]> git.lizzy.rs Git - dragonfireclient.git/blobdiff - src/content_sao.h
Add function to get server info.
[dragonfireclient.git] / src / content_sao.h
index e53e8ecce67bbb3b1330d72e92c30f6a682f76b0..e0879557941507e77de18c859872dcb0032c410e 100644 (file)
@@ -194,7 +194,7 @@ class RemotePlayer;
 class PlayerSAO : public UnitSAO
 {
 public:
-       PlayerSAO(ServerEnvironment *env_, u16 peer_id_, bool is_singleplayer);
+       PlayerSAO(ServerEnvironment *env_, RemotePlayer *player_, u16 peer_id_, bool is_singleplayer);
        ~PlayerSAO();
        ActiveObjectType getType() const
        { return ACTIVEOBJECT_TYPE_PLAYER; }
@@ -349,7 +349,7 @@ class PlayerSAO : public UnitSAO
        bool getCollisionBox(aabb3f *toset) const;
        bool collideWithObjects() const { return true; }
 
-       void initialize(RemotePlayer *player, const std::set<std::string> &privs);
+       void finalize(RemotePlayer *player, const std::set<std::string> &privs);
 
        v3f getEyePosition() const { return m_base_position + getEyeOffset(); }
        v3f getEyeOffset() const;