]> git.lizzy.rs Git - minetest.git/blobdiff - src/defaultsettings.cpp
Raise PROTOCOL_VERSION to 9, as this is not compatible with earlier versions
[minetest.git] / src / defaultsettings.cpp
index 97b00d4219a8ec3c30c026536ea1718292c9c8cc..5d4c969e3cc8e80ebd97813e11050aec82094032 100644 (file)
@@ -71,7 +71,7 @@ void set_default_settings(Settings *settings)
        settings->setDefault("fps_max", "60");
        // A bit more than the server will send around the player, to make fog blend well
        settings->setDefault("viewing_range_nodes_min", "35");
-       settings->setDefault("viewing_range_nodes_max", "128");
+       settings->setDefault("viewing_range_nodes_max", "160");
        settings->setDefault("screenW", "800");
        settings->setDefault("screenH", "600");
        settings->setDefault("address", "");
@@ -101,7 +101,7 @@ void set_default_settings(Settings *settings)
 
        // Server stuff
        // "map-dir" doesn't exist by default.
-       settings->setDefault("default_game", "mesetint");
+       settings->setDefault("default_game", "minetest");
        settings->setDefault("motd", "");
        settings->setDefault("max_users", "100");
        settings->setDefault("strict_protocol_version_checking", "true");
@@ -121,11 +121,11 @@ void set_default_settings(Settings *settings)
        settings->setDefault("active_block_range", "2");
        //settings->setDefault("max_simultaneous_block_sends_per_client", "1");
        // This causes frametime jitter on client side, or does it?
-       settings->setDefault("max_simultaneous_block_sends_per_client", "2");
-       settings->setDefault("max_simultaneous_block_sends_server_total", "8");
-       settings->setDefault("max_block_send_distance", "7");
-       settings->setDefault("max_block_generate_distance", "5");
-       settings->setDefault("time_send_interval", "20");
+       settings->setDefault("max_simultaneous_block_sends_per_client", "4");
+       settings->setDefault("max_simultaneous_block_sends_server_total", "20");
+       settings->setDefault("max_block_send_distance", "10");
+       settings->setDefault("max_block_generate_distance", "6");
+       settings->setDefault("time_send_interval", "5");
        settings->setDefault("time_speed", "96");
        settings->setDefault("server_unload_unused_data_timeout", "29");
        settings->setDefault("server_map_save_interval", "5.3");