void updateCamera(v3f pos, v3f dir, f32 fov, v3s16 offset)
{
- JMutexAutoLock lock(m_camera_mutex);
m_camera_position = pos;
m_camera_direction = dir;
m_camera_fov = fov;
v3f m_camera_direction;
f32 m_camera_fov;
v3s16 m_camera_offset;
- JMutex m_camera_mutex;
std::map<v3s16, MapBlock*> m_drawlist;