u32 number;
u32 item;
u32 dir;
+ v2f *align;
+ v2f *offset;
} hudadd;
struct{
u32 id;
bool nodedefReceived()
{ return m_nodedef_received; }
- void afterContentReceived();
+ void afterContentReceived(IrrlichtDevice *device, gui::IGUIFont* font);
float getRTT(void);