*/
#include <sstream>
-
#include "clientiface.h"
+#include "network/connection.h"
+#include "network/serveropcodes.h"
#include "remoteplayer.h"
#include "settings.h"
#include "mapblock.h"
-#include "network/connection.h"
#include "serverenvironment.h"
#include "map.h"
#include "emerge.h"
#include "content_sao.h" // TODO this is used for cleanup of only
#include "log.h"
-#include "network/serveropcodes.h"
#include "util/srp.h"
#include "face_position_cache.h"
RemotePlayer *player = env->getPlayer(peer_id);
// This can happen sometimes; clients and players are not in perfect sync.
- if (player == NULL)
+ if (!player)
return;
PlayerSAO *sao = player->getPlayerSAO();
- if (sao == NULL)
+ if (!sao)
return;
// Won't send anything if already sending
}
v3f playerpos = sao->getBasePosition();
- v3f playerspeed = player->getSpeed();
+ const v3f &playerspeed = player->getSpeed();
v3f playerspeeddir(0,0,0);
if(playerspeed.getLength() > 1.0*BS)
playerspeeddir = playerspeed / playerspeed.getLength();
bool surely_not_found_on_disk = false;
bool block_is_invalid = false;
- if(block != NULL)
- {
+ if (block) {
// Reset usage timer, this block will be of use in the future.
block->resetUsageTimer();
std::vector<u16> reply;
MutexAutoLock clientslock(m_clients_mutex);
- for (RemoteClientMap::iterator i = m_clients.begin();
- i != m_clients.end(); ++i) {
- if (i->second->getState() >= min_state)
- reply.push_back(i->second->peer_id);
+ for (const auto &m_client : m_clients) {
+ if (m_client.second->getState() >= min_state)
+ reply.push_back(m_client.second->peer_id);
}
return reply;
}
+/**
+ * Verify if user limit was reached.
+ * User limit count all clients from HelloSent state (MT protocol user) to Active state
+ * @return true if user limit was reached
+ */
+bool ClientInterface::isUserLimitReached()
+{
+ return getClientIDs(CS_HelloSent).size() >= g_settings->getU16("max_users");
+}
+
void ClientInterface::step(float dtime)
{
m_print_info_timer += dtime;
void ClientInterface::UpdatePlayerList()
{
- if (m_env != NULL) {
+ if (m_env) {
std::vector<u16> clients = getClientIDs();
m_clients_names.clear();
{
MutexAutoLock clientslock(m_clients_mutex);
RemoteClient* client = lockedGetClientNoEx(*i);
- if(client != NULL)
+ if (client)
client->PrintInfo(infostream);
}
}
}
+void ClientInterface::sendToAllCompat(NetworkPacket *pkt, NetworkPacket *legacypkt,
+ u16 min_proto_ver)
+{
+ MutexAutoLock clientslock(m_clients_mutex);
+ for (std::unordered_map<u16, RemoteClient*>::iterator i = m_clients.begin();
+ i != m_clients.end(); ++i) {
+ RemoteClient *client = i->second;
+ NetworkPacket *pkt_to_send = nullptr;
+
+ if (client->net_proto_version >= min_proto_ver) {
+ pkt_to_send = pkt;
+ } else if (client->net_proto_version != 0) {
+ pkt_to_send = legacypkt;
+ } else {
+ warningstream << "Client with unhandled version to handle: '"
+ << client->net_proto_version << "'";
+ continue;
+ }
+
+ m_con->Send(client->peer_id,
+ clientCommandFactoryTable[pkt_to_send->getCommand()].channel,
+ pkt_to_send,
+ clientCommandFactoryTable[pkt_to_send->getCommand()].reliable);
+ }
+}
+
RemoteClient* ClientInterface::getClientNoEx(u16 peer_id, ClientState state_min)
{
MutexAutoLock clientslock(m_clients_mutex);