g_settings.setDefault("wanted_fps", "30");
g_settings.setDefault("fps_max", "60");
g_settings.setDefault("viewing_range_nodes_max", "300");
- g_settings.setDefault("viewing_range_nodes_min", "35");
+ g_settings.setDefault("viewing_range_nodes_min", "28");
g_settings.setDefault("screenW", "800");
g_settings.setDefault("screenH", "600");
- g_settings.setDefault("host_game", "");
g_settings.setDefault("port", "");
g_settings.setDefault("address", "");
g_settings.setDefault("name", "");
g_settings.setDefault("objectdata_interval", "0.2");
g_settings.setDefault("active_object_range", "2");
g_settings.setDefault("max_simultaneous_block_sends_per_client", "1");
+ //g_settings.setDefault("max_simultaneous_block_sends_per_client", "2");
g_settings.setDefault("max_simultaneous_block_sends_server_total", "4");
- g_settings.setDefault("max_block_send_distance", "6");
- g_settings.setDefault("max_block_generate_distance", "6");
+ g_settings.setDefault("max_block_send_distance", "7");
+ g_settings.setDefault("max_block_generate_distance", "7");
g_settings.setDefault("time_send_interval", "20");
g_settings.setDefault("time_speed", "96");
g_settings.setDefault("server_unload_unused_sectors_timeout", "60");