]> git.lizzy.rs Git - dragonfireclient.git/blobdiff - src/clientmap.cpp
Perform mesh animation only once per frame.
[dragonfireclient.git] / src / clientmap.cpp
index 11719539fee7b2981fb569ec23caf7bb9b79e749..fb70a97e92f04ef58ab7845c498d4d396ce2dd9a 100644 (file)
@@ -470,7 +470,7 @@ void ClientMap::renderMap(video::IVideoDriver* driver, s32 pass)
                        continue;
 
                // Mesh animation
-               {
+               if (pass == scene::ESNRP_SOLID) {
                        //MutexAutoLock lock(block->mesh_mutex);
                        MapBlockMesh *mapBlockMesh = block->mesh;
                        assert(mapBlockMesh);