]> git.lizzy.rs Git - minetest.git/blobdiff - src/content_sao.h
Generic NodeMetadata text input
[minetest.git] / src / content_sao.h
index e5b1223d466c68c54bf221d6ceff5c1beb2dde85..51911fe052fa1be9ca42b5c4524199d013dfecc9 100644 (file)
@@ -26,10 +26,10 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 class TestSAO : public ServerActiveObject
 {
 public:
-       TestSAO(ServerEnvironment *env, u16 id, v3f pos);
+       TestSAO(ServerEnvironment *env, v3f pos);
        u8 getType() const
                {return ACTIVEOBJECT_TYPE_TEST;}
-       static ServerActiveObject* create(ServerEnvironment *env, u16 id, v3f pos,
+       static ServerActiveObject* create(ServerEnvironment *env, v3f pos,
                        const std::string &data);
        void step(float dtime, bool send_recommended);
 private:
@@ -40,17 +40,19 @@ class TestSAO : public ServerActiveObject
 class ItemSAO : public ServerActiveObject
 {
 public:
-       ItemSAO(ServerEnvironment *env, u16 id, v3f pos,
+       ItemSAO(ServerEnvironment *env, v3f pos,
                        const std::string inventorystring);
        u8 getType() const
                {return ACTIVEOBJECT_TYPE_ITEM;}
-       static ServerActiveObject* create(ServerEnvironment *env, u16 id, v3f pos,
+       static ServerActiveObject* create(ServerEnvironment *env, v3f pos,
                        const std::string &data);
        void step(float dtime, bool send_recommended);
        std::string getClientInitializationData();
        std::string getStaticData();
        InventoryItem* createInventoryItem();
-       InventoryItem* createPickedUpItem(){return createInventoryItem();}
+       void punch(ServerActiveObject *puncher);
+       void rightClick(ServerActiveObject *clicker);
+       float getMinimumSavedMovement(){ return 0.1*BS; }
 private:
        std::string m_inventorystring;
        v3f m_speed_f;
@@ -61,15 +63,15 @@ class ItemSAO : public ServerActiveObject
 class RatSAO : public ServerActiveObject
 {
 public:
-       RatSAO(ServerEnvironment *env, u16 id, v3f pos);
+       RatSAO(ServerEnvironment *env, v3f pos);
        u8 getType() const
                {return ACTIVEOBJECT_TYPE_RAT;}
-       static ServerActiveObject* create(ServerEnvironment *env, u16 id, v3f pos,
+       static ServerActiveObject* create(ServerEnvironment *env, v3f pos,
                        const std::string &data);
        void step(float dtime, bool send_recommended);
        std::string getClientInitializationData();
        std::string getStaticData();
-       InventoryItem* createPickedUpItem();
+       void punch(ServerActiveObject *puncher);
 private:
        bool m_is_active;
        IntervalLimiter m_inactive_interval;
@@ -86,16 +88,17 @@ class RatSAO : public ServerActiveObject
 class Oerkki1SAO : public ServerActiveObject
 {
 public:
-       Oerkki1SAO(ServerEnvironment *env, u16 id, v3f pos);
+       Oerkki1SAO(ServerEnvironment *env, v3f pos);
        u8 getType() const
                {return ACTIVEOBJECT_TYPE_OERKKI1;}
-       static ServerActiveObject* create(ServerEnvironment *env, u16 id, v3f pos,
+       static ServerActiveObject* create(ServerEnvironment *env, v3f pos,
                        const std::string &data);
        void step(float dtime, bool send_recommended);
        std::string getClientInitializationData();
        std::string getStaticData();
        InventoryItem* createPickedUpItem(){return NULL;}
-       u16 punch(const std::string &toolname, v3f dir);
+       void punch(ServerActiveObject *puncher);
+       bool isPeaceful(){return false;}
 private:
        void doDamage(u16 d);
 
@@ -116,10 +119,10 @@ class Oerkki1SAO : public ServerActiveObject
 class FireflySAO : public ServerActiveObject
 {
 public:
-       FireflySAO(ServerEnvironment *env, u16 id, v3f pos);
+       FireflySAO(ServerEnvironment *env, v3f pos);
        u8 getType() const
                {return ACTIVEOBJECT_TYPE_FIREFLY;}
-       static ServerActiveObject* create(ServerEnvironment *env, u16 id, v3f pos,
+       static ServerActiveObject* create(ServerEnvironment *env, v3f pos,
                        const std::string &data);
        void step(float dtime, bool send_recommended);
        std::string getClientInitializationData();
@@ -138,5 +141,95 @@ class FireflySAO : public ServerActiveObject
        bool m_touching_ground;
 };
 
+class Settings;
+
+class MobV2SAO : public ServerActiveObject
+{
+public:
+       MobV2SAO(ServerEnvironment *env, v3f pos,
+                       Settings *init_properties);
+       virtual ~MobV2SAO();
+       u8 getType() const
+               {return ACTIVEOBJECT_TYPE_MOBV2;}
+       static ServerActiveObject* create(ServerEnvironment *env, v3f pos,
+                       const std::string &data);
+       std::string getStaticData();
+       std::string getClientInitializationData();
+       void step(float dtime, bool send_recommended);
+       InventoryItem* createPickedUpItem(){return NULL;}
+       void punch(ServerActiveObject *puncher);
+       bool isPeaceful();
+private:
+       void sendPosition();
+       void setPropertyDefaults();
+       void readProperties();
+       void updateProperties();
+       void doDamage(u16 d);
+       
+       std::string m_move_type;
+       v3f m_speed;
+       v3f m_last_sent_position;
+       v3f m_oldpos;
+       float m_yaw;
+       float m_counter1;
+       float m_counter2;
+       float m_age;
+       bool m_touching_ground;
+       int m_hp;
+       bool m_walk_around;
+       float m_walk_around_timer;
+       bool m_next_pos_exists;
+       v3s16 m_next_pos_i;
+       float m_shoot_reload_timer;
+       bool m_shooting;
+       float m_shooting_timer;
+       float m_die_age;
+       v2f m_size;
+       bool m_falling;
+       float m_disturb_timer;
+       std::string m_disturbing_player;
+       float m_random_disturb_timer;
+       float m_shoot_y;
+       
+       Settings *m_properties;
+};
+
+struct LuaEntityProperties;
+
+class LuaEntitySAO : public ServerActiveObject
+{
+public:
+       LuaEntitySAO(ServerEnvironment *env, v3f pos,
+                       const std::string &name, const std::string &state);
+       ~LuaEntitySAO();
+       u8 getType() const
+               {return ACTIVEOBJECT_TYPE_LUAENTITY;}
+       virtual void addedToEnvironment(u16 id);
+       static ServerActiveObject* create(ServerEnvironment *env, v3f pos,
+                       const std::string &data);
+       void step(float dtime, bool send_recommended);
+       std::string getClientInitializationData();
+       std::string getStaticData();
+       InventoryItem* createPickedUpItem();
+       void punch(ServerActiveObject *puncher);
+       void rightClick(ServerActiveObject *clicker);
+       void setPos(v3f pos);
+       void moveTo(v3f pos, bool continuous);
+       float getMinimumSavedMovement();
+private:
+       void sendPosition(bool do_interpolate, bool is_movement_end);
+
+       std::string m_init_name;
+       std::string m_init_state;
+       bool m_registered;
+       struct LuaEntityProperties *m_prop;
+       
+       float m_yaw;
+       float m_last_sent_yaw;
+       v3f m_last_sent_position;
+       float m_last_sent_position_timer;
+       float m_last_sent_move_precision;
+};
+
 #endif