]> git.lizzy.rs Git - minetest.git/blobdiff - src/content_abm.cpp
Use narrow_to_wide in gettext instead of os dependent conversion fct
[minetest.git] / src / content_abm.cpp
index 63867b78b6baff9b8e07f2e386fc66e72031b100..1ee41b2ecf4cceaf73fd690603a40c06ca1d6974 100644 (file)
@@ -1,18 +1,18 @@
 /*
-Minetest-c55
-Copyright (C) 2011 celeron55, Perttu Ahola <celeron55@gmail.com>
+Minetest
+Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
 
 This program is free software; you can redistribute it and/or modify
-it under the terms of the GNU General Public License as published by
-the Free Software Foundation; either version 2 of the License, or
+it under the terms of the GNU Lesser General Public License as published by
+the Free Software Foundation; either version 2.1 of the License, or
 (at your option) any later version.
 
 This program is distributed in the hope that it will be useful,
 but WITHOUT ANY WARRANTY; without even the implied warranty of
 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
-GNU General Public License for more details.
+GNU Lesser General Public License for more details.
 
-You should have received a copy of the GNU General Public License along
+You should have received a copy of the GNU Lesser General Public License along
 with this program; if not, write to the Free Software Foundation, Inc.,
 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
 */
@@ -25,245 +25,13 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 #include "content_sao.h"
 #include "settings.h"
 #include "mapblock.h" // For getNodeBlockPos
-#include "mapgen.h" // For mapgen::make_tree
+#include "main.h" // for g_settings
+#include "map.h"
+#include "scripting_game.h"
+#include "log.h"
 
 #define PP(x) "("<<(x).X<<","<<(x).Y<<","<<(x).Z<<")"
 
-class GrowGrassABM : public ActiveBlockModifier
-{
-private:
-public:
-       virtual std::set<std::string> getTriggerContents()
-       {
-               std::set<std::string> s;
-               s.insert("dirt");
-               return s;
-       }
-       virtual float getTriggerInterval()
-       { return 2.0; }
-       virtual u32 getTriggerChance()
-       { return 200; }
-       virtual void trigger(ServerEnvironment *env, v3s16 p, MapNode n)
-       {
-               INodeDefManager *ndef = env->getGameDef()->ndef();
-               ServerMap *map = &env->getServerMap();
-               
-               MapNode n_top = map->getNodeNoEx(p+v3s16(0,1,0));
-               if(ndef->get(n_top).light_propagates &&
-                               !ndef->get(n_top).isLiquid() &&
-                               n_top.getLightBlend(env->getDayNightRatio(), ndef) >= 13)
-               {
-                       n.setContent(ndef->getId("dirt_with_grass"));
-                       map->addNodeWithEvent(p, n);
-               }
-       }
-};
+void add_legacy_abms(ServerEnvironment *env, INodeDefManager *nodedef) {
 
-class RemoveGrassABM : public ActiveBlockModifier
-{
-private:
-public:
-       virtual std::set<std::string> getTriggerContents()
-       {
-               std::set<std::string> s;
-               s.insert("dirt_with_grass");
-               return s;
-       }
-       virtual float getTriggerInterval()
-       { return 2.0; }
-       virtual u32 getTriggerChance()
-       { return 20; }
-       virtual void trigger(ServerEnvironment *env, v3s16 p, MapNode n)
-       {
-               INodeDefManager *ndef = env->getGameDef()->ndef();
-               ServerMap *map = &env->getServerMap();
-               
-               MapNode n_top = map->getNodeNoEx(p+v3s16(0,1,0));
-               if(!ndef->get(n_top).light_propagates ||
-                               ndef->get(n_top).isLiquid())
-               {
-                       n.setContent(ndef->getId("dirt"));
-                       map->addNodeWithEvent(p, n);
-               }
-       }
-};
-
-class SpawnRatsAroundTreesABM : public ActiveBlockModifier
-{
-private:
-public:
-       virtual std::set<std::string> getTriggerContents()
-       {
-               std::set<std::string> s;
-               s.insert("tree");
-               s.insert("jungletree");
-               return s;
-       }
-       virtual float getTriggerInterval()
-       { return 10.0; }
-       virtual u32 getTriggerChance()
-       { return 200; }
-       virtual void trigger(ServerEnvironment *env, v3s16 p, MapNode n,
-                       u32 active_object_count, u32 active_object_count_wider)
-       {
-               if(active_object_count_wider != 0)
-                       return;
-
-               INodeDefManager *ndef = env->getGameDef()->ndef();
-               ServerMap *map = &env->getServerMap();
-               
-               v3s16 p1 = p + v3s16(myrand_range(-2, 2),
-                               0, myrand_range(-2, 2));
-               MapNode n1 = map->getNodeNoEx(p1);
-               MapNode n1b = map->getNodeNoEx(p1+v3s16(0,-1,0));
-               if(n1b.getContent() == ndef->getId("dirt_with_grass") &&
-                               n1.getContent() == CONTENT_AIR)
-               {
-                       v3f pos = intToFloat(p1, BS);
-                       ServerActiveObject *obj = new RatSAO(env, pos);
-                       env->addActiveObject(obj);
-               }
-       }
-};
-
-static void getMob_dungeon_master(Settings &properties)
-{
-       properties.set("looks", "dungeon_master");
-       properties.setFloat("yaw", 1.57);
-       properties.setFloat("hp", 30);
-       properties.setBool("bright_shooting", true);
-       properties.set("shoot_type", "fireball");
-       properties.set("shoot_y", "0.7");
-       properties.set("player_hit_damage", "1");
-       properties.set("player_hit_distance", "1.0");
-       properties.set("player_hit_interval", "0.5");
-       properties.setBool("mindless_rage", myrand_range(0,100)==0);
-}
-
-class SpawnInCavesABM : public ActiveBlockModifier
-{
-private:
-public:
-       virtual std::set<std::string> getTriggerContents()
-       {
-               std::set<std::string> s;
-               s.insert("stone");
-               s.insert("mossycobble");
-               return s;
-       }
-       virtual float getTriggerInterval()
-       { return 2.0; }
-       virtual u32 getTriggerChance()
-       { return 1000; }
-       virtual void trigger(ServerEnvironment *env, v3s16 p, MapNode n,
-                       u32 active_object_count, u32 active_object_count_wider)
-       {
-               if(active_object_count_wider != 0)
-                       return;
-
-               INodeDefManager *ndef = env->getGameDef()->ndef();
-               ServerMap *map = &env->getServerMap();
-
-               v3s16 p1 = p + v3s16(0,1,0);
-               MapNode n1a = map->getNodeNoEx(p1+v3s16(0,0,0));
-               if(n1a.getLightBlend(env->getDayNightRatio(), ndef) <= 3){
-                       MapNode n1b = map->getNodeNoEx(p1+v3s16(0,1,0));
-                       if(n1a.getContent() == CONTENT_AIR &&
-                                       n1b.getContent() == CONTENT_AIR)
-                       {
-                               v3f pos = intToFloat(p1, BS);
-                               int i = myrand()%5;
-                               if(i == 0 || i == 1){
-                                       actionstream<<"A dungeon master spawns at "
-                                                       <<PP(p1)<<std::endl;
-                                       Settings properties;
-                                       getMob_dungeon_master(properties);
-                                       ServerActiveObject *obj = new MobV2SAO(
-                                                       env, pos, &properties);
-                                       env->addActiveObject(obj);
-                               } else if(i == 2 || i == 3){
-                                       actionstream<<"Rats spawn at "
-                                                       <<PP(p1)<<std::endl;
-                                       for(int j=0; j<3; j++){
-                                               ServerActiveObject *obj = new RatSAO(
-                                                               env, pos);
-                                               env->addActiveObject(obj);
-                                       }
-                               } else {
-                                       actionstream<<"An oerkki spawns at "
-                                                       <<PP(p1)<<std::endl;
-                                       ServerActiveObject *obj = new Oerkki1SAO(
-                                                       env, pos);
-                                       env->addActiveObject(obj);
-                               }
-                       }
-               }
-       }
-};
-
-class MakeTreesFromSaplingsABM : public ActiveBlockModifier
-{
-private:
-public:
-       virtual std::set<std::string> getTriggerContents()
-       {
-               std::set<std::string> s;
-               s.insert("sapling");
-               return s;
-       }
-       virtual float getTriggerInterval()
-       { return 10.0; }
-       virtual u32 getTriggerChance()
-       { return 50; }
-       virtual void trigger(ServerEnvironment *env, v3s16 p, MapNode n,
-                       u32 active_object_count, u32 active_object_count_wider)
-       {
-               INodeDefManager *ndef = env->getGameDef()->ndef();
-               ServerMap *map = &env->getServerMap();
-               
-               actionstream<<"A sapling grows into a tree at "
-                               <<PP(p)<<std::endl;
-
-               core::map<v3s16, MapBlock*> modified_blocks;
-               v3s16 tree_p = p;
-               ManualMapVoxelManipulator vmanip(map);
-               v3s16 tree_blockp = getNodeBlockPos(tree_p);
-               vmanip.initialEmerge(tree_blockp - v3s16(1,1,1), tree_blockp + v3s16(1,1,1));
-               bool is_apple_tree = myrand()%4 == 0;
-               mapgen::make_tree(vmanip, tree_p, is_apple_tree, ndef);
-               vmanip.blitBackAll(&modified_blocks);
-
-               // update lighting
-               core::map<v3s16, MapBlock*> lighting_modified_blocks;
-               for(core::map<v3s16, MapBlock*>::Iterator
-                       i = modified_blocks.getIterator();
-                       i.atEnd() == false; i++)
-               {
-                       lighting_modified_blocks.insert(i.getNode()->getKey(), i.getNode()->getValue());
-               }
-               map->updateLighting(lighting_modified_blocks, modified_blocks);
-
-               // Send a MEET_OTHER event
-               MapEditEvent event;
-               event.type = MEET_OTHER;
-               for(core::map<v3s16, MapBlock*>::Iterator
-                       i = modified_blocks.getIterator();
-                       i.atEnd() == false; i++)
-               {
-                       v3s16 p = i.getNode()->getKey();
-                       event.modified_blocks.insert(p, true);
-               }
-               map->dispatchEvent(&event);
-       }
-};
-
-void add_legacy_abms(ServerEnvironment *env, INodeDefManager *nodedef)
-{
-       env->addActiveBlockModifier(new GrowGrassABM());
-       env->addActiveBlockModifier(new RemoveGrassABM());
-       env->addActiveBlockModifier(new SpawnRatsAroundTreesABM());
-       env->addActiveBlockModifier(new SpawnInCavesABM());
-       env->addActiveBlockModifier(new MakeTreesFromSaplingsABM());
 }
-
-