2, 4, 0.66");
+       settings->setDefault("mgv6_np_mud",            "4, 2, (200, 200, 200), 91013, 3, 0.55");
+       settings->setDefault("mgv6_np_beach",          "0, 1, (250, 250, 250), 59420, 3, 0.50");
+       settings->setDefault("mgv6_np_biome",          "0, 1, (250, 250, 250), 9130, 3, 0.50");
+       settings->setDefault("mgv6_np_cave",           "6, 6, (250, 250, 250), 34329, 3, 0.50");
 
+       settings->setDefault("mgv7_np_terrain",  "10, 12, (350, 350, 350), 82341, 5, 0.6");
+       settings->setDefault("mgv7_np_bgroup",   "0.5, 0.3125, (350, 350, 350), 5923, 2, 0.6");
+       settings->setDefault("mgv7_np_heat",     "25, 50, (500, 500, 500), 35293, 1, 0");
+       settings->setDefault("mgv7_np_humidity", "50, 31.25, (750, 750, 750), 12094, 2, 0.6");
 }