ServerMap *map = &env->getServerMap();
MapNode n_top = map->getNodeNoEx(p+v3s16(0,1,0));
+ content_t c_snow = ndef->getId("snow");
if(ndef->get(n_top).light_propagates &&
!ndef->get(n_top).isLiquid() &&
n_top.getLightBlend(env->getDayNightRatio(), ndef) >= 13)
{
- n.setContent(ndef->getId("mapgen_dirt_with_grass"));
+ if(c_snow != CONTENT_IGNORE && n_top.getContent() == c_snow)
+ n.setContent(ndef->getId("dirt_with_snow"));
+ else
+ n.setContent(ndef->getId("mapgen_dirt_with_grass"));
map->addNodeWithEvent(p, n);
}
}
class MakeTreesFromSaplingsABM : public ActiveBlockModifier
{
private:
+ content_t c_junglesapling;
+
public:
+ MakeTreesFromSaplingsABM(ServerEnvironment *env, INodeDefManager *nodemgr) {
+ c_junglesapling = nodemgr->getId("junglesapling");
+ }
+
virtual std::set<std::string> getTriggerContents()
{
std::set<std::string> s;
s.insert("sapling");
+ s.insert("junglesapling");
return s;
}
virtual float getTriggerInterval()
INodeDefManager *ndef = env->getGameDef()->ndef();
ServerMap *map = &env->getServerMap();
- actionstream<<"A sapling grows into a tree at "
- <<PP(p)<<std::endl;
+ MapNode n_below = map->getNodeNoEx(p - v3s16(0, 1, 0));
+ if (!((ItemGroupList) ndef->get(n_below).groups)["soil"])
+ return;
+
+ bool is_jungle_tree = n.getContent() == c_junglesapling;
+
+ actionstream <<"A " << (is_jungle_tree ? "jungle " : "")
+ << "sapling grows into a tree at "
+ << PP(p) << std::endl;
std::map<v3s16, MapBlock*> modified_blocks;
v3s16 tree_p = p;
ManualMapVoxelManipulator vmanip(map);
v3s16 tree_blockp = getNodeBlockPos(tree_p);
vmanip.initialEmerge(tree_blockp - v3s16(1,1,1), tree_blockp + v3s16(1,1,1));
- bool is_apple_tree = myrand()%4 == 0;
- treegen::make_tree(vmanip, tree_p, is_apple_tree, ndef, myrand());
+
+ if (is_jungle_tree) {
+ treegen::make_jungletree(vmanip, tree_p, ndef, myrand());
+ } else {
+ bool is_apple_tree = myrand() % 4 == 0;
+ treegen::make_tree(vmanip, tree_p, is_apple_tree, ndef, myrand());
+ }
+
vmanip.blitBackAll(&modified_blocks);
// update lighting
virtual void trigger(ServerEnvironment *env, v3s16 p, MapNode n)
{
ServerMap *map = &env->getServerMap();
- if (map->transforming_liquid_size() < 500)
- map->transforming_liquid_add(p);
+ if (map->transforming_liquid_size() > 500)
+ return;
+ map->transforming_liquid_add(p);
//if ((*map).m_transforming_liquid.size() < 500) (*map).m_transforming_liquid.push_back(p);
}
};
+class LiquidDropABM : public ActiveBlockModifier
+{
+private:
+ std::set<std::string> contents;
+
+public:
+ LiquidDropABM(ServerEnvironment *env, INodeDefManager *nodemgr)
+ {
+ std::set<content_t> liquids;
+ nodemgr->getIds("group:liquid", liquids);
+ for(std::set<content_t>::const_iterator k = liquids.begin(); k != liquids.end(); k++)
+ contents.insert(nodemgr->get(*k).liquid_alternative_source);
+ }
+ virtual std::set<std::string> getTriggerContents()
+ { return contents; }
+ virtual std::set<std::string> getRequiredNeighbors()
+ {
+ std::set<std::string> neighbors;
+ neighbors.insert("mapgen_air");
+ return neighbors;
+ }
+ virtual float getTriggerInterval()
+ { return 20.0; }
+ virtual u32 getTriggerChance()
+ { return 10; }
+ virtual void trigger(ServerEnvironment *env, v3s16 p, MapNode n)
+ {
+ ServerMap *map = &env->getServerMap();
+ if (map->transforming_liquid_size() > 500)
+ return;
+ if ( map->getNodeNoEx(p - v3s16(0, 1, 0 )).getContent() != CONTENT_AIR // below
+ && map->getNodeNoEx(p - v3s16(1, 0, 0 )).getContent() != CONTENT_AIR // right
+ && map->getNodeNoEx(p - v3s16(-1, 0, 0 )).getContent() != CONTENT_AIR // left
+ && map->getNodeNoEx(p - v3s16(0, 0, 1 )).getContent() != CONTENT_AIR // back
+ && map->getNodeNoEx(p - v3s16(0, 0, -1)).getContent() != CONTENT_AIR // front
+ )
+ return;
+ map->transforming_liquid_add(p);
+ }
+};
+
void add_legacy_abms(ServerEnvironment *env, INodeDefManager *nodedef)
{
env->addActiveBlockModifier(new GrowGrassABM());
env->addActiveBlockModifier(new RemoveGrassABM());
- env->addActiveBlockModifier(new MakeTreesFromSaplingsABM());
- if (g_settings->getBool("liquid_finite"))
+ env->addActiveBlockModifier(new MakeTreesFromSaplingsABM(env, nodedef));
+ if (g_settings->getBool("liquid_finite")) {
env->addActiveBlockModifier(new LiquidFlowABM(env, nodedef));
+ env->addActiveBlockModifier(new LiquidDropABM(env, nodedef));
+ }
}