/*
-Minetest-c55
-Copyright (C) 2010-2011 celeron55, Perttu Ahola <celeron55@gmail.com>
+Minetest
+Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com>
This program is free software; you can redistribute it and/or modify
-it under the terms of the GNU General Public License as published by
-the Free Software Foundation; either version 2 of the License, or
+it under the terms of the GNU Lesser General Public License as published by
+the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU General Public License for more details.
+GNU Lesser General Public License for more details.
-You should have received a copy of the GNU General Public License along
+You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#ifndef CLIENTOBJECT_HEADER
#define CLIENTOBJECT_HEADER
-#include "common_irrlicht.h"
+#include "irrlichttypes_extrabloated.h"
#include "activeobject.h"
+#include <map>
/*
virtual void addToScene(scene::ISceneManager *smgr, ITextureSource *tsrc,
IrrlichtDevice *irr){}
- virtual void removeFromScene(){}
+ virtual void removeFromScene(bool permanent){}
// 0 <= light_at_pos <= LIGHT_SUN
virtual void updateLight(u8 light_at_pos){}
virtual v3s16 getLightPosition(){return v3s16(0,0,0);}
virtual core::aabbox3d<f32>* getSelectionBox(){return NULL;}
virtual core::aabbox3d<f32>* getCollisionBox(){return NULL;}
+ virtual bool collideWithObjects(){return false;}
virtual v3f getPosition(){return v3f(0,0,0);}
+ virtual scene::IMeshSceneNode *getMeshSceneNode(){return NULL;}
+ virtual scene::IAnimatedMeshSceneNode *getAnimatedMeshSceneNode(){return NULL;}
+ virtual scene::IBillboardSceneNode *getSpriteSceneNode(){return NULL;}
+ virtual bool isPlayer(){return false;}
+ virtual bool isLocalPlayer(){return false;}
+ virtual void setAttachments(){}
virtual bool doShowSelectionBox(){return true;}
// Step object in time
virtual void processMessage(const std::string &data){}
virtual std::string infoText() {return "";}
+ virtual std::string debugInfoText() {return "";}
/*
This takes the return value of
ClientEnvironment *m_env;
private:
// Used for creating objects based on type
- static core::map<u16, Factory> m_types;
+ static std::map<u16, Factory> m_types;
};
struct DistanceSortedActiveObject
d = a_d;
}
- bool operator < (DistanceSortedActiveObject &other)
+ bool operator < (const DistanceSortedActiveObject &other) const
{
return d < other.d;
}