#include "mapgen/mapgen.h" // Mapgen::setDefaultSettings
#include "util/string.h"
-void set_default_settings(Settings *settings)
+void set_default_settings()
{
+ Settings *settings = Settings::createLayer(SL_DEFAULTS);
+
// Client and server
settings->setDefault("language", "");
settings->setDefault("name", "");
settings->setDefault("screenshot_format", "png");
settings->setDefault("screenshot_quality", "0");
settings->setDefault("client_unload_unused_data_timeout", "600");
- settings->setDefault("client_mapblock_limit", "5000");
+ settings->setDefault("client_mapblock_limit", "7500");
settings->setDefault("enable_build_where_you_stand", "false");
- settings->setDefault("curl_timeout", "5000");
+ settings->setDefault("curl_timeout", "20000");
settings->setDefault("curl_parallel_limit", "8");
settings->setDefault("curl_file_download_timeout", "300000");
settings->setDefault("curl_verify_cert", "true");
settings->setDefault("keymap_drop", "KEY_KEY_Q");
settings->setDefault("keymap_zoom", "KEY_KEY_Z");
settings->setDefault("keymap_inventory", "KEY_KEY_I");
- settings->setDefault("keymap_special1", "KEY_KEY_E");
+ settings->setDefault("keymap_aux1", "KEY_KEY_E");
settings->setDefault("keymap_chat", "KEY_KEY_T");
settings->setDefault("keymap_cmd", "/");
settings->setDefault("keymap_cmd_local", ".");
settings->setDefault("tooltip_show_delay", "400");
settings->setDefault("tooltip_append_itemname", "false");
settings->setDefault("fps_max", "60");
- settings->setDefault("pause_fps_max", "20");
- settings->setDefault("viewing_range", "100");
+ settings->setDefault("fps_max_unfocused", "20");
+ settings->setDefault("viewing_range", "190");
#if ENABLE_GLES
settings->setDefault("near_plane", "0.1");
#endif
settings->setDefault("show_entity_selectionbox", "false");
settings->setDefault("texture_clean_transparent", "false");
settings->setDefault("texture_min_size", "64");
- settings->setDefault("ambient_occlusion_gamma", "2.2");
+ settings->setDefault("ambient_occlusion_gamma", "1.8");
#if ENABLE_GLES
settings->setDefault("enable_shaders", "false");
#else
#endif
settings->setDefault("enable_particles", "true");
settings->setDefault("arm_inertia", "true");
+ settings->setDefault("show_nametag_backgrounds", "true");
settings->setDefault("enable_minimap", "true");
settings->setDefault("minimap_shape_round", "true");
settings->setDefault("bilinear_filter", "false");
settings->setDefault("trilinear_filter", "false");
settings->setDefault("tone_mapping", "false");
- settings->setDefault("enable_bumpmapping", "false");
- settings->setDefault("enable_parallax_occlusion", "false");
- settings->setDefault("generate_normalmaps", "false");
- settings->setDefault("normalmaps_strength", "0.6");
- settings->setDefault("normalmaps_smooth", "1");
- settings->setDefault("parallax_occlusion_mode", "1");
- settings->setDefault("parallax_occlusion_iterations", "4");
- settings->setDefault("parallax_occlusion_scale", "0.08");
- settings->setDefault("parallax_occlusion_bias", "0.04");
settings->setDefault("enable_waving_water", "false");
settings->setDefault("water_wave_height", "1.0");
settings->setDefault("water_wave_length", "20.0");
settings->setDefault("joystick_type", "");
settings->setDefault("repeat_joystick_button_time", "0.17");
settings->setDefault("joystick_frustum_sensitivity", "170");
+ settings->setDefault("joystick_deadzone", "2048");
// Main menu
- settings->setDefault("main_menu_style", "full");
settings->setDefault("main_menu_path", "");
- settings->setDefault("serverlist_file", "favoriteservers.txt");
+ settings->setDefault("serverlist_file", "favoriteservers.json");
#if USE_FREETYPE
settings->setDefault("freetype", "true");
settings->setDefault("mono_font_path_bold_italic", porting::getDataPath("fonts" DIR_DELIM "Cousine-BoldItalic.ttf"));
settings->setDefault("fallback_font_path", porting::getDataPath("fonts" DIR_DELIM "DroidSansFallbackFull.ttf"));
- settings->setDefault("fallback_font_shadow", "1");
- settings->setDefault("fallback_font_shadow_alpha", "128");
-
std::string font_size_str = std::to_string(TTF_DEFAULT_FONT_SIZE);
-
- settings->setDefault("fallback_font_size", font_size_str);
#else
settings->setDefault("freetype", "false");
settings->setDefault("font_path", porting::getDataPath("fonts" DIR_DELIM "mono_dejavu_sans"));
settings->setDefault("disallow_empty_password", "false");
settings->setDefault("disable_anticheat", "false");
settings->setDefault("enable_rollback_recording", "false");
-#ifdef NDEBUG
- settings->setDefault("deprecated_lua_api_handling", "legacy");
-#else
settings->setDefault("deprecated_lua_api_handling", "log");
-#endif
settings->setDefault("kick_msg_shutdown", "Server shutting down.");
settings->setDefault("kick_msg_crash", "This server has experienced an internal error. You will now be disconnected.");
settings->setDefault("chat_message_format", "<@name> @message");
settings->setDefault("profiler_print_interval", "0");
- settings->setDefault("active_object_send_range_blocks", "4");
- settings->setDefault("active_block_range", "3");
+ settings->setDefault("active_object_send_range_blocks", "8");
+ settings->setDefault("active_block_range", "4");
//settings->setDefault("max_simultaneous_block_sends_per_client", "1");
// This causes frametime jitter on client side, or does it?
- settings->setDefault("max_block_send_distance", "10");
+ settings->setDefault("max_block_send_distance", "12");
settings->setDefault("block_send_optimize_distance", "4");
settings->setDefault("server_side_occlusion_culling", "true");
settings->setDefault("csm_restriction_flags", "62");
settings->setDefault("chat_message_limit_per_10sec", "8.0");
settings->setDefault("chat_message_limit_trigger_kick", "50");
settings->setDefault("sqlite_synchronous", "2");
+ settings->setDefault("map_compression_level_disk", "3");
+ settings->setDefault("map_compression_level_net", "-1");
settings->setDefault("full_block_send_enable_min_time_from_building", "2.0");
settings->setDefault("dedicated_server_step", "0.09");
settings->setDefault("active_block_mgmt_interval", "2.0");
settings->setDefault("abm_interval", "1.0");
+ settings->setDefault("abm_time_budget", "0.2");
settings->setDefault("nodetimer_interval", "0.2");
settings->setDefault("ignore_world_load_errors", "false");
settings->setDefault("remote_media", "");
settings->setDefault("debug_log_level", "action");
settings->setDefault("debug_log_size_max", "50");
settings->setDefault("chat_log_level", "error");
- settings->setDefault("emergequeue_limit_total", "512");
- settings->setDefault("emergequeue_limit_diskonly", "64");
- settings->setDefault("emergequeue_limit_generate", "64");
+ settings->setDefault("emergequeue_limit_total", "1024");
+ settings->setDefault("emergequeue_limit_diskonly", "128");
+ settings->setDefault("emergequeue_limit_generate", "128");
settings->setDefault("num_emerge_threads", "1");
settings->setDefault("secure.enable_security", "true");
settings->setDefault("secure.trusted_mods", "");
settings->setDefault("mapgen_limit", "31000");
settings->setDefault("chunksize", "5");
settings->setDefault("fixed_map_seed", "");
- settings->setDefault("max_block_generate_distance", "8");
+ settings->setDefault("max_block_generate_distance", "10");
settings->setDefault("enable_mapgen_debug_info", "false");
Mapgen::setDefaultSettings(settings);
settings->setDefault("screen_h", "0");
settings->setDefault("fullscreen", "true");
settings->setDefault("touchtarget", "true");
- settings->setDefault("TMPFolder", porting::path_cache);
settings->setDefault("touchscreen_threshold","20");
settings->setDefault("fixed_virtual_joystick", "false");
- settings->setDefault("virtual_joystick_triggers_aux", "false");
+ settings->setDefault("virtual_joystick_triggers_aux1", "false");
settings->setDefault("smooth_lighting", "false");
settings->setDefault("max_simultaneous_block_sends_per_client", "10");
settings->setDefault("emergequeue_limit_diskonly", "16");
settings->setDefault("max_block_generate_distance", "5");
settings->setDefault("enable_3d_clouds", "false");
settings->setDefault("fps_max", "30");
- settings->setDefault("pause_fps_max", "10");
+ settings->setDefault("fps_max_unfocused", "10");
settings->setDefault("max_objects_per_block", "20");
settings->setDefault("sqlite_synchronous", "1");
+ settings->setDefault("map_compression_level_disk", "-1");
+ settings->setDefault("map_compression_level_net", "3");
settings->setDefault("server_map_save_interval", "15");
settings->setDefault("client_mapblock_limit", "1000");
settings->setDefault("active_block_range", "2");