]> git.lizzy.rs Git - dragonfireclient.git/blobdiff - src/clientiface.h
Fix BSD iconv declaration
[dragonfireclient.git] / src / clientiface.h
index 13bb45a844888095287a79631afafa881628cf1a..3e7ba4793a77352554cca45c1240f23bee554baa 100644 (file)
@@ -16,19 +16,24 @@ You should have received a copy of the GNU Lesser General Public License along
 with this program; if not, write to the Free Software Foundation, Inc.,
 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
 */
-#ifndef _CLIENTIFACE_H_
-#define _CLIENTIFACE_H_
+
+#pragma once
 
 #include "irr_v3d.h"                   // for irrlicht datatypes
 
 #include "constants.h"
 #include "serialization.h"             // for SER_FMT_VER_INVALID
-#include "jthread/jmutex.h"
+#include "network/networkpacket.h"
+#include "network/networkprotocol.h"
+#include "network/address.h"
+#include "porting.h"
+#include "threading/mutex_auto_lock.h"
 
 #include <list>
 #include <vector>
-#include <map>
 #include <set>
+#include <memory>
+#include <mutex>
 
 class MapBlock;
 class ServerEnvironment;
@@ -46,132 +51,153 @@ class EmergeManager;
       |    Created      |
       |                 |
       \-----------------/
-               |
-               |
-+-----------------------------+            invalid playername, password
-|IN:                          |                    or denied by mod
-| TOSERVER_INIT               |------------------------------
-+-----------------------------+                             |
-               |                                            |
-               | Auth ok                                    |
-               |                                            |
-+-----------------------------+                             |
-|OUT:                         |                             |
-| TOCLIENT_INIT               |                             |
-+-----------------------------+                             |
-               |                                            |
-               v                                            |
-      /-----------------\                                   |
-      |                 |                                   |
-      |    InitSent     |                                   |
-      |                 |                                   |
-      \-----------------/                                   +------------------
-               |                                            |                 |
-+-----------------------------+             +-----------------------------+   |
-|IN:                          |             |OUT:                         |   |
-| TOSERVER_INIT2              |             | TOCLIENT_ACCESS_DENIED      |   |
-+-----------------------------+             +-----------------------------+   |
-               |                                            |                 |
-               v                                            v                 |
-      /-----------------\                           /-----------------\       |
-      |                 |                           |                 |       |
-      |    InitDone     |                           |     Denied      |       |
-      |                 |                           |                 |       |
-      \-----------------/                           \-----------------/       |
-               |                                                              |
-+-----------------------------+                                               |
-|OUT:                         |                                               |
-| TOCLIENT_MOVEMENT           |                                               |
-| TOCLIENT_ITEMDEF            |                                               |
-| TOCLIENT_NODEDEF            |                                               |
-| TOCLIENT_ANNOUNCE_MEDIA     |                                               |
-| TOCLIENT_DETACHED_INVENTORY |                                               |
-| TOCLIENT_TIME_OF_DAY        |                                               |
-+-----------------------------+                                               |
-               |                                                              |
-               |                                                              |
-               |      -----------------------------------                     |
-               v      |                                 |                     |
-      /-----------------\                               v                     |
-      |                 |                   +-----------------------------+   |
-      | DefinitionsSent |                   |IN:                          |   |
-      |                 |                   | TOSERVER_REQUEST_MEDIA      |   |
-      \-----------------/                   | TOSERVER_RECEIVED_MEDIA     |   |
-               |                            +-----------------------------+   |
-               |      ^                                 |                     |
-               |      -----------------------------------                     |
-               |                                                              |
-+-----------------------------+                                               |
-|IN:                          |                                               |
-| TOSERVER_CLIENT_READY       |                                               |
-+-----------------------------+                                               |
-               |                                                    async     |
-               v                                                  mod action  |
-+-----------------------------+                                   (ban,kick)  |
-|OUT:                         |                                               |
-| TOCLIENT_MOVE_PLAYER        |                                               |
-| TOCLIENT_PRIVILEGES         |                                               |
-| TOCLIENT_INVENTORY_FORMSPEC |                                               |
-| UpdateCrafting              |                                               |
-| TOCLIENT_INVENTORY          |                                               |
-| TOCLIENT_HP (opt)           |                                               |
-| TOCLIENT_BREATH             |                                               |
-| TOCLIENT_DEATHSCREEN        |                                               |
-+-----------------------------+                                               |
-              |                                                               |
-              v                                                               |
-      /-----------------\                                                     |
-      |                 |------------------------------------------------------
-      |     Active      |
-      |                 |----------------------------------
-      \-----------------/      timeout                    |
-               |                            +-----------------------------+
-               |                            |OUT:                         |
-               |                            | TOCLIENT_DISCONNECT         |
-               |                            +-----------------------------+
-               |                                          |
-               |                                          v
-+-----------------------------+                    /-----------------\
-|IN:                          |                    |                 |
-| TOSERVER_DISCONNECT         |------------------->|  Disconnecting  |
-+-----------------------------+                    |                 |
-                                                   \-----------------/
+               |                  depending of the incoming packet
+               ----------------------------------------
+                                                      v
+                                       +-----------------------------+
+                                       |IN:                          |
+                                       | TOSERVER_INIT               |
+                                       +-----------------------------+
+                                                      | invalid playername
+                                                      | or denied by mod
+                                                      v
+                                       +-----------------------------+
+                                       |OUT:                         |
+                                       | TOCLIENT_HELLO              |
+                                       +-----------------------------+
+                                                      |
+                                                      |
+                                                      v
+      /-----------------\                    /-----------------\
+      |                 |                    |                 |
+      |  AwaitingInit2  |<---------          |    HelloSent    |
+      |                 |         |          |                 |
+      \-----------------/         |          \-----------------/
+               |                  |                   |
++-----------------------------+   |    *-----------------------------*     Auth fails
+|IN:                          |   |    |Authentication, depending on |------------------
+| TOSERVER_INIT2              |   |    | packet sent by client       |                 |
++-----------------------------+   |    *-----------------------------*                 |
+               |                  |                   |                                |
+               |                  |                   | Authentication                 |
+               v                  |                   |  successful                    |
+      /-----------------\         |                   v                                |
+      |                 |         |    +-----------------------------+                 |
+      |    InitDone     |         |    |OUT:                         |                 |
+      |                 |         |    | TOCLIENT_AUTH_ACCEPT        |                 |
+      \-----------------/         |    +-----------------------------+                 |
+               |                  |                   |                                |
++-----------------------------+   ---------------------                                |
+|OUT:                         |                                                        |
+| TOCLIENT_MOVEMENT           |                                                        |
+| TOCLIENT_ITEMDEF            |                                                        |
+| TOCLIENT_NODEDEF            |                                                        |
+| TOCLIENT_ANNOUNCE_MEDIA     |                                                        |
+| TOCLIENT_DETACHED_INVENTORY |                                                        |
+| TOCLIENT_TIME_OF_DAY        |                                                        |
++-----------------------------+                                                        |
+               |                                                                       |
+               |                                                                       |
+               |      -----------------------------                                    |
+               v      |                           |                                    |
+      /-----------------\                         v                                    |
+      |                 |             +-----------------------------+                  |
+      | DefinitionsSent |             |IN:                          |                  |
+      |                 |             | TOSERVER_REQUEST_MEDIA      |                  |
+      \-----------------/             |                             |                  |
+               |                      +-----------------------------+                  |
+               |      ^                           |                                    |
+               |      -----------------------------                                    |
+               v                                                                       v
++-----------------------------+                        --------------------------------+
+|IN:                          |                        |                               ^
+| TOSERVER_CLIENT_READY       |                        v                               |
++-----------------------------+            +------------------------+                  |
+               |                           |OUT:                    |                  |
+               v                           | TOCLIENT_ACCESS_DENIED |                  |
++-----------------------------+            +------------------------+                  |
+|OUT:                         |                        |                               |
+| TOCLIENT_MOVE_PLAYER        |                        v                               |
+| TOCLIENT_PRIVILEGES         |                /-----------------\                     |
+| TOCLIENT_INVENTORY_FORMSPEC |                |                 |                     |
+| UpdateCrafting              |                |     Denied      |                     |
+| TOCLIENT_INVENTORY          |                |                 |                     |
+| TOCLIENT_HP (opt)           |                \-----------------/                     |
+| TOCLIENT_BREATH             |                                                        |
+| TOCLIENT_DEATHSCREEN        |                                                        |
++-----------------------------+                                                        |
+              |                                                                        |
+              v                                                                        |
+      /-----------------\      async mod action (ban, kick)                            |
+      |                 |---------------------------------------------------------------
+ ---->|     Active      |
+ |    |                 |----------------------------------------------
+ |    \-----------------/      timeout                                v
+ |       |           |                                  +-----------------------------+
+ |       |           |                                  |OUT:                         |
+ |       |           |                                  | TOCLIENT_DISCONNECT         |
+ |       |           |                                  +-----------------------------+
+ |       |           |                                                |
+ |       |           v                                                v
+ |       |  +-----------------------------+                    /-----------------\
+ |       |  |IN:                          |                    |                 |
+ |       |  | TOSERVER_DISCONNECT         |------------------->|  Disconnecting  |
+ |       |  +-----------------------------+                    |                 |
+ |       |                                                     \-----------------/
+ |       | any auth packet which was
+ |       | allowed in TOCLIENT_AUTH_ACCEPT
+ |       v
+ |    *-----------------------------* Auth      +-------------------------------+
+ |    |Authentication, depending on | succeeds  |OUT:                           |
+ |    | packet sent by client       |---------->| TOCLIENT_ACCEPT_SUDO_MODE     |
+ |    *-----------------------------*           +-------------------------------+
+ |                  |                                            |
+ |                  | Auth fails                        /-----------------\
+ |                  v                                   |                 |
+ |    +-------------------------------+                 |    SudoMode     |
+ |    |OUT:                           |                 |                 |
+ |    | TOCLIENT_DENY_SUDO_MODE       |                 \-----------------/
+ |    +-------------------------------+                          |
+ |                  |                                            v
+ |                  |                               +-----------------------------+
+ |                  |    sets password accordingly  |IN:                          |
+ -------------------+-------------------------------| TOSERVER_FIRST_SRP          |
+                                                    +-----------------------------+
+
 */
 namespace con {
        class Connection;
 }
 
+
+// Also make sure to update the ClientInterface::statenames
+// array when modifying these enums
+
 enum ClientState
 {
-       Invalid,
-       Disconnecting,
-       Denied,
-       Created,
-       InitSent,
-       InitDone,
-       DefinitionsSent,
-       Active
-};
-
-static const char** statenames = (const char*[]) {
-       "Invalid",
-       "Disconnecting",
-       "Denied",
-       "Created",
-       "InitSent",
-       "InitDone",
-       "DefinitionsSent",
-       "Active"
+       CS_Invalid,
+       CS_Disconnecting,
+       CS_Denied,
+       CS_Created,
+       CS_AwaitingInit2,
+       CS_HelloSent,
+       CS_InitDone,
+       CS_DefinitionsSent,
+       CS_Active,
+       CS_SudoMode
 };
 
 enum ClientStateEvent
 {
-       Init,
-       GotInit2,
-       SetDenied,
-       SetDefinitionsSent,
-       SetClientReady,
-       Disconnect
+       CSE_Hello,
+       CSE_AuthAccept,
+       CSE_GotInit2,
+       CSE_SetDenied,
+       CSE_SetDefinitionsSent,
+       CSE_SetClientReady,
+       CSE_SudoSuccess,
+       CSE_SudoLeave,
+       CSE_Disconnect
 };
 
 /*
@@ -181,7 +207,7 @@ enum ClientStateEvent
 */
 struct PrioritySortedBlockTransfer
 {
-       PrioritySortedBlockTransfer(float a_priority, v3s16 a_pos, u16 a_peer_id)
+       PrioritySortedBlockTransfer(float a_priority, const v3s16 &a_pos, session_t a_peer_id)
        {
                priority = a_priority;
                pos = a_pos;
@@ -193,7 +219,7 @@ struct PrioritySortedBlockTransfer
        }
        float priority;
        v3s16 pos;
-       u16 peer_id;
+       session_t peer_id;
 };
 
 class RemoteClient
@@ -203,35 +229,29 @@ class RemoteClient
        // NOTE: If client is made allowed to exist while peer doesn't,
        //       this has to be set to 0 when there is no peer.
        //       Also, the client must be moved to some other container.
-       u16 peer_id;
+       session_t peer_id = PEER_ID_INEXISTENT;
        // The serialization version to use with the client
-       u8 serialization_version;
+       u8 serialization_version = SER_FMT_VER_INVALID;
        //
-       u16 net_proto_version;
-
-       RemoteClient():
-               peer_id(PEER_ID_INEXISTENT),
-               serialization_version(SER_FMT_VER_INVALID),
-               net_proto_version(0),
-               m_time_from_building(9999),
-               m_pending_serialization_version(SER_FMT_VER_INVALID),
-               m_state(Created),
-               m_nearest_unsent_d(0),
-               m_nearest_unsent_reset_timer(0.0),
-               m_excess_gotblocks(0),
-               m_nothing_to_send_counter(0),
-               m_nothing_to_send_pause_timer(0.0),
-               m_name(""),
-               m_version_major(0),
-               m_version_minor(0),
-               m_version_patch(0),
-               m_full_version("unknown"),
-               m_connection_time(getTime(PRECISION_SECONDS))
-       {
-       }
-       ~RemoteClient()
-       {
-       }
+       u16 net_proto_version = 0;
+
+       /* Authentication information */
+       std::string enc_pwd = "";
+       bool create_player_on_auth_success = false;
+       AuthMechanism chosen_mech  = AUTH_MECHANISM_NONE;
+       void *auth_data = nullptr;
+       u32 allowed_auth_mechs = 0;
+       u32 allowed_sudo_mechs = 0;
+
+       void resetChosenMech();
+
+       bool isSudoMechAllowed(AuthMechanism mech)
+       { return allowed_sudo_mechs & mech; }
+       bool isMechAllowed(AuthMechanism mech)
+       { return allowed_auth_mechs & mech; }
+
+       RemoteClient();
+       ~RemoteClient() = default;
 
        /*
                Finds block that should be sent next to the client.
@@ -248,9 +268,19 @@ class RemoteClient
        void SetBlockNotSent(v3s16 p);
        void SetBlocksNotSent(std::map<v3s16, MapBlock*> &blocks);
 
-       s32 SendingCount()
+       /**
+        * tell client about this block being modified right now.
+        * this information is required to requeue the block in case it's "on wire"
+        * while modification is processed by server
+        * @param p position of modified block
+        */
+       void ResendBlockIfOnWire(v3s16 p);
+
+       u32 getSendingCount() const { return m_blocks_sending.size(); }
+
+       bool isBlockSent(v3s16 p) const
        {
-               return m_blocks_sending.size();
+               return m_blocks_sent.find(p) != m_blocks_sent.end();
        }
 
        // Increments timeouts and removes timed-out blocks from list
@@ -270,22 +300,18 @@ class RemoteClient
        }
 
        // Time from last placing or removing blocks
-       float m_time_from_building;
+       float m_time_from_building = 9999;
 
        /*
                List of active objects that the client knows of.
-               Value is dummy.
        */
        std::set<u16> m_known_objects;
 
-       ClientState getState()
-               { return m_state; }
+       ClientState getState() const { return m_state; }
 
-       std::string getName()
-               { return m_name; }
+       std::string getName() const { return m_name; }
 
-       void setName(std::string name)
-               { m_name = name; }
+       void setName(const std::string &name) { m_name = name; }
 
        /* update internal client state */
        void notifyEvent(ClientStateEvent event);
@@ -294,15 +320,18 @@ class RemoteClient
        void setPendingSerializationVersion(u8 version)
                { m_pending_serialization_version = version; }
 
+       void setDeployedCompressionMode(u16 byteFlag)
+               { m_deployed_compression = byteFlag; }
+
        void confirmSerializationVersion()
                { serialization_version = m_pending_serialization_version; }
 
        /* get uptime */
-       u32 uptime();
-
+       u64 uptime() const;
 
        /* set version information */
-       void setVersionInfo(u8 major, u8 minor, u8 patch, std::string full) {
+       void setVersionInfo(u8 major, u8 minor, u8 patch, const std::string &full)
+       {
                m_version_major = major;
                m_version_minor = minor;
                m_version_patch = patch;
@@ -310,16 +339,29 @@ class RemoteClient
        }
 
        /* read version information */
-       u8 getMajor() { return m_version_major; }
-       u8 getMinor() { return m_version_minor; }
-       u8 getPatch() { return m_version_patch; }
-       std::string getVersion() { return m_full_version; }
+       u8 getMajor() const { return m_version_major; }
+       u8 getMinor() const { return m_version_minor; }
+       u8 getPatch() const { return m_version_patch; }
+       const std::string &getFullVer() const { return m_full_version; }
+
+       void setLangCode(const std::string &code) { m_lang_code = code; }
+       const std::string &getLangCode() const { return m_lang_code; }
+
+       void setCachedAddress(const Address &addr) { m_addr = addr; }
+       const Address &getAddress() const { return m_addr; }
+
 private:
        // Version is stored in here after INIT before INIT2
-       u8 m_pending_serialization_version;
+       u8 m_pending_serialization_version = SER_FMT_VER_INVALID;
 
        /* current state of client */
-       ClientState m_state;
+       ClientState m_state = CS_Created;
+
+       // Cached here so retrieval doesn't have to go to connection API
+       Address m_addr;
+
+       // Client sent language code
+       std::string m_lang_code;
 
        /*
                Blocks that have been sent to client.
@@ -327,13 +369,20 @@ class RemoteClient
                - A block is cleared from here when client says it has
                  deleted it from it's memory
 
-               Key is position, value is dummy.
+               List of block positions.
                No MapBlock* is stored here because the blocks can get deleted.
        */
        std::set<v3s16> m_blocks_sent;
-       s16 m_nearest_unsent_d;
+       s16 m_nearest_unsent_d = 0;
        v3s16 m_last_center;
-       float m_nearest_unsent_reset_timer;
+       v3f m_last_camera_dir;
+
+       const u16 m_max_simul_sends;
+       const float m_min_time_from_building;
+       const s16 m_max_send_distance;
+       const s16 m_block_optimize_distance;
+       const s16 m_max_gen_distance;
+       const bool m_occ_cull;
 
        /*
                Blocks that are currently on the line.
@@ -345,6 +394,16 @@ class RemoteClient
        */
        std::map<v3s16, float> m_blocks_sending;
 
+       /*
+               Blocks that have been modified since blocks were
+               sent to the client last (getNextBlocks()).
+               This is used to reset the unsent distance, so that
+               modified blocks are resent to the client.
+
+               List of block positions.
+       */
+       std::set<v3s16> m_blocks_modified;
+
        /*
                Count of excess GotBlocks().
                There is an excess amount because the client sometimes
@@ -352,117 +411,126 @@ class RemoteClient
                and the client then sends two GOTBLOCKs.
                This is resetted by PrintInfo()
        */
-       u32 m_excess_gotblocks;
+       u32 m_excess_gotblocks = 0;
 
        // CPU usage optimization
-       u32 m_nothing_to_send_counter;
-       float m_nothing_to_send_pause_timer;
+       float m_nothing_to_send_pause_timer = 0.0f;
 
        /*
                name of player using this client
        */
-       std::string m_name;
+       std::string m_name = "";
 
        /*
                client information
-        */
-       u8 m_version_major;
-       u8 m_version_minor;
-       u8 m_version_patch;
+       */
+       u8 m_version_major = 0;
+       u8 m_version_minor = 0;
+       u8 m_version_patch = 0;
+
+       std::string m_full_version = "unknown";
 
-       std::string m_full_version;
+       u16 m_deployed_compression = 0;
 
        /*
                time this client was created
         */
-       const u32 m_connection_time;
+       const u64 m_connection_time = porting::getTimeS();
 };
 
+typedef std::unordered_map<u16, RemoteClient*> RemoteClientMap;
+
 class ClientInterface {
 public:
 
        friend class Server;
 
-       ClientInterface(con::Connection* con);
+       ClientInterface(const std::shared_ptr<con::Connection> &con);
        ~ClientInterface();
 
        /* run sync step */
        void step(float dtime);
 
        /* get list of active client id's */
-       std::list<u16> getClientIDs(ClientState min_state=Active);
+       std::vector<session_t> getClientIDs(ClientState min_state=CS_Active);
+
+       /* mark block as not sent to active client sessions */
+       void markBlockposAsNotSent(const v3s16 &pos);
+
+       /* verify is server user limit was reached */
+       bool isUserLimitReached();
 
        /* get list of client player names */
-       std::vector<std::string> getPlayerNames();
+       const std::vector<std::string> &getPlayerNames() const { return m_clients_names; }
 
        /* send message to client */
-       void send(u16 peer_id, u8 channelnum, SharedBuffer<u8> data, bool reliable);
+       void send(session_t peer_id, u8 channelnum, NetworkPacket *pkt, bool reliable);
 
        /* send to all clients */
-       void sendToAll(u16 channelnum, SharedBuffer<u8> data, bool reliable);
+       void sendToAll(NetworkPacket *pkt);
 
        /* delete a client */
-       void DeleteClient(u16 peer_id);
+       void DeleteClient(session_t peer_id);
 
        /* create client */
-       void CreateClient(u16 peer_id);
+       void CreateClient(session_t peer_id);
 
        /* get a client by peer_id */
-       RemoteClient* getClientNoEx(u16 peer_id,  ClientState state_min=Active);
+       RemoteClient *getClientNoEx(session_t peer_id,  ClientState state_min = CS_Active);
 
        /* get client by peer_id (make sure you have list lock before!*/
-       RemoteClient* lockedGetClientNoEx(u16 peer_id,  ClientState state_min=Active);
+       RemoteClient *lockedGetClientNoEx(session_t peer_id,  ClientState state_min = CS_Active);
 
        /* get state of client by id*/
-       ClientState getClientState(u16 peer_id);
+       ClientState getClientState(session_t peer_id);
 
        /* set client playername */
-       void setPlayerName(u16 peer_id,std::string name);
+       void setPlayerName(session_t peer_id, const std::string &name);
 
        /* get protocol version of client */
-       u16 getProtocolVersion(u16 peer_id);
+       u16 getProtocolVersion(session_t peer_id);
 
        /* set client version */
-       void setClientVersion(u16 peer_id, u8 major, u8 minor, u8 patch, std::string full);
+       void setClientVersion(session_t peer_id, u8 major, u8 minor, u8 patch,
+                       const std::string &full);
 
        /* event to update client state */
-       void event(u16 peer_id, ClientStateEvent event);
+       void event(session_t peer_id, ClientStateEvent event);
 
-       /* set environment */
-       void setEnv(ServerEnvironment* env)
-       { assert(m_env == 0); m_env = env; }
-
-       static std::string state2Name(ClientState state) {
-               assert(state < sizeof(statenames));
-               return statenames[state];
+       /* Set environment. Do not call this function if environment is already set */
+       void setEnv(ServerEnvironment *env)
+       {
+               assert(m_env == NULL); // pre-condition
+               m_env = env;
        }
 
+       static std::string state2Name(ClientState state);
 protected:
-       //TODO find way to avoid this functions
-       void Lock()
-               { m_clients_mutex.Lock(); }
-       void Unlock()
-               { m_clients_mutex.Unlock(); }
+       class AutoLock {
+       public:
+               AutoLock(ClientInterface &iface): m_lock(iface.m_clients_mutex) {}
+
+       private:
+               RecursiveMutexAutoLock m_lock;
+       };
 
-       std::map<u16, RemoteClient*>& getClientList()
-               { return m_clients; }
+       RemoteClientMap& getClientList() { return m_clients; }
 
 private:
        /* update internal player list */
        void UpdatePlayerList();
 
        // Connection
-       con::Connection* m_con;
-       JMutex m_clients_mutex;
+       std::shared_ptr<con::Connection> m_con;
+       std::recursive_mutex m_clients_mutex;
        // Connected clients (behind the con mutex)
-       std::map<u16, RemoteClient*> m_clients;
+       RemoteClientMap m_clients;
        std::vector<std::string> m_clients_names; //for announcing masterserver
 
        // Environment
        ServerEnvironment *m_env;
-       JMutex m_env_mutex;
 
        float m_print_info_timer;
-};
 
-#endif
+       static const char *statenames[];
+};