g_settings.setDefault("keymap_inventory", "KEY_KEY_I");
g_settings.setDefault("keymap_chat", "KEY_KEY_T");
g_settings.setDefault("keymap_rangeselect", "KEY_KEY_R");
+ g_settings.setDefault("keymap_freemove", "KEY_KEY_K");
+ g_settings.setDefault("keymap_fastmove", "KEY_KEY_J");
// Some (temporary) keys for debugging
g_settings.setDefault("keymap_special1", "KEY_KEY_E");
g_settings.setDefault("keymap_print_debug_stacks", "KEY_KEY_P");
g_settings.setDefault("wanted_fps", "30");
g_settings.setDefault("fps_max", "60");
g_settings.setDefault("viewing_range_nodes_max", "300");
- g_settings.setDefault("viewing_range_nodes_min", "35");
+ g_settings.setDefault("viewing_range_nodes_min", "25");
g_settings.setDefault("screenW", "800");
g_settings.setDefault("screenH", "600");
g_settings.setDefault("address", "");
g_settings.setDefault("enable_texture_atlas", "true");
g_settings.setDefault("texture_path", "");
g_settings.setDefault("video_driver", "opengl");
-
g_settings.setDefault("free_move", "false");
g_settings.setDefault("continuous_forward", "false");
g_settings.setDefault("fast_move", "false");
g_settings.setDefault("invert_mouse", "false");
+ g_settings.setDefault("enable_farmesh", "false");
+ g_settings.setDefault("enable_clouds", "true");
+ g_settings.setDefault("invisible_stone", "false");
// Server stuff
g_settings.setDefault("enable_experimental", "false");
g_settings.setDefault("objectdata_interval", "0.2");
g_settings.setDefault("active_object_range", "2");
- g_settings.setDefault("max_simultaneous_block_sends_per_client", "1");
- //g_settings.setDefault("max_simultaneous_block_sends_per_client", "2");
+ //g_settings.setDefault("max_simultaneous_block_sends_per_client", "1");
+ g_settings.setDefault("max_simultaneous_block_sends_per_client", "2");
g_settings.setDefault("max_simultaneous_block_sends_server_total", "8");
g_settings.setDefault("max_block_send_distance", "8");
g_settings.setDefault("max_block_generate_distance", "8");
g_settings.setDefault("server_unload_unused_sectors_timeout", "60");
g_settings.setDefault("server_map_save_interval", "60");
g_settings.setDefault("full_block_send_enable_min_time_from_building", "2.0");
+ //g_settings.setDefault("dungeon_rarity", "0.025");
}