#include "utility.h"
+/*
+ changes by PROTOCOL_VERSION:
+
+ PROTOCOL_VERSION 3:
+ Base for writing changes here
+ PROTOCOL_VERSION 4:
+ Add TOCLIENT_MEDIA
+ Add TOCLIENT_TOOLDEF
+ Add TOCLIENT_NODEDEF
+ Add TOCLIENT_CRAFTITEMDEF
+ Add TOSERVER_INTERACT
+ Obsolete TOSERVER_CLICK_ACTIVEOBJECT
+ Obsolete TOSERVER_GROUND_ACTION
+ PROTOCOL_VERSION 5:
+ Make players to be handled mostly as ActiveObjects
+ PROTOCOL_VERSION 6:
+ Only non-cached textures are sent
+ PROTOCOL_VERSION 7:
+ Add TOCLIENT_ITEMDEF
+ Obsolete TOCLIENT_TOOLDEF
+ Obsolete TOCLIENT_CRAFTITEMDEF
+ Compress the contents of TOCLIENT_ITEMDEF and TOCLIENT_NODEDEF
+ PROTOCOL_VERSION 8:
+ Digging based on item groups
+ Many things
+ PROTOCOL_VERSION 9:
+ ContentFeatures and NodeDefManager use a different serialization
+ format; better for future version cross-compatibility
+ Many things
+ PROTOCOL_VERSION 10:
+ TOCLIENT_PRIVILEGES
+ Version raised to force 'fly' and 'fast' privileges into effect.
+*/
+
+#define PROTOCOL_VERSION 10
+
#define PROTOCOL_ID 0x4f457403
+#define PASSWORD_SIZE 28 // Maximum password length. Allows for
+ // base64-encoded SHA-1 (27+\0).
+
+#define TEXTURENAME_ALLOWED_CHARS "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789_."
+
enum ToClientCommand
{
TOCLIENT_INIT = 0x10,
[0] u16 TOSERVER_INIT
[2] u8 deployed version
- [3] v3s16 player's position + v3f(0,BS/2,0) floatToInt'd
- [4] u64 map seed (new as of 2011-02-27)
+ [3] v3s16 player's position + v3f(0,BS/2,0) floatToInt'd
+ [12] u64 map seed (new as of 2011-02-27)
+
+ NOTE: The position in here is deprecated; position is
+ explicitly sent afterwards
*/
TOCLIENT_BLOCKDATA = 0x20, //TODO: Multiple blocks
TOCLIENT_ADDNODE = 0x21,
TOCLIENT_REMOVENODE = 0x22,
- TOCLIENT_PLAYERPOS = 0x23,
+ TOCLIENT_PLAYERPOS = 0x23, // Obsolete
/*
[0] u16 command
// Followed by an arbitary number of these:
[N+2+12+12+4] s32 yaw*100
*/
- TOCLIENT_PLAYERINFO = 0x24,
+ TOCLIENT_PLAYERINFO = 0x24, // Obsolete
/*
[0] u16 command
// Followed by an arbitary number of these:
[N] char[20] name
*/
- TOCLIENT_OPT_BLOCK_NOT_FOUND = 0x25, // Not used
+ TOCLIENT_OPT_BLOCK_NOT_FOUND = 0x25, // Obsolete
- TOCLIENT_SECTORMETA = 0x26, // Not used
+ TOCLIENT_SECTORMETA = 0x26, // Obsolete
/*
[0] u16 command
[2] u8 sector count
[2] serialized inventory
*/
- TOCLIENT_OBJECTDATA = 0x28,
+ TOCLIENT_OBJECTDATA = 0x28, // Obsolete
/*
Sent as unreliable.
u16 command
u16 number of player positions
for each player:
+ u16 peer_id
v3s32 position*100
v3s32 speed*100
s32 pitch*100
/*
u16 command
u16 time (0-23999)
+ Added in a later version:
+ f1000 time_speed
*/
+ // (oops, there is some gap here)
+
TOCLIENT_CHAT_MESSAGE = 0x30,
/*
u16 command
for all added objects {
u16 id
u8 type
- u16 initialization data length
+ u32 initialization data length
string initialization data
}
*/
}
*/
+ TOCLIENT_HP = 0x33,
+ /*
+ u16 command
+ u8 hp
+ */
+
+ TOCLIENT_MOVE_PLAYER = 0x34,
+ /*
+ u16 command
+ v3f1000 player position
+ f1000 player pitch
+ f1000 player yaw
+ */
+
+ TOCLIENT_ACCESS_DENIED = 0x35,
+ /*
+ u16 command
+ u16 reason_length
+ wstring reason
+ */
+
+ TOCLIENT_PLAYERITEM = 0x36, // Obsolete
+ /*
+ u16 command
+ u16 count of player items
+ for all player items {
+ u16 peer id
+ u16 length of serialized item
+ string serialized item
+ }
+ */
+
+ TOCLIENT_DEATHSCREEN = 0x37,
+ /*
+ u16 command
+ u8 bool set camera point target
+ v3f1000 camera point target (to point the death cause or whatever)
+ */
+
+ TOCLIENT_MEDIA = 0x38,
+ /*
+ u16 command
+ u16 total number of texture bunches
+ u16 index of this bunch
+ u32 number of files in this bunch
+ for each file {
+ u16 length of name
+ string name
+ u32 length of data
+ data
+ }
+ */
+
+ TOCLIENT_TOOLDEF = 0x39,
+ /*
+ u16 command
+ u32 length of the next item
+ serialized ToolDefManager
+ */
+
+ TOCLIENT_NODEDEF = 0x3a,
+ /*
+ u16 command
+ u32 length of the next item
+ serialized NodeDefManager
+ */
+
+ TOCLIENT_CRAFTITEMDEF = 0x3b,
+ /*
+ u16 command
+ u32 length of the next item
+ serialized CraftiItemDefManager
+ */
+
+ TOCLIENT_ANNOUNCE_MEDIA = 0x3c,
+
+ /*
+ u16 command
+ u32 number of files
+ for each texture {
+ u16 length of name
+ string name
+ u16 length of sha1_digest
+ string sha1_digest
+ }
+ */
+
+ TOCLIENT_ITEMDEF = 0x3d,
+ /*
+ u16 command
+ u32 length of next item
+ serialized ItemDefManager
+ */
+
+ TOCLIENT_PLAY_SOUND = 0x3f,
+ /*
+ u16 command
+ s32 sound_id
+ u16 len
+ u8[len] sound name
+ s32 gain*1000
+ u8 type (0=local, 1=positional, 2=object)
+ s32[3] pos_nodes*10000
+ u16 object_id
+ u8 loop (bool)
+ */
+
+ TOCLIENT_STOP_SOUND = 0x40,
+ /*
+ u16 command
+ s32 sound_id
+ */
+
+ TOCLIENT_PRIVILEGES = 0x41,
+ /*
+ u16 command
+ u16 number of privileges
+ for each privilege
+ u16 len
+ u8[len] privilege
+ */
};
enum ToServerCommand
[0] u16 TOSERVER_INIT
[2] u8 SER_FMT_VER_HIGHEST
[3] u8[20] player_name
+ [23] u8[28] password (new in some version)
+ [51] u16 client network protocol version (new in some version)
*/
TOSERVER_INIT2 = 0x11,
[0] u16 TOSERVER_INIT2
*/
- TOSERVER_GETBLOCK=0x20, // Not used
- TOSERVER_ADDNODE = 0x21, // Not used
- TOSERVER_REMOVENODE = 0x22, // deprecated
+ TOSERVER_GETBLOCK=0x20, // Obsolete
+ TOSERVER_ADDNODE = 0x21, // Obsolete
+ TOSERVER_REMOVENODE = 0x22, // Obsolete
TOSERVER_PLAYERPOS = 0x23,
/*
...
*/
- TOSERVER_ADDNODE_FROM_INVENTORY = 0x26, // deprecated
+ TOSERVER_ADDNODE_FROM_INVENTORY = 0x26, // Obsolete
/*
[0] u16 command
[2] v3s16 pos
[8] u16 i
*/
- TOSERVER_CLICK_OBJECT = 0x27,
+ TOSERVER_CLICK_OBJECT = 0x27, // Obsolete
/*
length: 13
[0] u16 command
[11] u16 item
*/
- TOSERVER_GROUND_ACTION = 0x28,
+ TOSERVER_GROUND_ACTION = 0x28, // Obsolete
/*
length: 17
[0] u16 command
3: digging completed
*/
- TOSERVER_RELEASE = 0x29, // Not used
+ TOSERVER_RELEASE = 0x29, // Obsolete
+
+ // (oops, there is some gap here)
- TOSERVER_SIGNTEXT = 0x30,
+ TOSERVER_SIGNTEXT = 0x30, // Old signs, obsolete
/*
u16 command
v3s16 blockpos
wstring message
*/
+ TOSERVER_SIGNNODETEXT = 0x33,
+ /*
+ u16 command
+ v3s16 p
+ u16 textlen
+ textdata
+ */
+
+ TOSERVER_CLICK_ACTIVEOBJECT = 0x34, // Obsolete
+ /*
+ length: 7
+ [0] u16 command
+ [2] u8 button (0=left, 1=right)
+ [3] u16 id
+ [5] u16 item
+ */
+
+ TOSERVER_DAMAGE = 0x35,
+ /*
+ u16 command
+ u8 amount
+ */
+
+ TOSERVER_PASSWORD=0x36,
+ /*
+ Sent to change password.
+
+ [0] u16 TOSERVER_PASSWORD
+ [2] u8[28] old password
+ [30] u8[28] new password
+ */
+
+ TOSERVER_PLAYERITEM=0x37,
+ /*
+ Sent to change selected item.
+
+ [0] u16 TOSERVER_PLAYERITEM
+ [2] u16 item
+ */
+
+ TOSERVER_RESPAWN=0x38,
+ /*
+ u16 TOSERVER_RESPAWN
+ */
+
+ TOSERVER_INTERACT = 0x39,
+ /*
+ [0] u16 command
+ [2] u8 action
+ [3] u16 item
+ [5] u32 length of the next item
+ [9] serialized PointedThing
+ actions:
+ 0: start digging (from undersurface) or use
+ 1: stop digging (all parameters ignored)
+ 2: digging completed
+ 3: place block or item (to abovesurface)
+ 4: use item
+
+ (Obsoletes TOSERVER_GROUND_ACTION and TOSERVER_CLICK_ACTIVEOBJECT.)
+ */
+
+ TOSERVER_REMOVED_SOUNDS = 0x3a,
+ /*
+ u16 command
+ u16 len
+ s32[len] sound_id
+ */
+
+ TOSERVER_REQUEST_MEDIA = 0x40,
+ /*
+ u16 command
+ u16 number of files requested
+ for each file {
+ u16 length of name
+ string name
+ }
+ */
+
};
-inline SharedBuffer<u8> makePacket_TOCLIENT_TIME_OF_DAY(u16 time)
+inline SharedBuffer<u8> makePacket_TOCLIENT_TIME_OF_DAY(u16 time, float time_speed)
{
- SharedBuffer<u8> data(2+2);
+ SharedBuffer<u8> data(2+2+4);
writeU16(&data[0], TOCLIENT_TIME_OF_DAY);
writeU16(&data[2], time);
+ writeF1000(&data[4], time_speed);
return data;
}