]> git.lizzy.rs Git - dragonfireclient.git/blobdiff - src/common_irrlicht.h
Fix click areas of singleplayer checkboxes
[dragonfireclient.git] / src / common_irrlicht.h
index 88e74878bde17eca886c61e5ff6a015285ab9739..0a2ed0be1bc3db8ff0d5825637bb3ec3b37f082c 100644 (file)
@@ -1,6 +1,6 @@
 /*
 Minetest-c55
-Copyright (C) 2010 celeron55, Perttu Ahola <celeron55@gmail.com>
+Copyright (C) 2010-2011 celeron55, Perttu Ahola <celeron55@gmail.com>
 
 This program is free software; you can redistribute it and/or modify
 it under the terms of the GNU General Public License as published by
@@ -20,19 +20,23 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 #ifndef COMMON_IRRLICHT_HEADER
 #define COMMON_IRRLICHT_HEADER
 
-#include <irrlicht.h>
-using namespace irr;
-typedef core::vector3df v3f;
-typedef core::vector3d<s16> v3s16;
-typedef core::vector3d<s32> v3s32;
-
-typedef core::vector2d<f32> v2f;
-typedef core::vector2d<s16> v2s16;
-typedef core::vector2d<s32> v2s32;
-typedef core::vector2d<u32> v2u32;
-typedef core::vector2d<f32> v2f32;
-
-typedef unsigned long long u64;
+#define endSceneX(d){d->draw2DLine(v2s32(0,0),v2s32(1,0),\
+video::SColor(255,30,30,30));d->endScene();}
+
+#include "irrlichttypes.h"
+
+#ifndef SERVER
+#include <IMesh.h>
+#include <IImage.h>
+#include <IrrlichtDevice.h>
+#include <IMeshSceneNode.h>
+#include <SMesh.h>
+#include <ISceneManager.h>
+#include <IMeshBuffer.h>
+#include <SMeshBuffer.h>
+#include <IGUIElement.h>
+#include <IGUIEnvironment.h>
+#endif
 
 #endif