]> git.lizzy.rs Git - minetest.git/blobdiff - src/collision.cpp
Fix potential problem with core.get_connected_players()
[minetest.git] / src / collision.cpp
index cb81c15fe1b2527f5ef52c37add5e0db274f31c8..a4c5454aeb601a63ecf03e9edca5e42508999bfe 100644 (file)
@@ -417,7 +417,8 @@ collisionMoveResult collisionMoveSimple(Environment *env, IGameDef *gamedef,
        */
        //f32 d = pos_max_d * 1.1f;
 
-       f32 d = 0.01f;  // Temporary fix, any nonzero d causes collision glitches, the more the greater it is.
+
+       f32 d = 0.3f;   // Temporary fix, any nonzero d causes collision glitches, the more the greater it is.
        // ultimately it has to be determined if any uncertainty is involved, and if it is, eliminated
        // and d & pos_max_d params removed from function calls.