#include "map.h"
#include "emerge.h"
#include "serverobject.h" // TODO this is used for cleanup of only
-#include "main.h" // for g_settings
#include "log.h"
+#include "util/srp.h"
const char *ClientInterface::statenames[] = {
"Invalid",
//intentionally do nothing
break;
case CS_Created:
- switch(event)
- {
- case CSE_Init:
- m_state = CS_InitSent;
+ switch (event) {
+ case CSE_Hello:
+ m_state = CS_HelloSent;
+ break;
+ case CSE_InitLegacy:
+ m_state = CS_AwaitingInit2;
break;
case CSE_Disconnect:
m_state = CS_Disconnecting;
case CS_Denied:
/* don't do anything if in denied state */
break;
- case CS_InitSent:
+ case CS_HelloSent:
+ switch(event)
+ {
+ case CSE_AuthAccept:
+ m_state = CS_AwaitingInit2;
+ if ((chosen_mech == AUTH_MECHANISM_SRP)
+ || (chosen_mech == AUTH_MECHANISM_LEGACY_PASSWORD))
+ srp_verifier_delete((SRPVerifier *) auth_data);
+ chosen_mech = AUTH_MECHANISM_NONE;
+ break;
+ case CSE_Disconnect:
+ m_state = CS_Disconnecting;
+ break;
+ case CSE_SetDenied:
+ m_state = CS_Denied;
+ if ((chosen_mech == AUTH_MECHANISM_SRP)
+ || (chosen_mech == AUTH_MECHANISM_LEGACY_PASSWORD))
+ srp_verifier_delete((SRPVerifier *) auth_data);
+ chosen_mech = AUTH_MECHANISM_NONE;
+ break;
+ default:
+ myerror << "HelloSent: Invalid client state transition! " << event;
+ throw ClientStateError(myerror.str());
+ }
+ break;
+ case CS_AwaitingInit2:
switch(event)
{
case CSE_GotInit2:
case CSE_Disconnect:
m_state = CS_Disconnecting;
break;
+ case CSE_SudoSuccess:
+ m_state = CS_SudoMode;
+ if ((chosen_mech == AUTH_MECHANISM_SRP)
+ || (chosen_mech == AUTH_MECHANISM_LEGACY_PASSWORD))
+ srp_verifier_delete((SRPVerifier *) auth_data);
+ chosen_mech = AUTH_MECHANISM_NONE;
+ break;
/* Init GotInit2 SetDefinitionsSent SetMediaSent SetDenied */
default:
myerror << "Active: Invalid client state transition! " << event;
break;
}
break;
+ case CS_SudoMode:
+ switch(event)
+ {
+ case CSE_SetDenied:
+ m_state = CS_Denied;
+ break;
+ case CSE_Disconnect:
+ m_state = CS_Disconnecting;
+ break;
+ case CSE_SudoLeave:
+ m_state = CS_Active;
+ break;
+ default:
+ myerror << "Active: Invalid client state transition! " << event;
+ throw ClientStateError(myerror.str());
+ break;
+ }
+ break;
case CS_Disconnecting:
/* we are already disconnecting */
break;
}
void ClientInterface::send(u16 peer_id, u8 channelnum,
- NetworkPacket* pkt, bool reliable, bool deletepkt)
+ NetworkPacket* pkt, bool reliable)
{
m_con->Send(peer_id, channelnum, pkt, reliable);
-
- if (deletepkt)
- delete pkt;
}
void ClientInterface::sendToAll(u16 channelnum,
m_con->Send(client->peer_id, channelnum, pkt, reliable);
}
}
-
- delete pkt;
}
RemoteClient* ClientInterface::getClientNoEx(u16 peer_id, ClientState state_min)