/*
SQLite format specification:
- Initially only replaces sectors/ and sectors2/
-
+
If map.sqlite does not exist in the save dir
or the block was not found in the database
the map will try to load from sectors folder.
In either case, map.sqlite will be created
and all future saves will save there.
-
+
Structure of map.sqlite:
Tables:
blocks
#include "main.h"
#include "settings.h"
#include "log.h"
+#include "filesys.h"
Database_SQLite3::Database_SQLite3(ServerMap *map, std::string savedir)
{
m_database_read = NULL;
m_database_write = NULL;
m_database_list = NULL;
+ m_database_delete = NULL;
m_savedir = savedir;
srvmap = map;
}
void Database_SQLite3::beginSave() {
verifyDatabase();
if(sqlite3_exec(m_database, "BEGIN;", NULL, NULL, NULL) != SQLITE_OK)
- infostream<<"WARNING: beginSave() failed, saving might be slow.";
+ errorstream<<"WARNING: beginSave() failed, saving might be slow.";
}
void Database_SQLite3::endSave() {
verifyDatabase();
if(sqlite3_exec(m_database, "COMMIT;", NULL, NULL, NULL) != SQLITE_OK)
- infostream<<"WARNING: endSave() failed, map might not have saved.";
+ errorstream<<"WARNING: endSave() failed, map might not have saved.";
}
void Database_SQLite3::createDirs(std::string path)
void Database_SQLite3::verifyDatabase() {
if(m_database)
return;
-
- {
- std::string dbp = m_savedir + DIR_DELIM + "map.sqlite";
- bool needs_create = false;
- int d;
-
- /*
- Open the database connection
- */
-
- createDirs(m_savedir); // ?
-
- if(!fs::PathExists(dbp))
- needs_create = true;
-
- d = sqlite3_open_v2(dbp.c_str(), &m_database, SQLITE_OPEN_READWRITE | SQLITE_OPEN_CREATE, NULL);
- if(d != SQLITE_OK) {
- infostream<<"WARNING: SQLite3 database failed to open: "<<sqlite3_errmsg(m_database)<<std::endl;
- throw FileNotGoodException("Cannot open database file");
- }
-
- if(needs_create)
- createDatabase();
-
- std::string querystr = std::string("PRAGMA synchronous = ")
- + itos(g_settings->getU16("sqlite_synchronous"));
- d = sqlite3_exec(m_database, querystr.c_str(), NULL, NULL, NULL);
- if(d != SQLITE_OK) {
- infostream<<"WARNING: Database pragma set failed: "
- <<sqlite3_errmsg(m_database)<<std::endl;
- throw FileNotGoodException("Cannot set pragma");
- }
- d = sqlite3_prepare(m_database, "SELECT `data` FROM `blocks` WHERE `pos`=? LIMIT 1", -1, &m_database_read, NULL);
- if(d != SQLITE_OK) {
- infostream<<"WARNING: SQLite3 database read statment failed to prepare: "<<sqlite3_errmsg(m_database)<<std::endl;
- throw FileNotGoodException("Cannot prepare read statement");
- }
-
- d = sqlite3_prepare(m_database, "REPLACE INTO `blocks` VALUES(?, ?)", -1, &m_database_write, NULL);
- if(d != SQLITE_OK) {
- infostream<<"WARNING: SQLite3 database write statment failed to prepare: "<<sqlite3_errmsg(m_database)<<std::endl;
- throw FileNotGoodException("Cannot prepare write statement");
- }
-
- d = sqlite3_prepare(m_database, "SELECT `pos` FROM `blocks`", -1, &m_database_list, NULL);
- if(d != SQLITE_OK) {
- infostream<<"WARNING: SQLite3 database list statment failed to prepare: "<<sqlite3_errmsg(m_database)<<std::endl;
- throw FileNotGoodException("Cannot prepare read statement");
- }
-
- infostream<<"ServerMap: SQLite3 database opened"<<std::endl;
+ std::string dbp = m_savedir + DIR_DELIM "map.sqlite";
+ bool needs_create = false;
+ int d;
+
+ // Open the database connection
+
+ createDirs(m_savedir); // ?
+
+ if(!fs::PathExists(dbp))
+ needs_create = true;
+
+ d = sqlite3_open_v2(dbp.c_str(), &m_database, SQLITE_OPEN_READWRITE | SQLITE_OPEN_CREATE, NULL);
+ if(d != SQLITE_OK) {
+ errorstream<<"SQLite3 database failed to open: "<<sqlite3_errmsg(m_database)<<std::endl;
+ throw FileNotGoodException("Cannot open database file");
}
-}
-void Database_SQLite3::saveBlock(MapBlock *block)
-{
- DSTACK(__FUNCTION_NAME);
- /*
- Dummy blocks are not written
- */
- if(block->isDummy())
- {
- /*v3s16 p = block->getPos();
- infostream<<"Database_SQLite3::saveBlock(): WARNING: Not writing dummy block "
- <<"("<<p.X<<","<<p.Y<<","<<p.Z<<")"<<std::endl;*/
- return;
+ if(needs_create)
+ createDatabase();
+
+ std::string querystr = std::string("PRAGMA synchronous = ")
+ + itos(g_settings->getU16("sqlite_synchronous"));
+ d = sqlite3_exec(m_database, querystr.c_str(), NULL, NULL, NULL);
+ if(d != SQLITE_OK) {
+ errorstream<<"Database pragma set failed: "
+ <<sqlite3_errmsg(m_database)<<std::endl;
+ throw FileNotGoodException("Cannot set pragma");
}
- // Format used for writing
- u8 version = SER_FMT_VER_HIGHEST_WRITE;
- // Get destination
- v3s16 p3d = block->getPos();
-
-
-#if 0
- v2s16 p2d(p3d.X, p3d.Z);
- std::string sectordir = getSectorDir(p2d);
-
- createDirs(sectordir);
-
- std::string fullpath = sectordir+DIR_DELIM+getBlockFilename(p3d);
- std::ofstream o(fullpath.c_str(), std::ios_base::binary);
- if(o.good() == false)
- throw FileNotGoodException("Cannot open block data");
+ d = sqlite3_prepare(m_database, "SELECT `data` FROM `blocks` WHERE `pos`=? LIMIT 1", -1, &m_database_read, NULL);
+ if(d != SQLITE_OK) {
+ errorstream<<"SQLite3 read statment failed to prepare: "<<sqlite3_errmsg(m_database)<<std::endl;
+ throw FileNotGoodException("Cannot prepare read statement");
+ }
+#ifdef __ANDROID__
+ d = sqlite3_prepare(m_database, "INSERT INTO `blocks` VALUES(?, ?);", -1, &m_database_write, NULL);
+#else
+ d = sqlite3_prepare(m_database, "REPLACE INTO `blocks` VALUES(?, ?);", -1, &m_database_write, NULL);
#endif
- /*
- [0] u8 serialization version
- [1] data
- */
-
+ if(d != SQLITE_OK) {
+ errorstream<<"SQLite3 write statment failed to prepare: "<<sqlite3_errmsg(m_database)<<std::endl;
+ throw FileNotGoodException("Cannot prepare write statement");
+ }
+
+ d = sqlite3_prepare(m_database, "DELETE FROM `blocks` WHERE `pos`=?;", -1, &m_database_delete, NULL);
+ if(d != SQLITE_OK) {
+ infostream<<"WARNING: SQLite3 database delete statment failed to prepare: "<<sqlite3_errmsg(m_database)<<std::endl;
+ throw FileNotGoodException("Cannot prepare delete statement");
+ }
+
+ d = sqlite3_prepare(m_database, "SELECT `pos` FROM `blocks`", -1, &m_database_list, NULL);
+ if(d != SQLITE_OK) {
+ infostream<<"SQLite3 list statment failed to prepare: "<<sqlite3_errmsg(m_database)<<std::endl;
+ throw FileNotGoodException("Cannot prepare read statement");
+ }
+
+ infostream<<"ServerMap: SQLite3 database opened"<<std::endl;
+}
+
+bool Database_SQLite3::deleteBlock(v3s16 blockpos)
+{
verifyDatabase();
-
- std::ostringstream o(std::ios_base::binary);
-
- o.write((char*)&version, 1);
-
- // Write basic data
- block->serialize(o, version, true);
-
- // Write block to database
-
- std::string tmp = o.str();
- const char *bytes = tmp.c_str();
-
- if(sqlite3_bind_int64(m_database_write, 1, getBlockAsInteger(p3d)) != SQLITE_OK)
- infostream<<"WARNING: Block position failed to bind: "<<sqlite3_errmsg(m_database)<<std::endl;
- if(sqlite3_bind_blob(m_database_write, 2, (void *)bytes, o.tellp(), NULL) != SQLITE_OK) // TODO this mught not be the right length
- infostream<<"WARNING: Block data failed to bind: "<<sqlite3_errmsg(m_database)<<std::endl;
- int written = sqlite3_step(m_database_write);
- if(written != SQLITE_DONE)
- infostream<<"WARNING: Block failed to save ("<<p3d.X<<", "<<p3d.Y<<", "<<p3d.Z<<") "
- <<sqlite3_errmsg(m_database)<<std::endl;
- // Make ready for later reuse
- sqlite3_reset(m_database_write);
-
- // We just wrote it to the disk so clear modified flag
- block->resetModified();
+
+ if (sqlite3_bind_int64(m_database_delete, 1,
+ getBlockAsInteger(blockpos)) != SQLITE_OK) {
+ errorstream << "WARNING: Could not bind block position for delete: "
+ << sqlite3_errmsg(m_database) << std::endl;
+ }
+
+ if (sqlite3_step(m_database_delete) != SQLITE_DONE) {
+ errorstream << "WARNING: deleteBlock: Block failed to delete "
+ << PP(blockpos) << ": " << sqlite3_errmsg(m_database) << std::endl;
+ sqlite3_reset(m_database_delete);
+ return false;
+ }
+
+ sqlite3_reset(m_database_delete);
+ return true;
}
-MapBlock* Database_SQLite3::loadBlock(v3s16 blockpos)
+bool Database_SQLite3::saveBlock(v3s16 blockpos, std::string &data)
{
- v2s16 p2d(blockpos.X, blockpos.Z);
verifyDatabase();
- if (sqlite3_bind_int64(m_database_read, 1, getBlockAsInteger(blockpos)) != SQLITE_OK) {
+ s64 bkey = getBlockAsInteger(blockpos);
+
+#ifdef __ANDROID__
+ /**
+ * Note: For some unknown reason sqlite3 fails to REPLACE blocks on android,
+ * deleting them and inserting first works.
+ */
+ if (sqlite3_bind_int64(m_database_read, 1, bkey) != SQLITE_OK) {
infostream << "WARNING: Could not bind block position for load: "
<< sqlite3_errmsg(m_database)<<std::endl;
}
- if (sqlite3_step(m_database_read) == SQLITE_ROW) {
- /*
- Make sure sector is loaded
- */
- MapSector *sector = srvmap->createSector(p2d);
-
- /*
- Load block
- */
- const char *data = (const char *)sqlite3_column_blob(m_database_read, 0);
- size_t len = sqlite3_column_bytes(m_database_read, 0);
- if (data == NULL || len == 0) {
- errorstream << "Blank block data in database (data == NULL || len"
- " == 0) (" << blockpos.X << "," << blockpos.Y << ","
- << blockpos.Z << ")" << std::endl;
-
- if (g_settings->getBool("ignore_world_load_errors")) {
- errorstream << "Ignoring block load error. Duck and cover! "
- << "(ignore_world_load_errors)" << std::endl;
- } else {
- throw SerializationError("Blank block data in database");
- }
- return NULL;
+ int step_result = sqlite3_step(m_database_read);
+ sqlite3_reset(m_database_read);
+
+ if (step_result == SQLITE_ROW) {
+ if (sqlite3_bind_int64(m_database_delete, 1, bkey) != SQLITE_OK) {
+ infostream << "WARNING: Could not bind block position for delete: "
+ << sqlite3_errmsg(m_database)<<std::endl;
}
- std::string datastr(data, len);
+ if (sqlite3_step(m_database_delete) != SQLITE_DONE) {
+ errorstream << "WARNING: saveBlock: Block failed to delete "
+ << PP(blockpos) << ": " << sqlite3_errmsg(m_database) << std::endl;
+ return false;
+ }
+ sqlite3_reset(m_database_delete);
+ }
+#endif
- //srvmap->loadBlock(&datastr, blockpos, sector, false);
+ if (sqlite3_bind_int64(m_database_write, 1, bkey) != SQLITE_OK) {
+ errorstream << "WARNING: saveBlock: Block position failed to bind: "
+ << PP(blockpos) << ": " << sqlite3_errmsg(m_database) << std::endl;
+ sqlite3_reset(m_database_write);
+ return false;
+ }
- try {
- std::istringstream is(datastr, std::ios_base::binary);
+ if (sqlite3_bind_blob(m_database_write, 2, (void *)data.c_str(),
+ data.size(), NULL) != SQLITE_OK) {
+ errorstream << "WARNING: saveBlock: Block data failed to bind: "
+ << PP(blockpos) << ": " << sqlite3_errmsg(m_database) << std::endl;
+ sqlite3_reset(m_database_write);
+ return false;
+ }
- u8 version = SER_FMT_VER_INVALID;
- is.read((char *)&version, 1);
+ if (sqlite3_step(m_database_write) != SQLITE_DONE) {
+ errorstream << "WARNING: saveBlock: Block failed to save "
+ << PP(blockpos) << ": " << sqlite3_errmsg(m_database) << std::endl;
+ sqlite3_reset(m_database_write);
+ return false;
+ }
- if (is.fail())
- throw SerializationError("ServerMap::loadBlock(): Failed"
- " to read MapBlock version");
+ sqlite3_reset(m_database_write);
- MapBlock *block = NULL;
- bool created_new = false;
- block = sector->getBlockNoCreateNoEx(blockpos.Y);
- if (block == NULL)
- {
- block = sector->createBlankBlockNoInsert(blockpos.Y);
- created_new = true;
- }
+ return true;
+}
- // Read basic data
- block->deSerialize(is, version, true);
+std::string Database_SQLite3::loadBlock(v3s16 blockpos)
+{
+ verifyDatabase();
- // If it's a new block, insert it to the map
- if (created_new)
- sector->insertBlock(block);
+ if (sqlite3_bind_int64(m_database_read, 1, getBlockAsInteger(blockpos)) != SQLITE_OK) {
+ errorstream << "Could not bind block position for load: "
+ << sqlite3_errmsg(m_database)<<std::endl;
+ }
- /*
- Save blocks loaded in old format in new format
- */
- //if(version < SER_FMT_VER_HIGHEST || save_after_load)
- // Only save if asked to; no need to update version
- //if(save_after_load)
- // saveBlock(block);
+ if (sqlite3_step(m_database_read) == SQLITE_ROW) {
+ const char *data = (const char *) sqlite3_column_blob(m_database_read, 0);
+ size_t len = sqlite3_column_bytes(m_database_read, 0);
- // We just loaded it from, so it's up-to-date.
- block->resetModified();
- }
- catch (SerializationError &e)
- {
- errorstream << "Invalid block data in database"
- << " (" << blockpos.X << "," << blockpos.Y << "," << blockpos.Z << ")"
- << " (SerializationError): " << e.what() << std::endl;
-
- // TODO: Block should be marked as invalid in memory so that it is
- // not touched but the game can run
-
- if (g_settings->getBool("ignore_world_load_errors")) {
- errorstream << "Ignoring block load error. Duck and cover! "
- << "(ignore_world_load_errors)" << std::endl;
- } else {
- throw SerializationError("Invalid block data in database");
- //assert(0);
- }
- }
+ std::string s = "";
+ if(data)
+ s = std::string(data, len);
sqlite3_step(m_database_read);
// We should never get more than 1 row, so ok to reset
sqlite3_reset(m_database_read);
- return srvmap->getBlockNoCreateNoEx(blockpos); // should not be using this here
+ return s;
}
+
sqlite3_reset(m_database_read);
- return NULL;
+ return "";
}
void Database_SQLite3::createDatabase()
"`data` BLOB"
");"
, NULL, NULL, NULL);
- if(e == SQLITE_ABORT)
+ if(e != SQLITE_OK)
throw FileNotGoodException("Could not create sqlite3 database structure");
else
infostream<<"ServerMap: SQLite3 database structure was created";
-
+
}
void Database_SQLite3::listAllLoadableBlocks(std::list<v3s16> &dst)
{
verifyDatabase();
-
+
while(sqlite3_step(m_database_list) == SQLITE_ROW)
{
sqlite3_int64 block_i = sqlite3_column_int64(m_database_list, 0);
}
}
+
+#define FINALIZE_STATEMENT(statement) \
+ if ( statement ) \
+ rc = sqlite3_finalize(statement); \
+ if ( rc != SQLITE_OK ) \
+ errorstream << "Database_SQLite3::~Database_SQLite3():" \
+ << "Failed to finalize: " << #statement << ": rc=" << rc << std::endl;
+
Database_SQLite3::~Database_SQLite3()
{
- if(m_database_read)
- sqlite3_finalize(m_database_read);
- if(m_database_write)
- sqlite3_finalize(m_database_write);
+ int rc = SQLITE_OK;
+
+ FINALIZE_STATEMENT(m_database_read)
+ FINALIZE_STATEMENT(m_database_write)
+ FINALIZE_STATEMENT(m_database_list)
+ FINALIZE_STATEMENT(m_database_delete)
+
if(m_database)
- sqlite3_close(m_database);
-}
+ rc = sqlite3_close(m_database);
+ if (rc != SQLITE_OK) {
+ errorstream << "Database_SQLite3::~Database_SQLite3(): "
+ << "Failed to close database: rc=" << rc << std::endl;
+ }
+}