]> git.lizzy.rs Git - dragonfireclient.git/blobdiff - src/defaultsettings.cpp
Use plain IBillboardSceneNode instead of MyBillboardSceneNode (improves
[dragonfireclient.git] / src / defaultsettings.cpp
index 0c1e8e63c85e272ad6ffd0553c4390a5339579b3..1e48183fa028a537e6cc7a62faf539b799b616e5 100644 (file)
@@ -93,6 +93,8 @@ void set_default_settings(Settings *settings)
        settings->setDefault("give_initial_stuff", "false");
        settings->setDefault("default_password", "");
        settings->setDefault("default_privs", "build, shout");
+       settings->setDefault("unlimited_player_transfer_distance", "true");
+       settings->setDefault("enable_pvp", "true");
 
        settings->setDefault("profiler_print_interval", "0");
        settings->setDefault("enable_mapgen_debug_info", "false");
@@ -106,8 +108,8 @@ void set_default_settings(Settings *settings)
        settings->setDefault("max_block_generate_distance", "5");
        settings->setDefault("time_send_interval", "20");
        settings->setDefault("time_speed", "96");
-       settings->setDefault("server_unload_unused_data_timeout", "19");
-       settings->setDefault("server_map_save_interval", "1.238");
+       settings->setDefault("server_unload_unused_data_timeout", "29");
+       settings->setDefault("server_map_save_interval", "5.3");
        settings->setDefault("full_block_send_enable_min_time_from_building", "2.0");
        settings->setDefault("enable_experimental", "false");
 }