]> git.lizzy.rs Git - minetest.git/blobdiff - src/clientiface.h
Add core.open_url() to main menu API (#8592)
[minetest.git] / src / clientiface.h
index 4d61ae74e45ee89986c5f6ab81c24d0c2da45cc7..83fa6fe99c3ae973fdf64c29b6c3a10c97cd41d6 100644 (file)
@@ -49,30 +49,30 @@ class EmergeManager;
       |                 |
       \-----------------/
                |                  depending of the incoming packet
-               +---------------------------------------
-               v                                      v
-+-----------------------------+        +-----------------------------+
-|IN:                          |        |IN:                          |
-| TOSERVER_INIT_LEGACY        |-----   | TOSERVER_INIT               |      invalid playername,
-+-----------------------------+    |   +-----------------------------+  password (for _LEGACY),
-               |                   |                  |                       or denied by mod
-               | Auth ok           -------------------+---------------------------------
-               v                                      v                                |
-+-----------------------------+        +-----------------------------+                 |
-|OUT:                         |        |OUT:                         |                 |
-| TOCLIENT_INIT_LEGACY        |        | TOCLIENT_HELLO              |                 |
-+-----------------------------+        +-----------------------------+                 |
-               |                                      |                                |
-               |                                      |                                |
-               v                                      v                                |
-      /-----------------\                    /-----------------\                       |
-      |                 |                    |                 |                       |
-      |  AwaitingInit2  |<---------          |    HelloSent    |                       |
-      |                 |         |          |                 |                       |
-      \-----------------/         |          \-----------------/                       |
-               |                  |                   |                                |
-+-----------------------------+   |    *-----------------------------*     Auth fails  |
-|IN:                          |   |    |Authentication, depending on |-----------------+
+               ----------------------------------------
+                                                      v
+                                       +-----------------------------+
+                                       |IN:                          |
+                                       | TOSERVER_INIT               |
+                                       +-----------------------------+
+                                                      | invalid playername
+                                                      | or denied by mod
+                                                      v
+                                       +-----------------------------+
+                                       |OUT:                         |
+                                       | TOCLIENT_HELLO              |
+                                       +-----------------------------+
+                                                      |
+                                                      |
+                                                      v
+      /-----------------\                    /-----------------\
+      |                 |                    |                 |
+      |  AwaitingInit2  |<---------          |    HelloSent    |
+      |                 |         |          |                 |
+      \-----------------/         |          \-----------------/
+               |                  |                   |
++-----------------------------+   |    *-----------------------------*     Auth fails
+|IN:                          |   |    |Authentication, depending on |------------------
 | TOSERVER_INIT2              |   |    | packet sent by client       |                 |
 +-----------------------------+   |    *-----------------------------*                 |
                |                  |                   |                                |
@@ -101,18 +101,18 @@ class EmergeManager;
       |                 |             +-----------------------------+                  |
       | DefinitionsSent |             |IN:                          |                  |
       |                 |             | TOSERVER_REQUEST_MEDIA      |                  |
-      \-----------------/             | TOSERVER_RECEIVED_MEDIA     |                  |
+      \-----------------/             |                             |                  |
                |                      +-----------------------------+                  |
                |      ^                           |                                    |
                |      -----------------------------                                    |
-               v                                                                       |
+               v                                                                       v
 +-----------------------------+                        --------------------------------+
-|IN:                          |                        |                               |
+|IN:                          |                        |                               ^
 | TOSERVER_CLIENT_READY       |                        v                               |
-+-----------------------------+        +-------------------------------+               |
-               |                       |OUT:                           |               |
-               v                       | TOCLIENT_ACCESS_DENIED_LEGAGY |               |
-+-----------------------------+        +-------------------------------+               |
++-----------------------------+            +------------------------+                  |
+               |                           |OUT:                    |                  |
+               v                           | TOCLIENT_ACCESS_DENIED |                  |
++-----------------------------+            +------------------------+                  |
 |OUT:                         |                        |                               |
 | TOCLIENT_MOVE_PLAYER        |                        v                               |
 | TOCLIENT_PRIVILEGES         |                /-----------------\                     |
@@ -205,7 +205,7 @@ enum ClientStateEvent
 */
 struct PrioritySortedBlockTransfer
 {
-       PrioritySortedBlockTransfer(float a_priority, const v3s16 &a_pos, u16 a_peer_id)
+       PrioritySortedBlockTransfer(float a_priority, const v3s16 &a_pos, session_t a_peer_id)
        {
                priority = a_priority;
                pos = a_pos;
@@ -217,7 +217,7 @@ struct PrioritySortedBlockTransfer
        }
        float priority;
        v3s16 pos;
-       u16 peer_id;
+       session_t peer_id;
 };
 
 class RemoteClient
@@ -227,7 +227,7 @@ class RemoteClient
        // NOTE: If client is made allowed to exist while peer doesn't,
        //       this has to be set to 0 when there is no peer.
        //       Also, the client must be moved to some other container.
-       u16 peer_id = PEER_ID_INEXISTENT;
+       session_t peer_id = PEER_ID_INEXISTENT;
        // The serialization version to use with the client
        u8 serialization_version = SER_FMT_VER_INVALID;
        //
@@ -246,7 +246,7 @@ class RemoteClient
        bool isMechAllowed(AuthMechanism mech)
        { return allowed_auth_mechs & mech; }
 
-       RemoteClient() = default;
+       RemoteClient();
        ~RemoteClient() = default;
 
        /*
@@ -272,9 +272,11 @@ class RemoteClient
         */
        void ResendBlockIfOnWire(v3s16 p);
 
-       s32 SendingCount()
+       u32 getSendingCount() const { return m_blocks_sending.size(); }
+
+       bool isBlockSent(v3s16 p) const
        {
-               return m_blocks_sending.size();
+               return m_blocks_sent.find(p) != m_blocks_sent.end();
        }
 
        // Increments timeouts and removes timed-out blocks from list
@@ -336,12 +338,19 @@ class RemoteClient
        u8 getMajor() const { return m_version_major; }
        u8 getMinor() const { return m_version_minor; }
        u8 getPatch() const { return m_version_patch; }
+       const std::string &getFull() const { return m_full_version; }
+       
+       void setLangCode(const std::string &code) { m_lang_code = code; }
+       const std::string &getLangCode() const { return m_lang_code; }
 private:
        // Version is stored in here after INIT before INIT2
        u8 m_pending_serialization_version = SER_FMT_VER_INVALID;
 
        /* current state of client */
        ClientState m_state = CS_Created;
+       
+       // Client sent language code
+       std::string m_lang_code;
 
        /*
                Blocks that have been sent to client.
@@ -357,6 +366,13 @@ class RemoteClient
        v3s16 m_last_center;
        float m_nearest_unsent_reset_timer = 0.0f;
 
+       const u16 m_max_simul_sends;
+       const float m_min_time_from_building;
+       const s16 m_max_send_distance;
+       const s16 m_block_optimize_distance;
+       const s16 m_max_gen_distance;
+       const bool m_occ_cull;
+
        /*
                Blocks that are currently on the line.
                This is used for throttling the sending of blocks.
@@ -425,7 +441,10 @@ class ClientInterface {
        void step(float dtime);
 
        /* get list of active client id's */
-       std::vector<u16> getClientIDs(ClientState min_state=CS_Active);
+       std::vector<session_t> getClientIDs(ClientState min_state=CS_Active);
+
+       /* mark block as not sent to active client sessions */
+       void markBlockposAsNotSent(const v3s16 &pos);
 
        /* verify is server user limit was reached */
        bool isUserLimitReached();
@@ -434,38 +453,39 @@ class ClientInterface {
        const std::vector<std::string> &getPlayerNames() const { return m_clients_names; }
 
        /* send message to client */
-       void send(u16 peer_id, u8 channelnum, NetworkPacket* pkt, bool reliable);
+       void send(session_t peer_id, u8 channelnum, NetworkPacket *pkt, bool reliable);
 
        /* send to all clients */
        void sendToAll(NetworkPacket *pkt);
        void sendToAllCompat(NetworkPacket *pkt, NetworkPacket *legacypkt, u16 min_proto_ver);
 
        /* delete a client */
-       void DeleteClient(u16 peer_id);
+       void DeleteClient(session_t peer_id);
 
        /* create client */
-       void CreateClient(u16 peer_id);
+       void CreateClient(session_t peer_id);
 
        /* get a client by peer_id */
-       RemoteClient* getClientNoEx(u16 peer_id,  ClientState state_min=CS_Active);
+       RemoteClient *getClientNoEx(session_t peer_id,  ClientState state_min = CS_Active);
 
        /* get client by peer_id (make sure you have list lock before!*/
-       RemoteClient* lockedGetClientNoEx(u16 peer_id,  ClientState state_min=CS_Active);
+       RemoteClient *lockedGetClientNoEx(session_t peer_id,  ClientState state_min = CS_Active);
 
        /* get state of client by id*/
-       ClientState getClientState(u16 peer_id);
+       ClientState getClientState(session_t peer_id);
 
        /* set client playername */
-       void setPlayerName(u16 peer_id,std::string name);
+       void setPlayerName(session_t peer_id, const std::string &name);
 
        /* get protocol version of client */
-       u16 getProtocolVersion(u16 peer_id);
+       u16 getProtocolVersion(session_t peer_id);
 
        /* set client version */
-       void setClientVersion(u16 peer_id, u8 major, u8 minor, u8 patch, std::string full);
+       void setClientVersion(session_t peer_id, u8 major, u8 minor, u8 patch,
+                       const std::string &full);
 
        /* event to update client state */
-       void event(u16 peer_id, ClientStateEvent event);
+       void event(session_t peer_id, ClientStateEvent event);
 
        /* Set environment. Do not call this function if environment is already set */
        void setEnv(ServerEnvironment *env)
@@ -488,7 +508,7 @@ class ClientInterface {
 
        // Connection
        std::shared_ptr<con::Connection> m_con;
-       std::mutex m_clients_mutex;
+       std::recursive_mutex m_clients_mutex;
        // Connected clients (behind the con mutex)
        RemoteClientMap m_clients;
        std::vector<std::string> m_clients_names; //for announcing masterserver