]> git.lizzy.rs Git - dragonfireclient.git/blobdiff - src/client.h
Schematics: Add indent-with-space option for schematic Lua table serialization
[dragonfireclient.git] / src / client.h
index 7ec405fa6b3c9bf2842fcfe2f7a04cc5b283d0c1..082b3d6dd1a7f52f50c614c99b6e6d45fd819d88 100644 (file)
@@ -407,8 +407,8 @@ class Client : public con::PeerHandler, public InventoryManager, public IGameDef
                        const std::map<std::string, std::string> &fields);
        void sendInventoryAction(InventoryAction *a);
        void sendChatMessage(const std::wstring &message);
-       void sendChangePassword(const std::wstring &oldpassword,
-                               const std::wstring &newpassword);
+       void sendChangePassword(const std::string &oldpassword,
+                               const std::string &newpassword);
        void sendDamage(u8 damage);
        void sendBreath(u16 breath);
        void sendRespawn();
@@ -573,7 +573,6 @@ class Client : public con::PeerHandler, public InventoryManager, public IGameDef
        bool m_inventory_updated;
        Inventory *m_inventory_from_server;
        float m_inventory_from_server_age;
-       std::set<v3s16> m_active_blocks;
        PacketCounter m_packetcounter;
        bool m_show_highlighted;
        // Block mesh animation parameters