#include <iostream>
#include "constants.h"
+// Menu clouds
+class Clouds;
+extern Clouds *g_menuclouds;
+
+// Scene manager used for menu clouds
+namespace irr{namespace scene{class ISceneManager;}}
+extern irr::scene::ISceneManager *g_menucloudsmgr;
+
class Clouds : public scene::ISceneNode
{
public:
video::SMaterial m_material;
core::aabbox3d<f32> m_box;
float m_cloud_y;
+ u16 m_cloud_radius_i;
+ bool m_enable_3d;
video::SColorf m_color;
u32 m_seed;
v2f m_camera_pos;