]> git.lizzy.rs Git - minetest.git/blobdiff - src/collision.h
fix objects colliding with its own collision boxes
[minetest.git] / src / collision.h
index 1178184567a3821f8a3d84397000fc8f908b0f85..77bf1f15d05ea32661197feb531af6233e50e836 100644 (file)
@@ -26,6 +26,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 class Map;
 class IGameDef;
 class Environment;
+class ActiveObject;
 
 enum CollisionType
 {
@@ -70,7 +71,7 @@ struct collisionMoveResult
 collisionMoveResult collisionMoveSimple(Environment *env,IGameDef *gamedef,
                f32 pos_max_d, const aabb3f &box_0,
                f32 stepheight, f32 dtime,
-               v3f &pos_f, v3f &speed_f, v3f &accel_f);
+               v3f &pos_f, v3f &speed_f, v3f &accel_f,ActiveObject* self=0);
 
 #if 0
 // This doesn't seem to work and isn't used