return ECT_MODPACK;
}
+ std::ifstream modpack2_is((spec.path + DIR_DELIM + "modpack.conf").c_str());
+ if (modpack2_is.good()) {
+ modpack2_is.close();
+ return ECT_MODPACK;
+ }
+
std::ifstream init_is((spec.path + DIR_DELIM + "init.lua").c_str());
if (init_is.good()) {
init_is.close();
break;
case ECT_MODPACK:
spec.type = "modpack";
- conf_path = spec.path + DIR_DELIM + "mod.conf";
+ conf_path = spec.path + DIR_DELIM + "modpack.conf";
break;
case ECT_GAME:
spec.type = "game";