/*
-Minetest-c55
-Copyright (C) 2010 celeron55, Perttu Ahola <celeron55@gmail.com>
+Minetest
+Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
#ifndef CLIENTSERVER_HEADER
#define CLIENTSERVER_HEADER
-#include "utility.h"
-
/*
changes by PROTOCOL_VERSION:
PROTOCOL_VERSION 10:
TOCLIENT_PRIVILEGES
Version raised to force 'fly' and 'fast' privileges into effect.
+ Node metadata change (came in later; somewhat incompatible)
+ PROTOCOL_VERSION 11:
+ TileDef in ContentFeatures
+ Nodebox drawtype
+ (some dev snapshot)
+ TOCLIENT_INVENTORY_FORMSPEC
+ (0.4.0, 0.4.1)
+ PROTOCOL_VERSION 12:
+ TOSERVER_INVENTORY_FIELDS
+ 16-bit node ids
+ TOCLIENT_DETACHED_INVENTORY
+ PROTOCOL_VERSION 13:
+ InventoryList field "Width" (deserialization fails with old versions)
+ PROTOCOL_VERSION 14:
+ Added transfer of player pressed keys to the server
+ Added new messages for mesh and bone animation, as well as attachments
+ GENERIC_CMD_SET_ANIMATION
+ GENERIC_CMD_SET_BONE_POSITION
+ GENERIC_CMD_SET_ATTACHMENT
+ PROTOCOL_VERSION 15:
+ Serialization format changes
+ PROTOCOL_VERSION 16:
+ TOCLIENT_SHOW_FORMSPEC
+ PROTOCOL_VERSION 17:
+ Serialization format change: include backface_culling flag in TileDef
+ Added rightclickable field in nodedef
+ TOCLIENT_SPAWN_PARTICLE
+ TOCLIENT_ADD_PARTICLESPAWNER
+ TOCLIENT_DELETE_PARTICLESPAWNER
+ PROTOCOL_VERSION 18:
+ damageGroups added to ToolCapabilities
+ sound_place added to ItemDefinition
+ PROTOCOL_VERSION 19:
+ GENERIC_CMD_SET_PHYSICS_OVERRIDE
+ PROTOCOL_VERSION 20:
+ TOCLIENT_HUDADD
+ TOCLIENT_HUDRM
+ TOCLIENT_HUDCHANGE
+ TOCLIENT_HUD_SET_FLAGS
+ PROTOCOL_VERSION 21:
+ TOCLIENT_BREATH
+ TOSERVER_BREATH
+ range added to ItemDefinition
+ drowning, leveled and liquid_range added to ContentFeatures
+ stepheight and collideWithObjects added to object properties
+ version, heat and humidity transfer in MapBock
+ automatic_face_movement_dir and automatic_face_movement_dir_offset
+ added to object properties
+ PROTOCOL_VERSION 22:
+ add swap_node
+ PROTOCOL_VERSION 23:
+ TOSERVER_CLIENT_READY
*/
-#define PROTOCOL_VERSION 10
+#define LATEST_PROTOCOL_VERSION 23
+
+// Server's supported network protocol range
+#define SERVER_PROTOCOL_VERSION_MIN 13
+#define SERVER_PROTOCOL_VERSION_MAX LATEST_PROTOCOL_VERSION
+// Client's supported network protocol range
+#define CLIENT_PROTOCOL_VERSION_MIN 13
+#define CLIENT_PROTOCOL_VERSION_MAX LATEST_PROTOCOL_VERSION
+
+// Constant that differentiates the protocol from random data and other protocols
#define PROTOCOL_ID 0x4f457403
#define PASSWORD_SIZE 28 // Maximum password length. Allows for
// base64-encoded SHA-1 (27+\0).
-#define TEXTURENAME_ALLOWED_CHARS "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789_."
+#define TEXTURENAME_ALLOWED_CHARS "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789_.-"
enum ToClientCommand
{
[0] u16 TOSERVER_INIT
[2] u8 deployed version
- [3] v3s16 player's position + v3f(0,BS/2,0) floatToInt'd
+ [3] v3s16 player's position + v3f(0,BS/2,0) floatToInt'd
[12] u64 map seed (new as of 2011-02-27)
+ [20] f1000 recommended send interval (in seconds) (new as of 14)
NOTE: The position in here is deprecated; position is
explicitly sent afterwards
TOCLIENT_BLOCKDATA = 0x20, //TODO: Multiple blocks
TOCLIENT_ADDNODE = 0x21,
+ /*
+ u16 command
+ v3s16 position
+ serialized mapnode
+ u8 keep_metadata // Added in protocol version 22
+ */
TOCLIENT_REMOVENODE = 0x22,
TOCLIENT_PLAYERPOS = 0x23, // Obsolete
u32 length of data
data
}
+ u16 length of remote media server url (if applicable)
+ string url
*/
TOCLIENT_TOOLDEF = 0x39,
u16 len
u8[len] privilege
*/
+
+ TOCLIENT_INVENTORY_FORMSPEC = 0x42,
+ /*
+ u16 command
+ u32 len
+ u8[len] formspec
+ */
+
+ TOCLIENT_DETACHED_INVENTORY = 0x43,
+ /*
+ [0] u16 command
+ u16 len
+ u8[len] name
+ [2] serialized inventory
+ */
+
+ TOCLIENT_SHOW_FORMSPEC = 0x44,
+ /*
+ [0] u16 command
+ u32 len
+ u8[len] formspec
+ u16 len
+ u8[len] formname
+ */
+
+ TOCLIENT_MOVEMENT = 0x45,
+ /*
+ u16 command
+ f1000 movement_acceleration_default
+ f1000 movement_acceleration_air
+ f1000 movement_acceleration_fast
+ f1000 movement_speed_walk
+ f1000 movement_speed_crouch
+ f1000 movement_speed_fast
+ f1000 movement_speed_climb
+ f1000 movement_speed_jump
+ f1000 movement_liquid_fluidity
+ f1000 movement_liquid_fluidity_smooth
+ f1000 movement_liquid_sink
+ f1000 movement_gravity
+ */
+
+ TOCLIENT_SPAWN_PARTICLE = 0x46,
+ /*
+ u16 command
+ v3f1000 pos
+ v3f1000 velocity
+ v3f1000 acceleration
+ f1000 expirationtime
+ f1000 size
+ u8 bool collisiondetection
+ u8 bool vertical
+ u32 len
+ u8[len] texture
+ */
+
+ TOCLIENT_ADD_PARTICLESPAWNER = 0x47,
+ /*
+ u16 command
+ u16 amount
+ f1000 spawntime
+ v3f1000 minpos
+ v3f1000 maxpos
+ v3f1000 minvel
+ v3f1000 maxvel
+ v3f1000 minacc
+ v3f1000 maxacc
+ f1000 minexptime
+ f1000 maxexptime
+ f1000 minsize
+ f1000 maxsize
+ u8 bool collisiondetection
+ u8 bool vertical
+ u32 len
+ u8[len] texture
+ u32 id
+ */
+
+ TOCLIENT_DELETE_PARTICLESPAWNER = 0x48,
+ /*
+ u16 command
+ u32 id
+ */
+
+ TOCLIENT_HUDADD = 0x49,
+ /*
+ u16 command
+ u32 id
+ u8 type
+ v2f1000 pos
+ u32 len
+ u8[len] name
+ v2f1000 scale
+ u32 len2
+ u8[len2] text
+ u32 number
+ u32 item
+ u32 dir
+ v2f1000 align
+ v2f1000 offset
+ */
+
+ TOCLIENT_HUDRM = 0x4a,
+ /*
+ u16 command
+ u32 id
+ */
+
+ TOCLIENT_HUDCHANGE = 0x4b,
+ /*
+ u16 command
+ u32 id
+ u8 stat
+ [v2f1000 data |
+ u32 len
+ u8[len] data |
+ u32 data]
+ */
+
+ TOCLIENT_HUD_SET_FLAGS = 0x4c,
+ /*
+ u16 command
+ u32 flags
+ u32 mask
+ */
+
+ TOCLIENT_HUD_SET_PARAM = 0x4d,
+ /*
+ u16 command
+ u16 param
+ u16 len
+ u8[len] value
+ */
+
+ TOCLIENT_BREATH = 0x4e,
+ /*
+ u16 command
+ u16 breath
+ */
+
+ TOCLIENT_SET_SKY = 0x4f,
+ /*
+ u16 command
+ u8[4] color (ARGB)
+ u8 len
+ u8[len] type
+ u16 count
+ foreach count:
+ u8 len
+ u8[len] param
+ */
+
+ TOCLIENT_OVERRIDE_DAY_NIGHT_RATIO = 0x50,
+ /*
+ u16 command
+ u8 do_override (boolean)
+ u16 day-night ratio 0...65535
+ */
+
+ TOCLIENT_LOCAL_PLAYER_ANIMATIONS = 0x51,
+ /*
+ u16 command
+ v2s32 stand/idle
+ v2s32 walk
+ v2s32 dig
+ v2s32 walk+dig
+ f1000 frame_speed
+ */
+
+ TOCLIENT_EYE_OFFSET = 0x52,
+ /*
+ u16 command
+ v3f1000 first
+ v3f1000 third
+ */
};
enum ToServerCommand
Sent first after connected.
[0] u16 TOSERVER_INIT
- [2] u8 SER_FMT_VER_HIGHEST
+ [2] u8 SER_FMT_VER_HIGHEST_READ
[3] u8[20] player_name
[23] u8[28] password (new in some version)
- [51] u16 client network protocol version (new in some version)
+ [51] u16 minimum supported network protocol version (added sometime)
+ [53] u16 maximum supported network protocol version (added later than the previous one)
*/
TOSERVER_INIT2 = 0x11,
[2+12] v3s32 speed*100
[2+12+12] s32 pitch*100
[2+12+12+4] s32 yaw*100
+ [2+12+12+4+4] u32 keyPressed
*/
TOSERVER_GOTBLOCKS = 0x24,
u8[len] field value
*/
+ TOSERVER_INVENTORY_FIELDS = 0x3c,
+ /*
+ u16 command
+ u16 len
+ u8[len] form name (reserved for future use)
+ u16 number of fields
+ for each field:
+ u16 len
+ u8[len] field name
+ u32 len
+ u8[len] field value
+ */
+
TOSERVER_REQUEST_MEDIA = 0x40,
/*
u16 command
}
*/
-};
+ TOSERVER_RECEIVED_MEDIA = 0x41,
+ /*
+ u16 command
+ */
-inline SharedBuffer<u8> makePacket_TOCLIENT_TIME_OF_DAY(u16 time, float time_speed)
-{
- SharedBuffer<u8> data(2+2+4);
- writeU16(&data[0], TOCLIENT_TIME_OF_DAY);
- writeU16(&data[2], time);
- writeF1000(&data[4], time_speed);
- return data;
-}
+ TOSERVER_BREATH = 0x42,
+ /*
+ u16 command
+ u16 breath
+ */
+
+ TOSERVER_CLIENT_READY = 0x43,
+ /*
+ u8 major
+ u8 minor
+ u8 patch
+ u8 reserved
+ u16 len
+ u8[len] full_version_string
+ */
+};
#endif