#define CONNECTION_TIMEOUT 30
-#define RESEND_TIMEOUT_MIN 0.333
+#define RESEND_TIMEOUT_MIN 0.1
#define RESEND_TIMEOUT_MAX 3.0
// resend_timeout = avg_rtt * this
#define RESEND_TIMEOUT_FACTOR 4
// Maximum hit points of a player
#define PLAYER_MAX_HP 20
+// Maximal breath of a player
+#define PLAYER_MAX_BREATH 11
+
// Number of different files to try to save a player to if the first fails
// (because of a case-insensitive filesystem)
// TODO: Use case-insensitive player names instead of this hack.
#define PLAYER_FILE_ALTERNATE_TRIES 1000
/*
- * GUI related things
- */
-#define LEGACY_SCALING (2./3.)
-#define DEFAULT_FONT_SIZE (13.0 / LEGACY_SCALING)
-#define DEFAULT_IMGSIZE (48.0)
-#define DEFAULT_XSPACING ((15.0 + (1.0 / 3.0)))
-#define DEFAULT_YSPACING (9.0)
+ GUI related things
+*/
+
+// TODO: implement dpi-based scaling for windows and remove this hack
+#if defined(_WIN32)
+ #define TTF_DEFAULT_FONT_SIZE (18)
+#else
+ #define TTF_DEFAULT_FONT_SIZE (15)
+#endif
+#define DEFAULT_FONT_SIZE (10)
#endif