// Maximum hit points of a player
#define PLAYER_MAX_HP 20
+// Maximal breath of a player
+#define PLAYER_MAX_BREATH 11
+
// Number of different files to try to save a player to if the first fails
// (because of a case-insensitive filesystem)
// TODO: Use case-insensitive player names instead of this hack.
#define PLAYER_FILE_ALTERNATE_TRIES 1000
+// For screenshots a serial number is appended to the filename + datetimestamp
+// if filename + datetimestamp is not unique.
+// This is the maximum number of attempts to try and add a serial to the end of
+// the file attempting to ensure a unique filename
+#define SCREENSHOT_MAX_SERIAL_TRIES 1000
+
/*
GUI related things
*/
-#define TTF_DEFAULT_FONT_SIZE (14)
+
+// TODO: implement dpi-based scaling for windows and remove this hack
+#if defined(_WIN32)
+ #define TTF_DEFAULT_FONT_SIZE (18)
+#else
+ #define TTF_DEFAULT_FONT_SIZE (15)
+#endif
#define DEFAULT_FONT_SIZE (10)
#endif