#include "connection.h"
#include "environment.h"
-#include "common_irrlicht.h"
+#include "irrlichttypes_extrabloated.h"
#include "jmutex.h"
#include <ostream>
#include <set>
void sendNodemetaFields(v3s16 p, const std::string &formname,
const std::map<std::string, std::string> &fields);
+ void sendInventoryFields(const std::string &formname,
+ const std::map<std::string, std::string> &fields);
void sendInventoryAction(InventoryAction *a);
void sendChatMessage(const std::wstring &message);
void sendChangePassword(const std::wstring oldpassword,
// Privileges
std::set<std::string> m_privileges;
+
+ // Detached inventories
+ // key = name
+ std::map<std::string, Inventory*> m_detached_inventories;
};
#endif // !CLIENT_HEADER