]> git.lizzy.rs Git - minetest.git/blobdiff - src/content_sao.cpp
Remove no virtual dtor warnings, make MapgenParams contain actual NoiseParams
[minetest.git] / src / content_sao.cpp
index ae08b4260385fb9b4f253b7ff81fc2dd9482094f..24a9186f77c0e1e0a8d6d0589f3f873ce36ba830 100644 (file)
@@ -502,7 +502,7 @@ void LuaEntitySAO::step(float dtime, bool send_recommended)
                        v3f p_acceleration = m_acceleration;
                        moveresult = collisionMoveSimple(m_env,m_env->getGameDef(),
                                        pos_max_d, box, stepheight, dtime,
-                                       p_pos, p_velocity, p_acceleration);
+                                       p_pos, p_velocity, p_acceleration,this);
                        // Apply results
                        m_base_position = p_pos;
                        m_velocity = p_velocity;
@@ -935,7 +935,11 @@ PlayerSAO::PlayerSAO(ServerEnvironment *env_, Player *player_, u16 peer_id_,
        m_moved(false),
        m_inventory_not_sent(false),
        m_hp_not_sent(false),
-       m_wielded_item_not_sent(false)
+       m_wielded_item_not_sent(false),
+       m_physics_override_speed(1),
+       m_physics_override_jump(1),
+       m_physics_override_gravity(1),
+       m_physics_override_sent(false)
 {
        assert(m_player);
        assert(m_peer_id != 0);
@@ -1019,7 +1023,7 @@ std::string PlayerSAO::getClientInitializationData(u16 protocol_version)
                writeF1000(os, m_player->getYaw());
                writeS16(os, getHP());
 
-               writeU8(os, 4 + m_bone_position.size()); // number of messages stuffed in here
+               writeU8(os, 5 + m_bone_position.size()); // number of messages stuffed in here
                os<<serializeLongString(getPropertyPacket()); // message 1
                os<<serializeLongString(gob_cmd_update_armor_groups(m_armor_groups)); // 2
                os<<serializeLongString(gob_cmd_update_animation(m_animation_range, m_animation_speed, m_animation_blend)); // 3
@@ -1027,6 +1031,7 @@ std::string PlayerSAO::getClientInitializationData(u16 protocol_version)
                        os<<serializeLongString(gob_cmd_update_bone_position((*ii).first, (*ii).second.X, (*ii).second.Y)); // m_bone_position.size
                }
                os<<serializeLongString(gob_cmd_update_attachment(m_attachment_parent_id, m_attachment_bone, m_attachment_position, m_attachment_rotation)); // 4
+               os<<serializeLongString(gob_cmd_update_physics_override(m_physics_override_speed, m_physics_override_jump, m_physics_override_gravity)); // 5
        }
        else
        {
@@ -1196,6 +1201,14 @@ void PlayerSAO::step(float dtime, bool send_recommended)
                m_messages_out.push_back(aom);
        }
 
+       if(m_physics_override_sent == false){
+               m_physics_override_sent = true;
+               std::string str = gob_cmd_update_physics_override(m_physics_override_speed, m_physics_override_jump, m_physics_override_gravity);
+               // create message and add to list
+               ActiveObjectMessage aom(getId(), true, str);
+               m_messages_out.push_back(aom);
+       }
+
        if(m_animation_sent == false){
                m_animation_sent = true;
                std::string str = gob_cmd_update_animation(m_animation_range, m_animation_speed, m_animation_blend);
@@ -1459,6 +1472,11 @@ std::string PlayerSAO::getPropertyPacket()
 }
 
 bool PlayerSAO::getCollisionBox(aabb3f *toset) {
-       //player collision handling is already done clientside no need to do it twice
-       return false;
+       //update collision box
+       *toset = m_player->getCollisionbox();
+
+       toset->MinEdge += m_base_position;
+       toset->MaxEdge += m_base_position;
+
+       return true;
 }