#ifndef CLIENTSERVER_HEADER
#define CLIENTSERVER_HEADER
-#include "util/pointer.h"
-
-SharedBuffer<u8> makePacket_TOCLIENT_TIME_OF_DAY(u16 time, float time_speed);
-
/*
changes by PROTOCOL_VERSION:
PROTOCOL_VERSION 19:
GENERIC_CMD_SET_PHYSICS_OVERRIDE
PROTOCOL_VERSION 20:
- TOCLIENT_HUD_ADD
- TOCLIENT_HUD_RM
- TOCLIENT_HUD_CHANGE
+ TOCLIENT_HUDADD
+ TOCLIENT_HUDRM
+ TOCLIENT_HUDCHANGE
+ TOCLIENT_HUD_SET_FLAGS
+ PROTOCOL_VERSION 21:
+ TOCLIENT_BREATH
+ TOSERVER_BREATH
+ range added to ItemDefinition
+ drowning, leveled and liquid_range added to ContentFeatures
+ stepheight and collideWithObjects added to object properties
+ version, heat and humidity transfer in MapBock
+ automatic_face_movement_dir and automatic_face_movement_dir_offset
+ added to object properties
*/
-#define LATEST_PROTOCOL_VERSION 20
+#define LATEST_PROTOCOL_VERSION 21
// Server's supported network protocol range
#define SERVER_PROTOCOL_VERSION_MIN 13
u32 item
u32 dir
v2f1000 align
+ v2f1000 offset
*/
- TOCLIENT_HUDRM = 0x50,
+ TOCLIENT_HUDRM = 0x4a,
/*
u16 command
u32 id
*/
- TOCLIENT_HUDCHANGE = 0x51,
+ TOCLIENT_HUDCHANGE = 0x4b,
/*
u16 command
u32 id
u8[len] data |
u32 data]
*/
+
+ TOCLIENT_HUD_SET_FLAGS = 0x4c,
+ /*
+ u16 command
+ u32 flags
+ u32 mask
+ */
+
+ TOCLIENT_HUD_SET_PARAM = 0x4d,
+ /*
+ u16 command
+ u16 param
+ u16 len
+ u8[len] value
+ */
+
+ TOCLIENT_BREATH = 0x4e,
+ /*
+ u16 command
+ u16 breath
+ */
};
enum ToServerCommand
Sent first after connected.
[0] u16 TOSERVER_INIT
- [2] u8 SER_FMT_VER_HIGHEST
+ [2] u8 SER_FMT_VER_HIGHEST_READ
[3] u8[20] player_name
[23] u8[28] password (new in some version)
[51] u16 minimum supported network protocol version (added sometime)
/*
u16 command
*/
+
+ TOSERVER_BREATH = 0x42,
+ /*
+ u16 command
+ u16 breath
+ */
};
#endif