]> git.lizzy.rs Git - dragonfireclient.git/blobdiff - src/content/subgames.cpp
Deprecate game.conf name, use title instead (#12030)
[dragonfireclient.git] / src / content / subgames.cpp
index 23355990ec442671acd4e7fe8bf73853cd63645a..d0de926ef367e1fdc059bf4a3af82d4901dbbd6a 100644 (file)
@@ -17,6 +17,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
 */
 
+#include <common/c_internal.h>
 #include "content/subgames.h"
 #include "porting.h"
 #include "filesys.h"
@@ -45,6 +46,25 @@ bool getGameMinetestConfig(const std::string &game_path, Settings &conf)
 
 }
 
+
+void SubgameSpec::checkAndLog() const
+{
+       // Log deprecation messages
+       auto handling_mode = get_deprecated_handling_mode();
+       if (!deprecation_msgs.empty() && handling_mode != DeprecatedHandlingMode::Ignore) {
+               std::ostringstream os;
+               os << "Game " << title << " at " << path << ":" << std::endl;
+               for (auto msg : deprecation_msgs)
+                       os << "\t" << msg << std::endl;
+
+               if (handling_mode == DeprecatedHandlingMode::Error)
+                       throw ModError(os.str());
+               else
+                       warningstream << os.str();
+       }
+}
+
+
 struct GameFindPath
 {
        std::string path;
@@ -121,11 +141,13 @@ SubgameSpec findSubgame(const std::string &id)
        Settings conf;
        conf.readConfigFile(conf_path.c_str());
 
-       std::string game_name;
-       if (conf.exists("name"))
-               game_name = conf.get("name");
+       std::string game_title;
+       if (conf.exists("title"))
+               game_title = conf.get("title");
+       else if (conf.exists("name"))
+               game_title = conf.get("name");
        else
-               game_name = id;
+               game_title = id;
 
        std::string game_author;
        if (conf.exists("author"))
@@ -140,8 +162,14 @@ SubgameSpec findSubgame(const std::string &id)
        menuicon_path = getImagePath(
                        game_path + DIR_DELIM + "menu" + DIR_DELIM + "icon.png");
 #endif
-       return SubgameSpec(id, game_path, gamemod_path, mods_paths, game_name,
+
+       SubgameSpec spec(id, game_path, gamemod_path, mods_paths, game_title,
                        menuicon_path, game_author, game_release);
+
+       if (conf.exists("name") && !conf.exists("title"))
+               spec.deprecation_msgs.push_back("\"name\" setting in game.conf is deprecated, please use \"title\" instead");
+
+       return spec;
 }
 
 SubgameSpec findWorldSubgame(const std::string &world_path)
@@ -159,10 +187,12 @@ SubgameSpec findWorldSubgame(const std::string &world_path)
                std::string conf_path = world_gamepath + DIR_DELIM + "game.conf";
                conf.readConfigFile(conf_path.c_str());
 
-               if (conf.exists("name"))
-                       gamespec.name = conf.get("name");
+               if (conf.exists("title"))
+                       gamespec.title = conf.get("title");
+               else if (conf.exists("name"))
+                       gamespec.title = conf.get("name");
                else
-                       gamespec.name = world_gameid;
+                       gamespec.title = world_gameid;
 
                return gamespec;
        }