#define CONNECTION_TIMEOUT 30
-#define RESEND_TIMEOUT_MIN 0.333
+#define RESEND_TIMEOUT_MIN 0.1
#define RESEND_TIMEOUT_MAX 3.0
// resend_timeout = avg_rtt * this
#define RESEND_TIMEOUT_FACTOR 4
// Maximum hit points of a player
#define PLAYER_MAX_HP 20
+// Number of different files to try to save a player to if the first fails
+// (because of a case-insensitive filesystem)
+// TODO: Use case-insensitive player names instead of this hack.
+#define PLAYER_FILE_ALTERNATE_TRIES 1000
+
+/*
+ * GUI related things
+ */
+#define LEGACY_SCALING (2./3.)
+#define TTF_DEFAULT_FONT_SIZE (12.0 / LEGACY_SCALING)
+#define DEFAULT_FONT_SIZE (14)
+
#endif