]> git.lizzy.rs Git - dragonfireclient.git/blobdiff - src/defaultsettings.cpp
Change typedef to normal definitions in GUI code
[dragonfireclient.git] / src / defaultsettings.cpp
index 6c7d4be972aa9c97e3f00474f5f7a6e382640f8f..42e7fc16b43a5d108f72ab2c5dcf0464f7dc1e61 100644 (file)
@@ -42,7 +42,7 @@ void set_default_settings(Settings *settings)
        settings->setDefault("mute_sound", "false");
        settings->setDefault("enable_mesh_cache", "false");
        settings->setDefault("mesh_generation_interval", "0");
-       settings->setDefault("meshgen_block_cache_size", "20");
+       settings->setDefault("meshgen_block_cache_size", "40");
        settings->setDefault("enable_vbo", "true");
        settings->setDefault("free_move", "false");
        settings->setDefault("pitch_move", "false");
@@ -52,7 +52,7 @@ void set_default_settings(Settings *settings)
        settings->setDefault("screenshot_format", "png");
        settings->setDefault("screenshot_quality", "0");
        settings->setDefault("client_unload_unused_data_timeout", "600");
-       settings->setDefault("client_mapblock_limit", "5000");
+       settings->setDefault("client_mapblock_limit", "7500");
        settings->setDefault("enable_build_where_you_stand", "false");
        settings->setDefault("curl_timeout", "5000");
        settings->setDefault("curl_parallel_limit", "8");
@@ -166,7 +166,7 @@ void set_default_settings(Settings *settings)
        settings->setDefault("tooltip_append_itemname", "false");
        settings->setDefault("fps_max", "60");
        settings->setDefault("fps_max_unfocused", "20");
-       settings->setDefault("viewing_range", "100");
+       settings->setDefault("viewing_range", "190");
 #if ENABLE_GLES
        settings->setDefault("near_plane", "0.1");
 #endif
@@ -343,7 +343,7 @@ void set_default_settings(Settings *settings)
        settings->setDefault("port", "30000");
        settings->setDefault("strict_protocol_version_checking", "false");
        settings->setDefault("player_transfer_distance", "0");
-       settings->setDefault("max_simultaneous_block_sends_per_client", "40");
+       settings->setDefault("max_simultaneous_block_sends_per_client", "128");
        settings->setDefault("time_send_interval", "5");
 
        settings->setDefault("default_game", "minetest");
@@ -358,11 +358,7 @@ void set_default_settings(Settings *settings)
        settings->setDefault("disallow_empty_password", "false");
        settings->setDefault("disable_anticheat", "false");
        settings->setDefault("enable_rollback_recording", "false");
-#ifdef NDEBUG
-       settings->setDefault("deprecated_lua_api_handling", "legacy");
-#else
        settings->setDefault("deprecated_lua_api_handling", "log");
-#endif
 
        settings->setDefault("kick_msg_shutdown", "Server shutting down.");
        settings->setDefault("kick_msg_crash", "This server has experienced an internal error. You will now be disconnected.");
@@ -370,11 +366,11 @@ void set_default_settings(Settings *settings)
 
        settings->setDefault("chat_message_format", "<@name> @message");
        settings->setDefault("profiler_print_interval", "0");
-       settings->setDefault("active_object_send_range_blocks", "4");
-       settings->setDefault("active_block_range", "3");
+       settings->setDefault("active_object_send_range_blocks", "8");
+       settings->setDefault("active_block_range", "4");
        //settings->setDefault("max_simultaneous_block_sends_per_client", "1");
        // This causes frametime jitter on client side, or does it?
-       settings->setDefault("max_block_send_distance", "10");
+       settings->setDefault("max_block_send_distance", "12");
        settings->setDefault("block_send_optimize_distance", "4");
        settings->setDefault("server_side_occlusion_culling", "true");
        settings->setDefault("csm_restriction_flags", "62");
@@ -400,9 +396,9 @@ void set_default_settings(Settings *settings)
        settings->setDefault("debug_log_level", "action");
        settings->setDefault("debug_log_size_max", "50");
        settings->setDefault("chat_log_level", "error");
-       settings->setDefault("emergequeue_limit_total", "512");
-       settings->setDefault("emergequeue_limit_diskonly", "64");
-       settings->setDefault("emergequeue_limit_generate", "64");
+       settings->setDefault("emergequeue_limit_total", "1024");
+       settings->setDefault("emergequeue_limit_diskonly", "128");
+       settings->setDefault("emergequeue_limit_generate", "128");
        settings->setDefault("num_emerge_threads", "1");
        settings->setDefault("secure.enable_security", "true");
        settings->setDefault("secure.trusted_mods", "");
@@ -433,7 +429,7 @@ void set_default_settings(Settings *settings)
        settings->setDefault("mapgen_limit", "31000");
        settings->setDefault("chunksize", "5");
        settings->setDefault("fixed_map_seed", "");
-       settings->setDefault("max_block_generate_distance", "8");
+       settings->setDefault("max_block_generate_distance", "10");
        settings->setDefault("enable_mapgen_debug_info", "false");
        Mapgen::setDefaultSettings(settings);