else if(cam_to_mob.Y < -0.75)
col = 4;
else{
- float mob_dir = atan2(cam_to_mob.Z, cam_to_mob.X) / M_PI * 180.;
+ float mob_dir = atan2(cam_to_mob.Z, cam_to_mob.X) / PI * 180.;
float dir = mob_dir - m_yaw;
dir = wrapDegrees_180(dir);
//dstream<<"id="<<m_id<<" dir="<<dir<<std::endl;