f32 camera_point_target_z;
} deathscreen;
struct{
- std::string* formspec;
- std::string* formname;
+ std::string *formspec;
+ std::string *formname;
} show_formspec;
struct{
} textures_updated;
u32 id;
} delete_particlespawner;
struct{
- u32 id;
- u8 type;
- v2f* pos;
- std::string* name;
- v2f* scale;
- std::string* text;
- u32 number;
- u32 item;
- u32 dir;
+ u32 id;
+ u8 type;
+ v2f *pos;
+ std::string *name;
+ v2f *scale;
+ std::string *text;
+ u32 number;
+ u32 item;
+ u32 dir;
+ v2f *align;
+ v2f *offset;
} hudadd;
struct{
u32 id;
} hudrm;
struct{
u32 id;
- u8 stat;
- v2f* v2fdata;
- std::string* sdata;
+ HudElementStat stat;
+ v2f *v2fdata;
+ std::string *sdata;
u32 data;
} hudchange;
};
bool nodedefReceived()
{ return m_nodedef_received; }
- void afterContentReceived();
+ void afterContentReceived(IrrlichtDevice *device, gui::IGUIFont* font);
float getRTT(void);