]> git.lizzy.rs Git - dragonfireclient.git/blobdiff - src/content_mapblock.h
Add PseudoRandom in Lua API
[dragonfireclient.git] / src / content_mapblock.h
index eaf74b142623fc65c6e1668725de50106a3ef89f..af25191b4b917694db4500aa35f4cb3e65bf6069 100644 (file)
@@ -20,13 +20,10 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 #ifndef CONTENT_MAPBLOCK_HEADER
 #define CONTENT_MAPBLOCK_HEADER
 
-#ifndef SERVER
-       #include "mapblock_mesh.h"
-       #include "utility.h"
-class IGameDef;
+struct MeshMakeData;
+struct MeshCollector;
 void mapblock_mesh_generate_special(MeshMakeData *data,
-               MeshCollector &collector, IGameDef *gamedef);
-#endif
+               MeshCollector &collector);
 
 #endif