]> git.lizzy.rs Git - dragonfireclient.git/blobdiff - src/defaultsettings.cpp
Fix building under MSVC
[dragonfireclient.git] / src / defaultsettings.cpp
index 5a1dabebf77443201b5c0d9df6e0f75319e47e2c..0536028338cd3be057f1dc5246618aca2fbdec23 100644 (file)
@@ -77,6 +77,7 @@ void set_default_settings(Settings *settings)
 
        settings->setDefault("wanted_fps", "30");
        settings->setDefault("fps_max", "60");
+       settings->setDefault("pause_fps_max", "20");
        // A bit more than the server will send around the player, to make fog blend well
        settings->setDefault("viewing_range_nodes_max", "240");
        settings->setDefault("viewing_range_nodes_min", "35");
@@ -171,6 +172,8 @@ void set_default_settings(Settings *settings)
 
        // Server stuff
        // "map-dir" doesn't exist by default.
+       settings->setDefault("workaround_window_size","5");
+       settings->setDefault("max_packets_per_iteration","1024");
        settings->setDefault("port", "30000");
        settings->setDefault("default_game", "minetest");
        settings->setDefault("motd", "");
@@ -188,8 +191,6 @@ void set_default_settings(Settings *settings)
        settings->setDefault("disallow_empty_password", "false");
        settings->setDefault("disable_anticheat", "false");
        settings->setDefault("enable_rollback_recording", "false");
-       settings->setDefault("cache_block_before_spawn", "true");
-       settings->setDefault("max_spawn_height", "50");
 
        settings->setDefault("profiler_print_interval", "0");
        settings->setDefault("enable_mapgen_debug_info", "false");