]> git.lizzy.rs Git - dragonfireclient.git/blobdiff - src/defaultsettings.cpp
Replace instance of readsome with read in decompressZlib Make decompressZlib more...
[dragonfireclient.git] / src / defaultsettings.cpp
index 6fa420b69c1fac436a1522f99d188d5049573bca..42eddb8ceb7c4b998a1c44108acbc981fc095804 100644 (file)
@@ -33,6 +33,7 @@ void set_default_settings(Settings *settings)
        // Client stuff
        settings->setDefault("remote_port", "30000");
        settings->setDefault("keymap_forward", "KEY_KEY_W");
+       settings->setDefault("keymap_autorun", "");
        settings->setDefault("keymap_backward", "KEY_KEY_S");
        settings->setDefault("keymap_left", "KEY_KEY_A");
        settings->setDefault("keymap_right", "KEY_KEY_D");
@@ -43,6 +44,7 @@ void set_default_settings(Settings *settings)
        settings->setDefault("keymap_special1", "KEY_KEY_E");
        settings->setDefault("keymap_chat", "KEY_KEY_T");
        settings->setDefault("keymap_cmd", "/");
+       settings->setDefault("keymap_minimap", "KEY_F9");
        settings->setDefault("keymap_console", "KEY_F10");
        settings->setDefault("keymap_rangeselect", "KEY_KEY_R");
        settings->setDefault("keymap_freemove", "KEY_KEY_K");
@@ -57,7 +59,7 @@ void set_default_settings(Settings *settings)
 #if DEBUG
                        "KEY_F4");
 #else
-                       "none");
+                       "");
 #endif
        settings->setDefault("keymap_toggle_debug", "KEY_F5");
        settings->setDefault("keymap_toggle_profiler", "KEY_F6");
@@ -93,6 +95,7 @@ void set_default_settings(Settings *settings)
        // A bit more than the server will send around the player, to make fog blend well
        settings->setDefault("viewing_range_nodes_max", "240");
        settings->setDefault("viewing_range_nodes_min", "35");
+       settings->setDefault("map_generation_limit", "31000");
        settings->setDefault("screenW", "800");
        settings->setDefault("screenH", "600");
        settings->setDefault("fullscreen", "false");
@@ -102,11 +105,12 @@ void set_default_settings(Settings *settings)
        settings->setDefault("address", "");
        settings->setDefault("random_input", "false");
        settings->setDefault("client_unload_unused_data_timeout", "600");
+       settings->setDefault("client_mapblock_limit", "5000");
        settings->setDefault("enable_fog", "true");
        settings->setDefault("fov", "72");
        settings->setDefault("view_bobbing", "true");
        settings->setDefault("new_style_water", "false");
-       settings->setDefault("new_style_leaves", "true");
+       settings->setDefault("leaves_style", "fancy");
        settings->setDefault("connected_glass", "false");
        settings->setDefault("smooth_lighting", "true");
        settings->setDefault("display_gamma", "1.8");
@@ -127,6 +131,7 @@ void set_default_settings(Settings *settings)
        settings->setDefault("fall_bobbing_amount", "0.0");
        settings->setDefault("enable_3d_clouds", "true");
        settings->setDefault("cloud_height", "120");
+       settings->setDefault("cloud_radius", "12");
        settings->setDefault("menu_clouds", "true");
        settings->setDefault("opaque_water", "false");
        settings->setDefault("console_color", "(0,0,0)");
@@ -159,8 +164,10 @@ void set_default_settings(Settings *settings)
        settings->setDefault("generate_normalmaps", "false");
        settings->setDefault("normalmaps_strength", "0.6");
        settings->setDefault("normalmaps_smooth", "1");
-       settings->setDefault("parallax_occlusion_scale", "0.06");
-       settings->setDefault("parallax_occlusion_bias", "0.03");
+       settings->setDefault("parallax_occlusion_mode", "1");
+       settings->setDefault("parallax_occlusion_iterations", "4");
+       settings->setDefault("parallax_occlusion_scale", "0.08");
+       settings->setDefault("parallax_occlusion_bias", "0.04");
        settings->setDefault("enable_waving_water", "false");
        settings->setDefault("water_wave_height", "1.0");
        settings->setDefault("water_wave_length", "20.0");
@@ -171,7 +178,11 @@ void set_default_settings(Settings *settings)
        settings->setDefault("enable_shaders", "true");
        settings->setDefault("repeat_rightclick_time", "0.25");
        settings->setDefault("enable_particles", "true");
-       settings->setDefault("enable_mesh_cache", "true");
+       settings->setDefault("enable_mesh_cache", "false");
+
+       settings->setDefault("enable_minimap", "true");
+       settings->setDefault("minimap_shape_round", "true");
+       settings->setDefault("minimap_double_scan_height", "true");
 
        settings->setDefault("curl_timeout", "5000");
        settings->setDefault("curl_parallel_limit", "8");
@@ -235,6 +246,7 @@ void set_default_settings(Settings *settings)
        settings->setDefault("default_privs", "interact, shout");
        settings->setDefault("player_transfer_distance", "0");
        settings->setDefault("enable_pvp", "true");
+       settings->setDefault("vertical_spawn_range", "16");
        settings->setDefault("disallow_empty_password", "false");
        settings->setDefault("disable_anticheat", "false");
        settings->setDefault("enable_rollback_recording", "false");
@@ -244,6 +256,10 @@ void set_default_settings(Settings *settings)
        settings->setDefault("deprecated_lua_api_handling", "log");
 #endif
 
+       settings->setDefault("kick_msg_shutdown", "Server shutting down.");
+       settings->setDefault("kick_msg_crash", "This server has experienced an internal error. You will now be disconnected.");
+       settings->setDefault("ask_reconnect_on_crash", "false");
+
        settings->setDefault("profiler_print_interval", "0");
        settings->setDefault("enable_mapgen_debug_info", "false");
        settings->setDefault("active_object_send_range_blocks", "3");
@@ -257,7 +273,6 @@ void set_default_settings(Settings *settings)
        settings->setDefault("max_clearobjects_extra_loaded_blocks", "4096");
        settings->setDefault("time_send_interval", "5");
        settings->setDefault("time_speed", "72");
-       settings->setDefault("year_days", "30");
        settings->setDefault("server_unload_unused_data_timeout", "29");
        settings->setDefault("max_objects_per_block", "49");
        settings->setDefault("server_map_save_interval", "5.3");
@@ -266,11 +281,13 @@ void set_default_settings(Settings *settings)
        settings->setDefault("dedicated_server_step", "0.1");
        settings->setDefault("ignore_world_load_errors", "false");
        settings->setDefault("remote_media", "");
-       settings->setDefault("debug_log_level", "2");
+       settings->setDefault("debug_log_level", "action");
        settings->setDefault("emergequeue_limit_total", "256");
        settings->setDefault("emergequeue_limit_diskonly", "32");
        settings->setDefault("emergequeue_limit_generate", "32");
        settings->setDefault("num_emerge_threads", "1");
+       settings->setDefault("secure.enable_security", "false");
+       settings->setDefault("secure.trusted_mods", "");
 
        // physics stuff
        settings->setDefault("movement_acceleration_default", "3");
@@ -295,8 +312,8 @@ void set_default_settings(Settings *settings)
        settings->setDefault("mg_name", "v6");
        settings->setDefault("water_level", "1");
        settings->setDefault("chunksize", "5");
-       settings->setDefault("mg_flags", "");
-       settings->setDefault("enable_floating_dungeons", "true");
+       settings->setDefault("mg_flags", "dungeons");
+       settings->setDefault("mgv6_spflags", "jungles, snowbiomes, trees");
 
        // IPv6
        settings->setDefault("enable_ipv6", "true");
@@ -321,7 +338,7 @@ void set_default_settings(Settings *settings)
        settings->setDefault("enable_particles", "false");
        settings->setDefault("video_driver", "ogles1");
        settings->setDefault("touchtarget", "true");
-       settings->setDefault("TMPFolder","/sdcard/" PROJECT_NAME "/tmp/");
+       settings->setDefault("TMPFolder","/sdcard/" PROJECT_NAME_C "/tmp/");
        settings->setDefault("touchscreen_threshold","20");
        settings->setDefault("smooth_lighting", "false");
        settings->setDefault("max_simultaneous_block_sends_per_client", "3");