]> git.lizzy.rs Git - minetest.git/blobdiff - src/clientiface.cpp
Rework escape/pause menu (#5719)
[minetest.git] / src / clientiface.cpp
index e7ad395798400f829dc7cb7e33fa70fe03883313..78339055feafa38d01ea465d15862e13f2243df9 100644 (file)
@@ -20,18 +20,18 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 #include <sstream>
 
 #include "clientiface.h"
-#include "util/numeric.h"
-#include "util/mathconstants.h"
-#include "player.h"
+#include "remoteplayer.h"
 #include "settings.h"
 #include "mapblock.h"
 #include "network/connection.h"
-#include "environment.h"
+#include "serverenvironment.h"
 #include "map.h"
 #include "emerge.h"
-#include "serverobject.h"              // TODO this is used for cleanup of only
+#include "content_sao.h"              // TODO this is used for cleanup of only
 #include "log.h"
+#include "network/serveropcodes.h"
 #include "util/srp.h"
+#include "face_position_cache.h"
 
 const char *ClientInterface::statenames[] = {
        "Invalid",
@@ -77,9 +77,13 @@ void RemoteClient::GetNextBlocks (
        if(m_nothing_to_send_pause_timer >= 0)
                return;
 
-       Player *player = env->getPlayer(peer_id);
+       RemotePlayer *player = env->getPlayer(peer_id);
        // This can happen sometimes; clients and players are not in perfect sync.
-       if(player == NULL)
+       if (player == NULL)
+               return;
+
+       PlayerSAO *sao = player->getPlayerSAO();
+       if (sao == NULL)
                return;
 
        // Won't send anything if already sending
@@ -90,7 +94,7 @@ void RemoteClient::GetNextBlocks (
                return;
        }
 
-       v3f playerpos = player->getPosition();
+       v3f playerpos = sao->getBasePosition();
        v3f playerspeed = player->getSpeed();
        v3f playerspeeddir(0,0,0);
        if(playerspeed.getLength() > 1.0*BS)
@@ -103,10 +107,10 @@ void RemoteClient::GetNextBlocks (
        v3s16 center = getNodeBlockPos(center_nodepos);
 
        // Camera position and direction
-       v3f camera_pos = player->getEyePosition();
+       v3f camera_pos = sao->getEyePosition();
        v3f camera_dir = v3f(0,0,1);
-       camera_dir.rotateYZBy(player->getPitch());
-       camera_dir.rotateXZBy(player->getYaw());
+       camera_dir.rotateYZBy(sao->getPitch());
+       camera_dir.rotateXZBy(sao->getYaw());
 
        /*infostream<<"camera_dir=("<<camera_dir.X<<","<<camera_dir.Y<<","
                        <<camera_dir.Z<<")"<<std::endl;*/
@@ -169,9 +173,20 @@ void RemoteClient::GetNextBlocks (
        */
        s32 new_nearest_unsent_d = -1;
 
-       const s16 full_d_max = g_settings->getS16("max_block_send_distance");
+       // get view range and camera fov from the client
+       s16 wanted_range = sao->getWantedRange();
+       float camera_fov = sao->getFov();
+       // if FOV, wanted_range are not available (old client), fall back to old default
+       if (wanted_range <= 0) wanted_range = 1000;
+       if (camera_fov <= 0) camera_fov = (72.0*M_PI/180) * 4./3.;
+
+       const s16 full_d_max = MYMIN(g_settings->getS16("max_block_send_distance"), wanted_range);
+       const s16 d_opt = MYMIN(g_settings->getS16("block_send_optimize_distance"), wanted_range);
+       const s16 d_blocks_in_sight = full_d_max * BS * MAP_BLOCKSIZE;
+       //infostream << "Fov from client " << camera_fov << " full_d_max " << full_d_max << std::endl;
+
        s16 d_max = full_d_max;
-       s16 d_max_gen = g_settings->getS16("max_block_generate_distance");
+       s16 d_max_gen = MYMIN(g_settings->getS16("max_block_generate_distance"), wanted_range);
 
        // Don't loop very much at a time
        s16 max_d_increment_at_time = 2;
@@ -183,6 +198,9 @@ void RemoteClient::GetNextBlocks (
        s32 nearest_sent_d = -1;
        //bool queue_is_full = false;
 
+       const v3s16 cam_pos_nodes = floatToInt(camera_pos, BS);
+       const bool occ_cull = g_settings->getBool("server_side_occlusion_culling");
+
        s16 d;
        for(d = d_start; d <= d_max; d++) {
                /*
@@ -221,33 +239,22 @@ void RemoteClient::GetNextBlocks (
                                continue;
 
                        /*
-                               Do not go over-limit
+                               Do not go over max mapgen limit
                        */
-                       if (blockpos_over_limit(p))
+                       if (blockpos_over_max_limit(p))
                                continue;
 
                        // If this is true, inexistent block will be made from scratch
                        bool generate = d <= d_max_gen;
 
-                       {
-                               /*// Limit the generating area vertically to 2/3
-                               if(abs(p.Y - center.Y) > d_max_gen - d_max_gen / 3)
-                                       generate = false;*/
-
-                               // Limit the send area vertically to 1/2
-                               if (abs(p.Y - center.Y) > full_d_max / 2)
-                                       continue;
-                       }
-
                        /*
                                Don't generate or send if not in sight
                                FIXME This only works if the client uses a small enough
                                FOV setting. The default of 72 degrees is fine.
                        */
 
-                       float camera_fov = (72.0*M_PI/180) * 4./3.;
-                       if(isBlockInSight(p, camera_pos, camera_dir, camera_fov, 10000*BS) == false)
-                       {
+                       f32 dist;
+                       if (!isBlockInSight(p, camera_pos, camera_dir, camera_fov, d_blocks_in_sight, &dist)) {
                                continue;
                        }
 
@@ -280,12 +287,6 @@ void RemoteClient::GetNextBlocks (
                                        surely_not_found_on_disk = true;
                                }
 
-                               // Block is valid if lighting is up-to-date and data exists
-                               if(block->isValid() == false)
-                               {
-                                       block_is_invalid = true;
-                               }
-
                                if(block->isGenerated() == false)
                                        block_is_invalid = true;
 
@@ -296,11 +297,16 @@ void RemoteClient::GetNextBlocks (
                                        Block is near ground level if night-time mesh
                                        differs from day-time mesh.
                                */
-                               if(d >= 4)
+                               if(d >= d_opt)
                                {
                                        if(block->getDayNightDiff() == false)
                                                continue;
                                }
+
+                               if (occ_cull && !block_is_invalid &&
+                                               env->getMap().isBlockOccluded(block, cam_pos_nodes)) {
+                                       continue;
+                               }
                        }
 
                        /*
@@ -337,7 +343,7 @@ void RemoteClient::GetNextBlocks (
                        /*
                                Add block to send queue
                        */
-                       PrioritySortedBlockTransfer q((float)d, p, peer_id);
+                       PrioritySortedBlockTransfer q((float)dist, p, peer_id);
 
                        dest.push_back(q);
 
@@ -353,7 +359,7 @@ void RemoteClient::GetNextBlocks (
        } else if(nearest_emergefull_d != -1){
                new_nearest_unsent_d = nearest_emergefull_d;
        } else {
-               if(d > g_settings->getS16("max_block_send_distance")){
+               if(d > full_d_max){
                        new_nearest_unsent_d = 0;
                        m_nothing_to_send_pause_timer = 2.0;
                } else {
@@ -586,7 +592,7 @@ void RemoteClient::notifyEvent(ClientStateEvent event)
 
 u32 RemoteClient::uptime()
 {
-       return getTime(PRECISION_SECONDS) - m_connection_time;
+       return porting::getTime(PRECISION_SECONDS) - m_connection_time;
 }
 
 ClientInterface::ClientInterface(con::Connection* con)
@@ -627,12 +633,6 @@ std::vector<u16> ClientInterface::getClientIDs(ClientState min_state)
        return reply;
 }
 
-std::vector<std::string> ClientInterface::getPlayerNames()
-{
-       return m_clients_names;
-}
-
-
 void ClientInterface::step(float dtime)
 {
        m_print_info_timer += dtime;
@@ -645,8 +645,7 @@ void ClientInterface::step(float dtime)
 
 void ClientInterface::UpdatePlayerList()
 {
-       if (m_env != NULL)
-               {
+       if (m_env != NULL) {
                std::vector<u16> clients = getClientIDs();
                m_clients_names.clear();
 
@@ -654,10 +653,8 @@ void ClientInterface::UpdatePlayerList()
                if(!clients.empty())
                        infostream<<"Players:"<<std::endl;
 
-               for(std::vector<u16>::iterator
-                       i = clients.begin();
-                       i != clients.end(); ++i) {
-                       Player *player = m_env->getPlayer(*i);
+               for (std::vector<u16>::iterator i = clients.begin(); i != clients.end(); ++i) {
+                       RemotePlayer *player = m_env->getPlayer(*i);
 
                        if (player == NULL)
                                continue;
@@ -682,16 +679,17 @@ void ClientInterface::send(u16 peer_id, u8 channelnum,
        m_con->Send(peer_id, channelnum, pkt, reliable);
 }
 
-void ClientInterface::sendToAll(u16 channelnum,
-               NetworkPacket* pkt, bool reliable)
+void ClientInterface::sendToAll(NetworkPacket *pkt)
 {
        MutexAutoLock clientslock(m_clients_mutex);
-       for(UNORDERED_MAP<u16, RemoteClient*>::iterator i = m_clients.begin();
-               i != m_clients.end(); ++i) {
+       for (UNORDERED_MAP<u16, RemoteClient*>::iterator i = m_clients.begin();
+                       i != m_clients.end(); ++i) {
                RemoteClient *client = i->second;
 
                if (client->net_proto_version != 0) {
-                       m_con->Send(client->peer_id, channelnum, pkt, reliable);
+                       m_con->Send(client->peer_id,
+                                       clientCommandFactoryTable[pkt->getCommand()].channel, pkt,
+                                       clientCommandFactoryTable[pkt->getCommand()].reliable);
                }
        }
 }