#include "irr_v3d.h"
#include "irrlichttypes.h"
#include "util/basic_macros.h"
+#include "util/string.h"
class Database
{
virtual void listNames(std::vector<std::string> &res) = 0;
virtual void reload() = 0;
};
+
+class ModMetadataDatabase : public Database
+{
+public:
+ virtual ~ModMetadataDatabase() = default;
+
+ virtual bool getModEntries(const std::string &modname, StringMap *storage) = 0;
+ virtual bool setModEntry(const std::string &modname,
+ const std::string &key, const std::string &value) = 0;
+ virtual bool removeModEntry(const std::string &modname, const std::string &key) = 0;
+ virtual void listMods(std::vector<std::string> *res) = 0;
+};