]> git.lizzy.rs Git - dragonfireclient.git/blobdiff - src/defaultsettings.cpp
Redo light.cpp.
[dragonfireclient.git] / src / defaultsettings.cpp
index f0b02b2d9e3b1dc6a16aafa09f8e405b10ca8c2d..52f4cfec8995beae38a163e676cd4279580d9590 100644 (file)
@@ -33,12 +33,14 @@ void set_default_settings(Settings *settings)
        // Client stuff
        settings->setDefault("remote_port", "30000");
        settings->setDefault("keymap_forward", "KEY_KEY_W");
+       settings->setDefault("keymap_autorun", "");
        settings->setDefault("keymap_backward", "KEY_KEY_S");
        settings->setDefault("keymap_left", "KEY_KEY_A");
        settings->setDefault("keymap_right", "KEY_KEY_D");
        settings->setDefault("keymap_jump", "KEY_SPACE");
        settings->setDefault("keymap_sneak", "KEY_LSHIFT");
        settings->setDefault("keymap_drop", "KEY_KEY_Q");
+       settings->setDefault("keymap_zoom", "KEY_KEY_Z");
        settings->setDefault("keymap_inventory", "KEY_KEY_I");
        settings->setDefault("keymap_special1", "KEY_KEY_E");
        settings->setDefault("keymap_chat", "KEY_KEY_T");
@@ -49,7 +51,7 @@ void set_default_settings(Settings *settings)
        settings->setDefault("keymap_freemove", "KEY_KEY_K");
        settings->setDefault("keymap_fastmove", "KEY_KEY_J");
        settings->setDefault("keymap_noclip", "KEY_KEY_H");
-       settings->setDefault("keymap_cinematic", "KEY_F8");
+       settings->setDefault("keymap_cinematic", "");
        settings->setDefault("keymap_screenshot", "KEY_F12");
        settings->setDefault("keymap_toggle_hud", "KEY_F1");
        settings->setDefault("keymap_toggle_chat", "KEY_F2");
@@ -73,6 +75,7 @@ void set_default_settings(Settings *settings)
        settings->setDefault("always_fly_fast", "true");
        settings->setDefault("directional_colored_fog", "true");
        settings->setDefault("tooltip_show_delay", "400");
+       settings->setDefault("zoom_fov", "15");
 
        // Some (temporary) keys for debugging
        settings->setDefault("keymap_print_debug_stacks", "KEY_KEY_P");
@@ -88,12 +91,9 @@ void set_default_settings(Settings *settings)
        settings->setDefault("show_debug", "true");
        #endif
 
-       settings->setDefault("wanted_fps", "30");
        settings->setDefault("fps_max", "60");
        settings->setDefault("pause_fps_max", "20");
-       // A bit more than the server will send around the player, to make fog blend well
-       settings->setDefault("viewing_range_nodes_max", "240");
-       settings->setDefault("viewing_range_nodes_min", "35");
+       settings->setDefault("viewing_range", "100");
        settings->setDefault("map_generation_limit", "31000");
        settings->setDefault("screenW", "800");
        settings->setDefault("screenH", "600");
@@ -106,19 +106,22 @@ void set_default_settings(Settings *settings)
        settings->setDefault("client_unload_unused_data_timeout", "600");
        settings->setDefault("client_mapblock_limit", "5000");
        settings->setDefault("enable_fog", "true");
+       settings->setDefault("fog_start", "0.4");
        settings->setDefault("fov", "72");
        settings->setDefault("view_bobbing", "true");
-       settings->setDefault("new_style_water", "false");
        settings->setDefault("leaves_style", "fancy");
        settings->setDefault("connected_glass", "false");
        settings->setDefault("smooth_lighting", "true");
-       settings->setDefault("display_gamma", "1.8");
+       settings->setDefault("display_gamma", "2.2");
        settings->setDefault("texture_path", "");
        settings->setDefault("shader_path", "");
        settings->setDefault("video_driver", "opengl");
        settings->setDefault("free_move", "false");
        settings->setDefault("noclip", "false");
        settings->setDefault("continuous_forward", "false");
+       settings->setDefault("enable_joysticks", "false");
+       settings->setDefault("repeat_joystick_button_time", "0.17");
+       settings->setDefault("joystick_frustum_sensitivity", "170");
        settings->setDefault("cinematic", "false");
        settings->setDefault("camera_smoothing", "0");
        settings->setDefault("cinematic_camera_smoothing", "0.7");
@@ -126,6 +129,8 @@ void set_default_settings(Settings *settings)
        settings->setDefault("invert_mouse", "false");
        settings->setDefault("enable_clouds", "true");
        settings->setDefault("screenshot_path", ".");
+       settings->setDefault("screenshot_format", "png");
+       settings->setDefault("screenshot_quality", "0");
        settings->setDefault("view_bobbing_amount", "1.0");
        settings->setDefault("fall_bobbing_amount", "0.0");
        settings->setDefault("enable_3d_clouds", "true");
@@ -136,7 +141,9 @@ void set_default_settings(Settings *settings)
        settings->setDefault("console_color", "(0,0,0)");
        settings->setDefault("console_alpha", "200");
        settings->setDefault("selectionbox_color", "(0,0,0)");
-       settings->setDefault("enable_node_highlighting", "false");
+       settings->setDefault("selectionbox_width", "2");
+       settings->setDefault("inventory_items_animations", "false");
+       settings->setDefault("node_highlighting", "box");
        settings->setDefault("crosshair_color", "(255,255,255)");
        settings->setDefault("crosshair_alpha", "255");
        settings->setDefault("hud_scaling", "1.0");
@@ -147,9 +154,9 @@ void set_default_settings(Settings *settings)
        settings->setDefault("enable_sound", "true");
        settings->setDefault("sound_volume", "0.8");
        settings->setDefault("desynchronize_mapblock_texture_animation", "true");
-       settings->setDefault("selectionbox_width","2");
-       settings->setDefault("hud_hotbar_max_width","1.0");
+       settings->setDefault("hud_hotbar_max_width", "1.0");
        settings->setDefault("enable_local_map_saving", "false");
+       settings->setDefault("show_entity_selectionbox", "true");
 
        settings->setDefault("mip_map", "false");
        settings->setDefault("anisotropic_filter", "false");
@@ -157,7 +164,7 @@ void set_default_settings(Settings *settings)
        settings->setDefault("trilinear_filter", "false");
        settings->setDefault("texture_clean_transparent", "false");
        settings->setDefault("texture_min_size", "64");
-       settings->setDefault("preload_item_visuals", "false");
+       settings->setDefault("tone_mapping", "false");
        settings->setDefault("enable_bumpmapping", "false");
        settings->setDefault("enable_parallax_occlusion", "false");
        settings->setDefault("generate_normalmaps", "false");
@@ -178,11 +185,14 @@ void set_default_settings(Settings *settings)
        settings->setDefault("repeat_rightclick_time", "0.25");
        settings->setDefault("enable_particles", "true");
        settings->setDefault("enable_mesh_cache", "false");
+       settings->setDefault("enable_vbo", "true");
 
        settings->setDefault("enable_minimap", "true");
        settings->setDefault("minimap_shape_round", "true");
        settings->setDefault("minimap_double_scan_height", "true");
 
+       settings->setDefault("send_pre_v25_init", "false");
+
        settings->setDefault("curl_timeout", "5000");
        settings->setDefault("curl_parallel_limit", "8");
        settings->setDefault("curl_file_download_timeout", "300000");
@@ -198,11 +208,13 @@ void set_default_settings(Settings *settings)
        settings->setDefault("server_name", "");
        settings->setDefault("server_description", "");
 
+       settings->setDefault("disable_escape_sequences", "false");
+
 #if USE_FREETYPE
        settings->setDefault("freetype", "true");
        settings->setDefault("font_path", porting::getDataPath("fonts" DIR_DELIM "liberationsans.ttf"));
        settings->setDefault("font_shadow", "1");
-       settings->setDefault("font_shadow_alpha", "128");
+       settings->setDefault("font_shadow_alpha", "127");
        settings->setDefault("mono_font_path", porting::getDataPath("fonts" DIR_DELIM "liberationmono.ttf"));
        settings->setDefault("fallback_font_path", porting::getDataPath("fonts" DIR_DELIM "DroidSansFallbackFull.ttf"));
 
@@ -261,31 +273,39 @@ void set_default_settings(Settings *settings)
        settings->setDefault("profiler_print_interval", "0");
        settings->setDefault("enable_mapgen_debug_info", "false");
        settings->setDefault("active_object_send_range_blocks", "3");
-       settings->setDefault("active_block_range", "2");
+       settings->setDefault("active_block_range", "3");
        //settings->setDefault("max_simultaneous_block_sends_per_client", "1");
        // This causes frametime jitter on client side, or does it?
        settings->setDefault("max_simultaneous_block_sends_per_client", "10");
        settings->setDefault("max_simultaneous_block_sends_server_total", "40");
        settings->setDefault("max_block_send_distance", "9");
        settings->setDefault("max_block_generate_distance", "7");
+       settings->setDefault("block_send_optimize_distance", "4");
        settings->setDefault("max_clearobjects_extra_loaded_blocks", "4096");
        settings->setDefault("time_send_interval", "5");
        settings->setDefault("time_speed", "72");
        settings->setDefault("server_unload_unused_data_timeout", "29");
-       settings->setDefault("max_objects_per_block", "49");
+       settings->setDefault("max_objects_per_block", "64");
        settings->setDefault("server_map_save_interval", "5.3");
+       settings->setDefault("chat_message_max_size", "500");
+       settings->setDefault("chat_message_limit_per_10sec", "8.0");
+       settings->setDefault("chat_message_limit_trigger_kick", "50");
        settings->setDefault("sqlite_synchronous", "2");
        settings->setDefault("full_block_send_enable_min_time_from_building", "2.0");
        settings->setDefault("dedicated_server_step", "0.1");
+       settings->setDefault("active_block_mgmt_interval", "2.0");
+       settings->setDefault("abm_interval", "1.0");
+       settings->setDefault("nodetimer_interval", "1.0");
        settings->setDefault("ignore_world_load_errors", "false");
        settings->setDefault("remote_media", "");
-       settings->setDefault("debug_log_level", "2");
+       settings->setDefault("debug_log_level", "action");
        settings->setDefault("emergequeue_limit_total", "256");
        settings->setDefault("emergequeue_limit_diskonly", "32");
        settings->setDefault("emergequeue_limit_generate", "32");
        settings->setDefault("num_emerge_threads", "1");
        settings->setDefault("secure.enable_security", "false");
        settings->setDefault("secure.trusted_mods", "");
+       settings->setDefault("secure.http_mods", "");
 
        // physics stuff
        settings->setDefault("movement_acceleration_default", "3");
@@ -307,12 +327,10 @@ void set_default_settings(Settings *settings)
        settings->setDefault("liquid_update", "1.0");
 
        //mapgen stuff
-       settings->setDefault("mg_name", "v6");
+       settings->setDefault("mg_name", "v7");
        settings->setDefault("water_level", "1");
        settings->setDefault("chunksize", "5");
        settings->setDefault("mg_flags", "dungeons");
-       settings->setDefault("mgv6_spflags", "jungles, snowbiomes");
-       settings->setDefault("enable_floating_dungeons", "true");
 
        // IPv6
        settings->setDefault("enable_ipv6", "true");
@@ -334,7 +352,6 @@ void set_default_settings(Settings *settings)
        settings->setDefault("screenH", "0");
        settings->setDefault("enable_shaders", "false");
        settings->setDefault("fullscreen", "true");
-       settings->setDefault("enable_particles", "false");
        settings->setDefault("video_driver", "ogles1");
        settings->setDefault("touchtarget", "true");
        settings->setDefault("TMPFolder","/sdcard/" PROJECT_NAME_C "/tmp/");
@@ -343,10 +360,19 @@ void set_default_settings(Settings *settings)
        settings->setDefault("max_simultaneous_block_sends_per_client", "3");
        settings->setDefault("emergequeue_limit_diskonly", "8");
        settings->setDefault("emergequeue_limit_generate", "8");
-       settings->setDefault("preload_item_visuals", "false");
-
-       settings->setDefault("viewing_range_nodes_max", "50");
-       settings->setDefault("viewing_range_nodes_min", "20");
+       settings->setDefault("max_block_generate_distance", "3");
+       settings->setDefault("enable_3d_clouds", "false");
+       settings->setDefault("fps_max", "30");
+       settings->setDefault("pause_fps_max", "10");
+       settings->setDefault("max_objects_per_block", "20");
+       settings->setDefault("sqlite_synchronous", "1");
+       settings->setDefault("gui_scaling", "1.1");
+       settings->setDefault("server_map_save_interval", "15");
+       settings->setDefault("client_mapblock_limit", "500");
+       settings->setDefault("active_block_range", "1");
+       settings->setDefault("chunksize", "3");
+
+       settings->setDefault("viewing_range", "25");
        settings->setDefault("inventory_image_hack", "false");
 
        //check for device with small screen