Mapper* getMapper ()
{ return m_mapper; }
+ bool isMinimapDisabledByServer()
+ { return m_minimap_disabled_by_server; }
+
// IGameDef interface
virtual IItemDefManager* getItemDefManager();
virtual INodeDefManager* getNodeDefManager();
con::Connection m_con;
IrrlichtDevice *m_device;
Mapper *m_mapper;
+ bool m_minimap_disabled_by_server;
// Server serialization version
u8 m_server_ser_ver;
// TODO: Add callback to update these when g_settings changes
bool m_cache_smooth_lighting;
bool m_cache_enable_shaders;
+
+ DISABLE_CLASS_COPY(Client);
};
#endif // !CLIENT_HEADER