]> git.lizzy.rs Git - minetest.git/blobdiff - src/client.cpp
tuned error reporting a bit
[minetest.git] / src / client.cpp
index 3ea6665491fa6549f3763221b73ea98a3118aa72..ec2504bc823f45920f9d82335eb7181696e47e58 100644 (file)
@@ -26,24 +26,38 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 #include <sstream>
 #include "porting.h"
 
-void * ClientUpdateThread::Thread()
+void * MeshUpdateThread::Thread()
 {
        ThreadStarted();
 
        DSTACK(__FUNCTION_NAME);
        
        BEGIN_DEBUG_EXCEPTION_HANDLER
-       
+
        while(getRun())
        {
-               m_client->asyncStep();
+               QueuedMeshUpdate *q = m_queue_in.pop();
+               if(q == NULL)
+               {
+                       sleep_ms(50);
+                       continue;
+               }
+
+               scene::SMesh *mesh_new = NULL;
+               mesh_new = makeMapBlockMesh(q->data);
 
-               //m_client->updateSomeExpiredMeshes();
+               MeshUpdateResult r;
+               r.p = q->p;
+               r.mesh = mesh_new;
+               r.ack_block_to_server = q->ack_block_to_server;
+
+               /*dstream<<"MeshUpdateThread: Processed "
+                               <<"("<<q->p.X<<","<<q->p.Y<<","<<q->p.Z<<")"
+                               <<std::endl;*/
 
-               bool was = m_client->AsyncProcessData();
+               m_queue_out.push_back(r);
 
-               if(was == false)
-                       sleep_ms(10);
+               delete q;
        }
 
        END_DEBUG_EXCEPTION_HANDLER
@@ -55,7 +69,7 @@ Client::Client(
                IrrlichtDevice *device,
                const char *playername,
                MapDrawControl &control):
-       m_thread(this),
+       m_mesh_update_thread(),
        m_env(
                new ClientMap(this, control,
                        device->getSceneManager()->getRootSceneNode(),
@@ -67,67 +81,62 @@ Client::Client(
        camera_position(0,0,0),
        camera_direction(0,0,1),
        m_server_ser_ver(SER_FMT_VER_INVALID),
-       m_step_dtime(0.0),
        m_inventory_updated(false),
-       m_time_of_day(0)
+       m_time_of_day(0),
+       m_map_seed(0)
 {
        m_packetcounter_timer = 0.0;
        m_delete_unused_sectors_timer = 0.0;
        m_connection_reinit_timer = 0.0;
        m_avg_rtt_timer = 0.0;
        m_playerpos_send_timer = 0.0;
+       m_ignore_damage_timer = 0.0;
 
-       //m_fetchblock_mutex.Init();
-       m_incoming_queue_mutex.Init();
-       m_env_mutex.Init();
-       m_con_mutex.Init();
-       m_step_dtime_mutex.Init();
+       //m_env_mutex.Init();
+       //m_con_mutex.Init();
 
-       m_thread.Start();
+       m_mesh_update_thread.Start();
 
        /*
                Add local player
        */
        {
-               JMutexAutoLock envlock(m_env_mutex);
+               //JMutexAutoLock envlock(m_env_mutex); //bulk comment-out
 
                Player *player = new LocalPlayer();
 
                player->updateName(playername);
 
                m_env.addPlayer(player);
+               
+               // Initialize player in the inventory context
+               m_inventory_context.current_player = player;
        }
-
-       // Add some active objects for testing
-       /*{
-               ClientActiveObject *obj = new TestCAO(0, v3f(0, 10*BS, 0));
-               m_env.addActiveObject(obj);
-       }*/
 }
 
 Client::~Client()
 {
        {
-               JMutexAutoLock conlock(m_con_mutex);
+               //JMutexAutoLock conlock(m_con_mutex); //bulk comment-out
                m_con.Disconnect();
        }
 
-       m_thread.setRun(false);
-       while(m_thread.IsRunning())
+       m_mesh_update_thread.setRun(false);
+       while(m_mesh_update_thread.IsRunning())
                sleep_ms(100);
 }
 
 void Client::connect(Address address)
 {
        DSTACK(__FUNCTION_NAME);
-       JMutexAutoLock lock(m_con_mutex);
+       //JMutexAutoLock lock(m_con_mutex); //bulk comment-out
        m_con.setTimeoutMs(0);
        m_con.Connect(address);
 }
 
 bool Client::connectedAndInitialized()
 {
-       JMutexAutoLock lock(m_con_mutex);
+       //JMutexAutoLock lock(m_con_mutex); //bulk comment-out
 
        if(m_con.Connected() == false)
                return false;
@@ -146,6 +155,10 @@ void Client::step(float dtime)
        if(dtime > 2.0)
                dtime = 2.0;
        
+       if(m_ignore_damage_timer > dtime)
+               m_ignore_damage_timer -= dtime;
+       else
+               m_ignore_damage_timer = 0.0;
        
        //dstream<<"Client steps "<<dtime<<std::endl;
 
@@ -158,7 +171,7 @@ void Client::step(float dtime)
        {
                //TimeTaker timer("m_con_mutex + m_con.RunTimeouts()", m_device);
                // 0ms
-               JMutexAutoLock lock(m_con_mutex);
+               //JMutexAutoLock lock(m_con_mutex); //bulk comment-out
                m_con.RunTimeouts(dtime);
        }
 
@@ -194,7 +207,7 @@ void Client::step(float dtime)
                        //counter = 180.0;
                        counter = 60.0;
 
-                       JMutexAutoLock lock(m_env_mutex);
+                       //JMutexAutoLock lock(m_env_mutex); //bulk comment-out
 
                        core::list<v3s16> deleted_blocks;
 
@@ -223,7 +236,7 @@ void Client::step(float dtime)
                                */
 
                                // Env is locked so con can be locked.
-                               JMutexAutoLock lock(m_con_mutex);
+                               //JMutexAutoLock lock(m_con_mutex); //bulk comment-out
                                
                                core::list<v3s16>::Iterator i = deleted_blocks.begin();
                                core::list<v3s16> sendlist;
@@ -277,7 +290,7 @@ void Client::step(float dtime)
                {
                        counter = 2.0;
 
-                       JMutexAutoLock envlock(m_env_mutex);
+                       //JMutexAutoLock envlock(m_env_mutex); //bulk comment-out
                        
                        Player *myplayer = m_env.getLocalPlayer();
                        assert(myplayer != NULL);
@@ -303,9 +316,12 @@ void Client::step(float dtime)
                Do stuff if connected
        */
        
+       /*
+               Handle environment
+       */
        {
                // 0ms
-               JMutexAutoLock lock(m_env_mutex);
+               //JMutexAutoLock lock(m_env_mutex); //bulk comment-out
 
                // Control local player (0ms)
                LocalPlayer *player = m_env.getLocalPlayer();
@@ -333,20 +349,53 @@ void Client::step(float dtime)
                        {
                        }
                }
-       }
 
+               /*
+                       Get events
+               */
+               for(;;)
+               {
+                       ClientEnvEvent event = m_env.getClientEvent();
+                       if(event.type == CEE_NONE)
+                       {
+                               break;
+                       }
+                       else if(event.type == CEE_PLAYER_DAMAGE)
+                       {
+                               if(m_ignore_damage_timer <= 0)
+                               {
+                                       u8 damage = event.player_damage.amount;
+                                       sendDamage(damage);
+
+                                       // Add to ClientEvent queue
+                                       ClientEvent event;
+                                       event.type = CE_PLAYER_DAMAGE;
+                                       event.player_damage.amount = damage;
+                                       m_client_event_queue.push_back(event);
+                               }
+                       }
+               }
+       }
+       
+       /*
+               Print some info
+       */
        {
                float &counter = m_avg_rtt_timer;
                counter += dtime;
                if(counter >= 10)
                {
                        counter = 0.0;
-                       JMutexAutoLock lock(m_con_mutex);
+                       //JMutexAutoLock lock(m_con_mutex); //bulk comment-out
                        // connectedAndInitialized() is true, peer exists.
                        con::Peer *peer = m_con.GetPeer(PEER_ID_SERVER);
                        dstream<<DTIME<<"Client: avg_rtt="<<peer->avg_rtt<<std::endl;
                }
        }
+
+       /*
+               Send player position to server
+       */
        {
                float &counter = m_playerpos_send_timer;
                counter += dtime;
@@ -357,28 +406,51 @@ void Client::step(float dtime)
                }
        }
 
-       /*{
-               JMutexAutoLock lock(m_step_dtime_mutex);
-               m_step_dtime += dtime;
-       }*/
-}
-
-float Client::asyncStep()
-{
-       DSTACK(__FUNCTION_NAME);
-       //dstream<<"Client::asyncStep()"<<std::endl;
-       
-       /*float dtime;
+       /*
+               Replace updated meshes
+       */
        {
-               JMutexAutoLock lock1(m_step_dtime_mutex);
-               if(m_step_dtime < 0.001)
-                       return 0.0;
-               dtime = m_step_dtime;
-               m_step_dtime = 0.0;
-       }
+               //JMutexAutoLock lock(m_env_mutex); //bulk comment-out
+
+               //TimeTaker timer("** Processing mesh update result queue");
+               // 0ms
+               
+               /*dstream<<"Mesh update result queue size is "
+                               <<m_mesh_update_thread.m_queue_out.size()
+                               <<std::endl;*/
 
-       return dtime;*/
-       return 0.0;
+               while(m_mesh_update_thread.m_queue_out.size() > 0)
+               {
+                       MeshUpdateResult r = m_mesh_update_thread.m_queue_out.pop_front();
+                       MapBlock *block = m_env.getMap().getBlockNoCreateNoEx(r.p);
+                       if(block)
+                       {
+                               block->replaceMesh(r.mesh);
+                       }
+                       if(r.ack_block_to_server)
+                       {
+                               /*dstream<<"Client: ACK block ("<<r.p.X<<","<<r.p.Y
+                                               <<","<<r.p.Z<<")"<<std::endl;*/
+                               /*
+                                       Acknowledge block
+                               */
+                               /*
+                                       [0] u16 command
+                                       [2] u8 count
+                                       [3] v3s16 pos_0
+                                       [3+6] v3s16 pos_1
+                                       ...
+                               */
+                               u32 replysize = 2+1+6;
+                               SharedBuffer<u8> reply(replysize);
+                               writeU16(&reply[0], TOSERVER_GOTBLOCKS);
+                               reply[2] = 1;
+                               writeV3S16(&reply[3], r.p);
+                               // Send as reliable
+                               m_con.Send(PEER_ID_SERVER, 1, reply, true);
+                       }
+               }
+       }
 }
 
 // Virtual methods from con::PeerHandler
@@ -418,13 +490,13 @@ void Client::ReceiveAll()
 void Client::Receive()
 {
        DSTACK(__FUNCTION_NAME);
-       u32 data_maxsize = 10000;
+       u32 data_maxsize = 200000;
        Buffer<u8> data(data_maxsize);
        u16 sender_peer_id;
        u32 datasize;
        {
                //TimeTaker t1("con mutex and receive", m_device);
-               JMutexAutoLock lock(m_con_mutex);
+               //JMutexAutoLock lock(m_con_mutex); //bulk comment-out
                datasize = m_con.Receive(sender_peer_id, *data, data_maxsize);
        }
        //TimeTaker t1("ProcessData", m_device);
@@ -464,7 +536,7 @@ void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id)
 
        con::Peer *peer;
        {
-               JMutexAutoLock lock(m_con_mutex);
+               //JMutexAutoLock lock(m_con_mutex); //bulk comment-out
                // All data is coming from the server
                // PeerNotFoundException is handled by caller.
                peer = m_con.GetPeer(PEER_ID_SERVER);
@@ -503,7 +575,7 @@ void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id)
                v3f playerpos_f = intToFloat(playerpos_s16, BS) - v3f(0, BS/2, 0);
 
                { //envlock
-                       JMutexAutoLock envlock(m_env_mutex);
+                       //JMutexAutoLock envlock(m_env_mutex); //bulk comment-out
                        
                        // Set player position
                        Player *player = m_env.getLocalPlayer();
@@ -511,6 +583,13 @@ void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id)
                        player->setPosition(playerpos_f);
                }
                
+               if(datasize >= 2+1+6+8)
+               {
+                       // Get map seed
+                       m_map_seed = readU64(&data[2+1+6]);
+                       dstream<<"Client: received map seed: "<<m_map_seed<<std::endl;
+               }
+               
                // Reply to server
                u32 replysize = 2;
                SharedBuffer<u8> reply(replysize);
@@ -542,7 +621,7 @@ void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id)
                p.Y = readS16(&data[4]);
                p.Z = readS16(&data[6]);
                
-               //TimeTaker t1("TOCLIENT_REMOVENODE", g_device);
+               //TimeTaker t1("TOCLIENT_REMOVENODE");
                
                // This will clear the cracking animation after digging
                ((ClientMap&)m_env.getMap()).clearTempMod(p);
@@ -559,20 +638,145 @@ void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id)
                p.Y = readS16(&data[4]);
                p.Z = readS16(&data[6]);
                
-               //TimeTaker t1("TOCLIENT_ADDNODE", g_device);
+               //TimeTaker t1("TOCLIENT_ADDNODE");
 
                MapNode n;
                n.deSerialize(&data[8], ser_version);
                
                addNode(p, n);
        }
+       else if(command == TOCLIENT_BLOCKDATA)
+       {
+               // Ignore too small packet
+               if(datasize < 8)
+                       return;
+                       
+               v3s16 p;
+               p.X = readS16(&data[2]);
+               p.Y = readS16(&data[4]);
+               p.Z = readS16(&data[6]);
+               
+               /*dout_client<<DTIME<<"Client: Thread: BLOCKDATA for ("
+                               <<p.X<<","<<p.Y<<","<<p.Z<<")"<<std::endl;*/
+               /*dstream<<DTIME<<"Client: Thread: BLOCKDATA for ("
+                               <<p.X<<","<<p.Y<<","<<p.Z<<")"<<std::endl;*/
+               
+               std::string datastring((char*)&data[8], datasize-8);
+               std::istringstream istr(datastring, std::ios_base::binary);
+               
+               MapSector *sector;
+               MapBlock *block;
+               
+               { //envlock
+                       //JMutexAutoLock envlock(m_env_mutex); //bulk comment-out
+                       
+                       v2s16 p2d(p.X, p.Z);
+                       sector = m_env.getMap().emergeSector(p2d);
+                       
+                       v2s16 sp = sector->getPos();
+                       if(sp != p2d)
+                       {
+                               dstream<<"ERROR: Got sector with getPos()="
+                                               <<"("<<sp.X<<","<<sp.Y<<"), tried to get"
+                                               <<"("<<p2d.X<<","<<p2d.Y<<")"<<std::endl;
+                       }
+
+                       assert(sp == p2d);
+                       //assert(sector->getPos() == p2d);
+
+                       //TimeTaker timer("MapBlock deSerialize");
+                       // 0ms
+                       
+                       try{
+                               block = sector->getBlockNoCreate(p.Y);
+                               /*
+                                       Update an existing block
+                               */
+                               //dstream<<"Updating"<<std::endl;
+                               block->deSerialize(istr, ser_version);
+                               //block->setChangedFlag();
+                       }
+                       catch(InvalidPositionException &e)
+                       {
+                               /*
+                                       Create a new block
+                               */
+                               //dstream<<"Creating new"<<std::endl;
+                               block = new MapBlock(&m_env.getMap(), p);
+                               block->deSerialize(istr, ser_version);
+                               sector->insertBlock(block);
+                               //block->setChangedFlag();
+
+                               //DEBUG
+                               /*NodeMod mod;
+                               mod.type = NODEMOD_CHANGECONTENT;
+                               mod.param = CONTENT_MESE;
+                               block->setTempMod(v3s16(8,10,8), mod);
+                               block->setTempMod(v3s16(8,9,8), mod);
+                               block->setTempMod(v3s16(8,8,8), mod);
+                               block->setTempMod(v3s16(8,7,8), mod);
+                               block->setTempMod(v3s16(8,6,8), mod);*/
+#if 0
+                               /*
+                                       Add some coulds
+                                       Well, this is a dumb way to do it, they should just
+                                       be drawn as separate objects. But the looks of them
+                                       can be tested this way.
+                               */
+                               if(p.Y == 3)
+                               {
+                                       NodeMod mod;
+                                       mod.type = NODEMOD_CHANGECONTENT;
+                                       mod.param = CONTENT_CLOUD;
+                                       v3s16 p2;
+                                       p2.Y = 8;
+                                       for(p2.X=3; p2.X<=13; p2.X++)
+                                       for(p2.Z=3; p2.Z<=13; p2.Z++)
+                                       {
+                                               block->setTempMod(p2, mod);
+                                       }
+                               }
+#endif
+                       }
+               } //envlock
+
+#if 0
+               /*
+                       Acknowledge block
+               */
+               /*
+                       [0] u16 command
+                       [2] u8 count
+                       [3] v3s16 pos_0
+                       [3+6] v3s16 pos_1
+                       ...
+               */
+               u32 replysize = 2+1+6;
+               SharedBuffer<u8> reply(replysize);
+               writeU16(&reply[0], TOSERVER_GOTBLOCKS);
+               reply[2] = 1;
+               writeV3S16(&reply[3], p);
+               // Send as reliable
+               m_con.Send(PEER_ID_SERVER, 1, reply, true);
+#endif
+
+               /*
+                       Update Mesh of this block and blocks at x-, y- and z-.
+                       Environment should not be locked as it interlocks with the
+                       main thread, from which is will want to retrieve textures.
+               */
+
+               //m_env.getClientMap().updateMeshes(block->getPos(), getDayNightRatio());
+               
+               addUpdateMeshTaskWithEdge(p, true);
+       }
        else if(command == TOCLIENT_PLAYERPOS)
        {
                dstream<<"WARNING: Received deprecated TOCLIENT_PLAYERPOS"
                                <<std::endl;
                /*u16 our_peer_id;
                {
-                       JMutexAutoLock lock(m_con_mutex);
+                       //JMutexAutoLock lock(m_con_mutex); //bulk comment-out
                        our_peer_id = m_con.GetPeerID();
                }
                // Cancel if we don't have a peer id
@@ -584,7 +788,7 @@ void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id)
                }*/
 
                { //envlock
-                       JMutexAutoLock envlock(m_env_mutex);
+                       //JMutexAutoLock envlock(m_env_mutex); //bulk comment-out
                        
                        u32 player_size = 2+12+12+4+4;
                                
@@ -638,7 +842,7 @@ void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id)
        {
                u16 our_peer_id;
                {
-                       JMutexAutoLock lock(m_con_mutex);
+                       //JMutexAutoLock lock(m_con_mutex); //bulk comment-out
                        our_peer_id = m_con.GetPeerID();
                }
                // Cancel if we don't have a peer id
@@ -652,7 +856,7 @@ void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id)
                //dstream<<DTIME<<"Client: Server reports players:"<<std::endl;
 
                { //envlock
-                       JMutexAutoLock envlock(m_env_mutex);
+                       //JMutexAutoLock envlock(m_env_mutex); //bulk comment-out
                        
                        u32 item_size = 2+PLAYERNAME_SIZE;
                        u32 player_count = (datasize-2) / item_size;
@@ -751,7 +955,7 @@ void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id)
                //dstream<<"Client received TOCLIENT_SECTORMETA"<<std::endl;
 
                { //envlock
-                       JMutexAutoLock envlock(m_env_mutex);
+                       //JMutexAutoLock envlock(m_env_mutex); //bulk comment-out
                        
                        std::string datastring((char*)&data[2], datasize-2);
                        std::istringstream is(datastring, std::ios_base::binary);
@@ -785,7 +989,7 @@ void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id)
 
                { //envlock
                        //TimeTaker t2("mutex locking", m_device);
-                       JMutexAutoLock envlock(m_env_mutex);
+                       //JMutexAutoLock envlock(m_env_mutex); //bulk comment-out
                        //t2.stop();
                        
                        //TimeTaker t3("istringstream init", m_device);
@@ -820,7 +1024,7 @@ void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id)
                
                { //envlock
                
-               JMutexAutoLock envlock(m_env_mutex);
+               //JMutexAutoLock envlock(m_env_mutex); //bulk comment-out
 
                u8 buf[12];
 
@@ -978,7 +1182,7 @@ void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id)
                
                u16 time = readU16(&data[2]);
                time = time % 24000;
-               m_time_of_day.set(time);
+               m_time_of_day = time;
                //dstream<<"Client: time="<<time<<std::endl;
                
                /*
@@ -989,9 +1193,9 @@ void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id)
                        12000 = midday
                */
                {
-                       u32 dr = time_to_daynight_ratio(m_time_of_day.get());
+                       u32 dr = time_to_daynight_ratio(m_time_of_day);
 
-                       dstream<<"Client: time_of_day="<<m_time_of_day.get()
+                       dstream<<"Client: time_of_day="<<m_time_of_day
                                        <<", dr="<<dr
                                        <<std::endl;
                        
@@ -1033,316 +1237,163 @@ void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id)
        }
        else if(command == TOCLIENT_ACTIVE_OBJECT_REMOVE_ADD)
        {
-               /*
-                       u16 command
-                       u16 count of removed objects
-                       for all removed objects {
-                               u16 id
-                       }
-                       u16 count of added objects
-                       for all added objects {
-                               u16 id
-                               u8 type
-                               u16 initialization data length
-                               string initialization data
-                       }
-               */
+               //if(g_settings.getBool("enable_experimental"))
+               {
+                       /*
+                               u16 command
+                               u16 count of removed objects
+                               for all removed objects {
+                                       u16 id
+                               }
+                               u16 count of added objects
+                               for all added objects {
+                                       u16 id
+                                       u8 type
+                                       u16 initialization data length
+                                       string initialization data
+                               }
+                       */
 
-               char buf[6];
-               // Get all data except the command number
-               std::string datastring((char*)&data[2], datasize-2);
-               // Throw them in an istringstream
-               std::istringstream is(datastring, std::ios_base::binary);
+                       char buf[6];
+                       // Get all data except the command number
+                       std::string datastring((char*)&data[2], datasize-2);
+                       // Throw them in an istringstream
+                       std::istringstream is(datastring, std::ios_base::binary);
 
-               // Read stuff
-               
-               // Read removed objects
-               is.read(buf, 2);
-               u16 removed_count = readU16((u8*)buf);
-               for(u16 i=0; i<removed_count; i++)
-               {
+                       // Read stuff
+                       
+                       // Read removed objects
                        is.read(buf, 2);
-                       u16 id = readU16((u8*)buf);
-                       // Remove it
+                       u16 removed_count = readU16((u8*)buf);
+                       for(u16 i=0; i<removed_count; i++)
                        {
-                               JMutexAutoLock envlock(m_env_mutex);
-                               m_env.removeActiveObject(id);
+                               is.read(buf, 2);
+                               u16 id = readU16((u8*)buf);
+                               // Remove it
+                               {
+                                       //JMutexAutoLock envlock(m_env_mutex); //bulk comment-out
+                                       m_env.removeActiveObject(id);
+                               }
                        }
-               }
-               
-               // Read added objects
-               is.read(buf, 2);
-               u16 added_count = readU16((u8*)buf);
-               for(u16 i=0; i<added_count; i++)
-               {
+                       
+                       // Read added objects
                        is.read(buf, 2);
-                       u16 id = readU16((u8*)buf);
-                       is.read(buf, 1);
-                       u8 type = readU8((u8*)buf);
-                       std::string data = deSerializeLongString(is);
-                       // Add it
+                       u16 added_count = readU16((u8*)buf);
+                       for(u16 i=0; i<added_count; i++)
                        {
-                               JMutexAutoLock envlock(m_env_mutex);
-                               m_env.addActiveObject(id, type, data);
+                               is.read(buf, 2);
+                               u16 id = readU16((u8*)buf);
+                               is.read(buf, 1);
+                               u8 type = readU8((u8*)buf);
+                               std::string data = deSerializeLongString(is);
+                               // Add it
+                               {
+                                       //JMutexAutoLock envlock(m_env_mutex); //bulk comment-out
+                                       m_env.addActiveObject(id, type, data);
+                               }
                        }
                }
        }
        else if(command == TOCLIENT_ACTIVE_OBJECT_MESSAGES)
        {
-               /*
-                       u16 command
-                       for all objects
-                       {
-                               u16 id
-                               u16 message length
-                               string message
-                       }
-               */
-               char buf[6];
-               // Get all data except the command number
-               std::string datastring((char*)&data[2], datasize-2);
-               // Throw them in an istringstream
-               std::istringstream is(datastring, std::ios_base::binary);
-               
-               while(is.eof() == false)
+               //if(g_settings.getBool("enable_experimental"))
                {
-                       // Read stuff
-                       is.read(buf, 2);
-                       u16 id = readU16((u8*)buf);
-                       if(is.eof())
-                               break;
-                       is.read(buf, 2);
-                       u16 message_size = readU16((u8*)buf);
-                       std::string message;
-                       message.reserve(message_size);
-                       for(u16 i=0; i<message_size; i++)
-                       {
-                               is.read(buf, 1);
-                               message.append(buf, 1);
-                       }
-                       // Pass on to the environment
+                       /*
+                               u16 command
+                               for all objects
+                               {
+                                       u16 id
+                                       u16 message length
+                                       string message
+                               }
+                       */
+                       char buf[6];
+                       // Get all data except the command number
+                       std::string datastring((char*)&data[2], datasize-2);
+                       // Throw them in an istringstream
+                       std::istringstream is(datastring, std::ios_base::binary);
+                       
+                       while(is.eof() == false)
                        {
-                               JMutexAutoLock envlock(m_env_mutex);
-                               m_env.processActiveObjectMessage(id, message);
+                               // Read stuff
+                               is.read(buf, 2);
+                               u16 id = readU16((u8*)buf);
+                               if(is.eof())
+                                       break;
+                               is.read(buf, 2);
+                               u16 message_size = readU16((u8*)buf);
+                               std::string message;
+                               message.reserve(message_size);
+                               for(u16 i=0; i<message_size; i++)
+                               {
+                                       is.read(buf, 1);
+                                       message.append(buf, 1);
+                               }
+                               // Pass on to the environment
+                               {
+                                       //JMutexAutoLock envlock(m_env_mutex); //bulk comment-out
+                                       m_env.processActiveObjectMessage(id, message);
+                               }
                        }
                }
        }
-       // Default to queueing it (for slow commands)
-       else
+       else if(command == TOCLIENT_HP)
        {
-               JMutexAutoLock lock(m_incoming_queue_mutex);
-               
-               IncomingPacket packet(data, datasize);
-               m_incoming_queue.push_back(packet);
+               std::string datastring((char*)&data[2], datasize-2);
+               std::istringstream is(datastring, std::ios_base::binary);
+               Player *player = m_env.getLocalPlayer();
+               assert(player != NULL);
+               u8 hp = readU8(is);
+               player->hp = hp;
        }
-}
-
-/*
-       Returns true if there was something in queue
-*/
-bool Client::AsyncProcessPacket()
-{
-       DSTACK(__FUNCTION_NAME);
-       
-       try //for catching con::PeerNotFoundException
+       else if(command == TOCLIENT_MOVE_PLAYER)
        {
+               std::string datastring((char*)&data[2], datasize-2);
+               std::istringstream is(datastring, std::ios_base::binary);
+               Player *player = m_env.getLocalPlayer();
+               assert(player != NULL);
+               v3f pos = readV3F1000(is);
+               f32 pitch = readF1000(is);
+               f32 yaw = readF1000(is);
+               player->setPosition(pos);
+               /*player->setPitch(pitch);
+               player->setYaw(yaw);*/
+
+               dstream<<"Client got TOCLIENT_MOVE_PLAYER"
+                               <<" pos=("<<pos.X<<","<<pos.Y<<","<<pos.Z<<")"
+                               <<" pitch="<<pitch
+                               <<" yaw="<<yaw
+                               <<std::endl;
 
-       con::Peer *peer;
+               /*
+                       Add to ClientEvent queue.
+                       This has to be sent to the main program because otherwise
+                       it would just force the pitch and yaw values to whatever
+                       the camera points to.
+               */
+               ClientEvent event;
+               event.type = CE_PLAYER_FORCE_MOVE;
+               event.player_force_move.pitch = pitch;
+               event.player_force_move.yaw = yaw;
+               m_client_event_queue.push_back(event);
+
+               // Ignore damage for a few seconds, so that the player doesn't
+               // get damage from falling on ground
+               m_ignore_damage_timer = 3.0;
+       }
+       else
        {
-               JMutexAutoLock lock(m_con_mutex);
-               // All data is coming from the server
-               peer = m_con.GetPeer(PEER_ID_SERVER);
+               dout_client<<DTIME<<"WARNING: Client: Ignoring unknown command "
+                               <<command<<std::endl;
        }
-       
-       u8 ser_version = m_server_ser_ver;
-
-       IncomingPacket packet = getPacket();
-       u8 *data = packet.m_data;
-       u32 datasize = packet.m_datalen;
-       
-       // An empty packet means queue is empty
-       if(data == NULL){
-               return false;
-       }
-       
-       if(datasize < 2)
-               return true;
-       
-       ToClientCommand command = (ToClientCommand)readU16(&data[0]);
-
-       if(command == TOCLIENT_BLOCKDATA)
-       {
-               // Ignore too small packet
-               if(datasize < 8)
-                       return true;
-               /*if(datasize < 8 + MapBlock::serializedLength(ser_version))
-                       goto getdata;*/
-                       
-               v3s16 p;
-               p.X = readS16(&data[2]);
-               p.Y = readS16(&data[4]);
-               p.Z = readS16(&data[6]);
-               
-               /*dout_client<<DTIME<<"Client: Thread: BLOCKDATA for ("
-                               <<p.X<<","<<p.Y<<","<<p.Z<<")"<<std::endl;*/
-
-               /*dstream<<DTIME<<"Client: Thread: BLOCKDATA for ("
-                               <<p.X<<","<<p.Y<<","<<p.Z<<")"<<std::endl;*/
-               
-               std::string datastring((char*)&data[8], datasize-8);
-               std::istringstream istr(datastring, std::ios_base::binary);
-               
-               MapSector *sector;
-               MapBlock *block;
-               
-               { //envlock
-                       JMutexAutoLock envlock(m_env_mutex);
-                       
-                       v2s16 p2d(p.X, p.Z);
-                       sector = m_env.getMap().emergeSector(p2d);
-                       
-                       v2s16 sp = sector->getPos();
-                       if(sp != p2d)
-                       {
-                               dstream<<"ERROR: Got sector with getPos()="
-                                               <<"("<<sp.X<<","<<sp.Y<<"), tried to get"
-                                               <<"("<<p2d.X<<","<<p2d.Y<<")"<<std::endl;
-                       }
-
-                       assert(sp == p2d);
-                       //assert(sector->getPos() == p2d);
-                       
-                       try{
-                               block = sector->getBlockNoCreate(p.Y);
-                               /*
-                                       Update an existing block
-                               */
-                               //dstream<<"Updating"<<std::endl;
-                               block->deSerialize(istr, ser_version);
-                               //block->setChangedFlag();
-                       }
-                       catch(InvalidPositionException &e)
-                       {
-                               /*
-                                       Create a new block
-                               */
-                               //dstream<<"Creating new"<<std::endl;
-                               block = new MapBlock(&m_env.getMap(), p);
-                               block->deSerialize(istr, ser_version);
-                               sector->insertBlock(block);
-                               //block->setChangedFlag();
-
-                               //DEBUG
-                               /*NodeMod mod;
-                               mod.type = NODEMOD_CHANGECONTENT;
-                               mod.param = CONTENT_MESE;
-                               block->setTempMod(v3s16(8,10,8), mod);
-                               block->setTempMod(v3s16(8,9,8), mod);
-                               block->setTempMod(v3s16(8,8,8), mod);
-                               block->setTempMod(v3s16(8,7,8), mod);
-                               block->setTempMod(v3s16(8,6,8), mod);*/
-                               
-                               /*
-                                       Add some coulds
-                                       Well, this is a dumb way to do it, they should just
-                                       be drawn as separate objects.
-                               */
-                               /*if(p.Y == 3)
-                               {
-                                       NodeMod mod;
-                                       mod.type = NODEMOD_CHANGECONTENT;
-                                       mod.param = CONTENT_CLOUD;
-                                       v3s16 p2;
-                                       p2.Y = 8;
-                                       for(p2.X=3; p2.X<=13; p2.X++)
-                                       for(p2.Z=3; p2.Z<=13; p2.Z++)
-                                       {
-                                               block->setTempMod(p2, mod);
-                                       }
-                               }*/
-                       }
-               } //envlock
-               
-               /*
-                       Acknowledge block.
-               */
-               /*
-                       [0] u16 command
-                       [2] u8 count
-                       [3] v3s16 pos_0
-                       [3+6] v3s16 pos_1
-                       ...
-               */
-               u32 replysize = 2+1+6;
-               SharedBuffer<u8> reply(replysize);
-               writeU16(&reply[0], TOSERVER_GOTBLOCKS);
-               reply[2] = 1;
-               writeV3S16(&reply[3], p);
-               // Send as reliable
-               m_con.Send(PEER_ID_SERVER, 1, reply, true);
-
-               /*
-                       Update Mesh of this block and blocks at x-, y- and z-.
-                       Environment should not be locked as it interlocks with the
-                       main thread, from which is will want to retrieve textures.
-               */
-
-               m_env.getClientMap().updateMeshes(block->getPos(), getDayNightRatio());
-       }
-       else
-       {
-               dout_client<<DTIME<<"WARNING: Client: Ignoring unknown command "
-                               <<command<<std::endl;
-       }
-
-       return true;
-
-       } //try
-       catch(con::PeerNotFoundException &e)
-       {
-               /*dout_client<<DTIME<<"Client::AsyncProcessData(): Cancelling: The server"
-                               " connection doesn't exist (a timeout or not yet connected?)"<<std::endl;*/
-               return false;
-       }
-}
-
-bool Client::AsyncProcessData()
-{
-       for(;;)
-       {
-               bool r = AsyncProcessPacket();
-               if(r == false)
-                       break;
-       }
-       return false;
-}
+}
 
 void Client::Send(u16 channelnum, SharedBuffer<u8> data, bool reliable)
 {
-       JMutexAutoLock lock(m_con_mutex);
+       //JMutexAutoLock lock(m_con_mutex); //bulk comment-out
        m_con.Send(PEER_ID_SERVER, channelnum, data, reliable);
 }
 
-IncomingPacket Client::getPacket()
-{
-       JMutexAutoLock lock(m_incoming_queue_mutex);
-       
-       core::list<IncomingPacket>::Iterator i;
-       // Refer to first one
-       i = m_incoming_queue.begin();
-
-       // If queue is empty, return empty packet
-       if(i == m_incoming_queue.end()){
-               IncomingPacket packet;
-               return packet;
-       }
-       
-       // Pop out first packet and return it
-       IncomingPacket packet = *i;
-       m_incoming_queue.erase(i);
-       return packet;
-}
-
 void Client::groundAction(u8 action, v3s16 nodepos_undersurface,
                v3s16 nodepos_oversurface, u16 item)
 {
@@ -1402,6 +1453,31 @@ void Client::clickObject(u8 button, v3s16 blockpos, s16 id, u16 item)
        Send(0, data, true);
 }
 
+void Client::clickActiveObject(u8 button, u16 id, u16 item)
+{
+       if(connectedAndInitialized() == false){
+               dout_client<<DTIME<<"Client::clickActiveObject() "
+                               "cancelled (not connected)"
+                               <<std::endl;
+               return;
+       }
+       
+       /*
+               length: 7
+               [0] u16 command
+               [2] u8 button (0=left, 1=right)
+               [3] u16 id
+               [5] u16 item
+       */
+       u8 datasize = 2 + 1 + 6 + 2 + 2;
+       SharedBuffer<u8> data(datasize);
+       writeU16(&data[0], TOSERVER_CLICK_ACTIVEOBJECT);
+       writeU8(&data[2], button);
+       writeU16(&data[3], id);
+       writeU16(&data[5], item);
+       Send(0, data, true);
+}
+
 void Client::sendSignText(v3s16 blockpos, s16 id, std::string text)
 {
        /*
@@ -1441,6 +1517,40 @@ void Client::sendSignText(v3s16 blockpos, s16 id, std::string text)
        Send(0, data, true);
 }
        
+void Client::sendSignNodeText(v3s16 p, std::string text)
+{
+       /*
+               u16 command
+               v3s16 p
+               u16 textlen
+               textdata
+       */
+       std::ostringstream os(std::ios_base::binary);
+       u8 buf[12];
+       
+       // Write command
+       writeU16(buf, TOSERVER_SIGNNODETEXT);
+       os.write((char*)buf, 2);
+       
+       // Write p
+       writeV3S16(buf, p);
+       os.write((char*)buf, 6);
+
+       u16 textlen = text.size();
+       // Write text length
+       writeS16(buf, textlen);
+       os.write((char*)buf, 2);
+
+       // Write text
+       os.write((char*)text.c_str(), textlen);
+       
+       // Make data buffer
+       std::string s = os.str();
+       SharedBuffer<u8> data((u8*)s.c_str(), s.size());
+       // Send as reliable
+       Send(0, data, true);
+}
+       
 void Client::sendInventoryAction(InventoryAction *a)
 {
        std::ostringstream os(std::ios_base::binary);
@@ -1487,9 +1597,24 @@ void Client::sendChatMessage(const std::wstring &message)
        Send(0, data, true);
 }
 
+void Client::sendDamage(u8 damage)
+{
+       DSTACK(__FUNCTION_NAME);
+       std::ostringstream os(std::ios_base::binary);
+
+       writeU16(os, TOSERVER_DAMAGE);
+       writeU8(os, damage);
+
+       // Make data buffer
+       std::string s = os.str();
+       SharedBuffer<u8> data((u8*)s.c_str(), s.size());
+       // Send as reliable
+       Send(0, data, true);
+}
+
 void Client::sendPlayerPos()
 {
-       JMutexAutoLock envlock(m_env_mutex);
+       //JMutexAutoLock envlock(m_env_mutex); //bulk comment-out
        
        Player *myplayer = m_env.getLocalPlayer();
        if(myplayer == NULL)
@@ -1497,7 +1622,7 @@ void Client::sendPlayerPos()
        
        u16 our_peer_id;
        {
-               JMutexAutoLock lock(m_con_mutex);
+               //JMutexAutoLock lock(m_con_mutex); //bulk comment-out
                our_peer_id = m_con.GetPeerID();
        }
        
@@ -1536,7 +1661,7 @@ void Client::sendPlayerPos()
 
 void Client::removeNode(v3s16 p)
 {
-       JMutexAutoLock envlock(m_env_mutex);
+       //JMutexAutoLock envlock(m_env_mutex); //bulk comment-out
        
        core::map<v3s16, MapBlock*> modified_blocks;
 
@@ -1554,13 +1679,14 @@ void Client::removeNode(v3s16 p)
                        i.atEnd() == false; i++)
        {
                v3s16 p = i.getNode()->getKey();
-               m_env.getClientMap().updateMeshes(p, m_env.getDayNightRatio());
+               //m_env.getClientMap().updateMeshes(p, m_env.getDayNightRatio());
+               addUpdateMeshTaskWithEdge(p);
        }
 }
 
 void Client::addNode(v3s16 p, MapNode n)
 {
-       JMutexAutoLock envlock(m_env_mutex);
+       //JMutexAutoLock envlock(m_env_mutex); //bulk comment-out
 
        TimeTaker timer1("Client::addNode()");
 
@@ -1574,14 +1700,15 @@ void Client::addNode(v3s16 p, MapNode n)
        catch(InvalidPositionException &e)
        {}
        
-       TimeTaker timer2("Client::addNode(): updateMeshes");
+       //TimeTaker timer2("Client::addNode(): updateMeshes");
 
        for(core::map<v3s16, MapBlock * >::Iterator
                        i = modified_blocks.getIterator();
                        i.atEnd() == false; i++)
        {
                v3s16 p = i.getNode()->getKey();
-               m_env.getClientMap().updateMeshes(p, m_env.getDayNightRatio());
+               //m_env.getClientMap().updateMeshes(p, m_env.getDayNightRatio());
+               addUpdateMeshTaskWithEdge(p);
        }
 }
        
@@ -1594,13 +1721,18 @@ void Client::updateCamera(v3f pos, v3f dir)
 
 MapNode Client::getNode(v3s16 p)
 {
-       JMutexAutoLock envlock(m_env_mutex);
+       //JMutexAutoLock envlock(m_env_mutex); //bulk comment-out
        return m_env.getMap().getNode(p);
 }
 
+NodeMetadata* Client::getNodeMetadata(v3s16 p)
+{
+       return m_env.getMap().getNodeMetadata(p);
+}
+
 v3f Client::getPlayerPosition()
 {
-       JMutexAutoLock envlock(m_env_mutex);
+       //JMutexAutoLock envlock(m_env_mutex); //bulk comment-out
        LocalPlayer *player = m_env.getLocalPlayer();
        assert(player != NULL);
        return player->getPosition();
@@ -1608,7 +1740,7 @@ v3f Client::getPlayerPosition()
 
 void Client::setPlayerControl(PlayerControl &control)
 {
-       JMutexAutoLock envlock(m_env_mutex);
+       //JMutexAutoLock envlock(m_env_mutex); //bulk comment-out
        LocalPlayer *player = m_env.getLocalPlayer();
        assert(player != NULL);
        player->control = control;
@@ -1619,7 +1751,7 @@ void Client::setPlayerControl(PlayerControl &control)
 bool Client::getLocalInventoryUpdated()
 {
        // m_inventory_updated is behind envlock
-       JMutexAutoLock envlock(m_env_mutex);
+       //JMutexAutoLock envlock(m_env_mutex); //bulk comment-out
        bool updated = m_inventory_updated;
        m_inventory_updated = false;
        return updated;
@@ -1628,19 +1760,57 @@ bool Client::getLocalInventoryUpdated()
 // Copies the inventory of the local player to parameter
 void Client::getLocalInventory(Inventory &dst)
 {
-       JMutexAutoLock envlock(m_env_mutex);
+       //JMutexAutoLock envlock(m_env_mutex); //bulk comment-out
        Player *player = m_env.getLocalPlayer();
        assert(player != NULL);
        dst = player->inventory;
 }
 
+InventoryContext *Client::getInventoryContext()
+{
+       return &m_inventory_context;
+}
+
+Inventory* Client::getInventory(InventoryContext *c, std::string id)
+{
+       if(id == "current_player")
+       {
+               assert(c->current_player);
+               return &(c->current_player->inventory);
+       }
+       
+       Strfnd fn(id);
+       std::string id0 = fn.next(":");
+
+       if(id0 == "nodemeta")
+       {
+               v3s16 p;
+               p.X = stoi(fn.next(","));
+               p.Y = stoi(fn.next(","));
+               p.Z = stoi(fn.next(","));
+               NodeMetadata* meta = getNodeMetadata(p);
+               if(meta)
+                       return meta->getInventory();
+               dstream<<"nodemeta at ("<<p.X<<","<<p.Y<<","<<p.Z<<"): "
+                               <<"no metadata found"<<std::endl;
+               return NULL;
+       }
+
+       dstream<<__FUNCTION_NAME<<": unknown id "<<id<<std::endl;
+       return NULL;
+}
+void Client::inventoryAction(InventoryAction *a)
+{
+       sendInventoryAction(a);
+}
+
 MapBlockObject * Client::getSelectedObject(
                f32 max_d,
                v3f from_pos_f_on_map,
                core::line3d<f32> shootline_on_map
        )
 {
-       JMutexAutoLock envlock(m_env_mutex);
+       //JMutexAutoLock envlock(m_env_mutex); //bulk comment-out
 
        core::array<DistanceSortedObject> objects;
 
@@ -1699,15 +1869,57 @@ MapBlockObject * Client::getSelectedObject(
        return NULL;
 }
 
+ClientActiveObject * Client::getSelectedActiveObject(
+               f32 max_d,
+               v3f from_pos_f_on_map,
+               core::line3d<f32> shootline_on_map
+       )
+{
+       core::array<DistanceSortedActiveObject> objects;
+
+       m_env.getActiveObjects(from_pos_f_on_map, max_d, objects);
+
+       //dstream<<"Collected "<<objects.size()<<" nearby objects"<<std::endl;
+       
+       // Sort them.
+       // After this, the closest object is the first in the array.
+       objects.sort();
+
+       for(u32 i=0; i<objects.size(); i++)
+       {
+               ClientActiveObject *obj = objects[i].obj;
+               
+               core::aabbox3d<f32> *selection_box = obj->getSelectionBox();
+               if(selection_box == NULL)
+                       continue;
+
+               v3f pos = obj->getPosition();
+
+               core::aabbox3d<f32> offsetted_box(
+                               selection_box->MinEdge + pos,
+                               selection_box->MaxEdge + pos
+               );
+
+               if(offsetted_box.intersectsWithLine(shootline_on_map))
+               {
+                       //dstream<<"Returning selected object"<<std::endl;
+                       return obj;
+               }
+       }
+
+       //dstream<<"No object selected; returning NULL."<<std::endl;
+       return NULL;
+}
+
 void Client::printDebugInfo(std::ostream &os)
 {
        //JMutexAutoLock lock1(m_fetchblock_mutex);
-       JMutexAutoLock lock2(m_incoming_queue_mutex);
+       /*JMutexAutoLock lock2(m_incoming_queue_mutex);
 
        os<<"m_incoming_queue.getSize()="<<m_incoming_queue.getSize()
                //<<", m_fetchblock_history.size()="<<m_fetchblock_history.size()
                //<<", m_opt_not_found_history.size()="<<m_opt_not_found_history.size()
-               <<std::endl;
+               <<std::endl;*/
 }
        
 /*s32 Client::getDayNightIndex()
@@ -1718,63 +1930,106 @@ void Client::printDebugInfo(std::ostream &os)
 
 u32 Client::getDayNightRatio()
 {
-       JMutexAutoLock envlock(m_env_mutex);
+       //JMutexAutoLock envlock(m_env_mutex); //bulk comment-out
        return m_env.getDayNightRatio();
 }
 
-/*void Client::updateSomeExpiredMeshes()
+u16 Client::getHP()
 {
-       TimeTaker timer("updateSomeExpiredMeshes()", g_device);
-       
-       Player *player;
-       {
-               JMutexAutoLock envlock(m_env_mutex);
-               player = m_env.getLocalPlayer();
-       }
+       Player *player = m_env.getLocalPlayer();
+       assert(player != NULL);
+       return player->hp;
+}
 
-       u32 daynight_ratio = getDayNightRatio();
+void Client::addUpdateMeshTask(v3s16 p, bool ack_to_server)
+{
+       /*dstream<<"Client::addUpdateMeshTask(): "
+                       <<"("<<p.X<<","<<p.Y<<","<<p.Z<<")"
+                       <<std::endl;*/
 
-       v3f playerpos = player->getPosition();
-       v3f playerspeed = player->getSpeed();
+       MapBlock *b = m_env.getMap().getBlockNoCreateNoEx(p);
+       if(b == NULL)
+               return;
 
-       v3s16 center_nodepos = floatToInt(playerpos, BS);
-       v3s16 center = getNodeBlockPos(center_nodepos);
+       /*
+               Create a task to update the mesh of the block
+       */
+       
+       MeshMakeData *data = new MeshMakeData;
+       
+       {
+               //TimeTaker timer("data fill");
+               // 0ms
+               data->fill(getDayNightRatio(), b);
+       }
 
-       u32 counter = 0;
+       // Debug wait
+       //while(m_mesh_update_thread.m_queue_in.size() > 0) sleep_ms(10);
+       
+       // Add task to queue
+       m_mesh_update_thread.m_queue_in.addBlock(p, data, ack_to_server);
 
-       s16 d_max = 5;
+       /*dstream<<"Mesh update input queue size is "
+                       <<m_mesh_update_thread.m_queue_in.size()
+                       <<std::endl;*/
        
-       for(s16 d = 0; d <= d_max; d++)
+#if 0
+       // Temporary test: make mesh directly in here
        {
-               core::list<v3s16> list;
-               getFacePositions(list, d);
-               
-               core::list<v3s16>::Iterator li;
-               for(li=list.begin(); li!=list.end(); li++)
-               {
-                       v3s16 p = *li + center;
-                       MapBlock *block = NULL;
-                       try
-                       {
-                               //JMutexAutoLock envlock(m_env_mutex);
-                               block = m_env.getMap().getBlockNoCreate(p);
-                       }
-                       catch(InvalidPositionException &e)
-                       {
-                       }
+               //TimeTaker timer("make mesh");
+               // 10ms
+               scene::SMesh *mesh_new = NULL;
+               mesh_new = makeMapBlockMesh(data);
+               b->replaceMesh(mesh_new);
+               delete data;
+       }
+#endif
 
-                       if(block == NULL)
-                               continue;
+       b->setMeshExpired(false);
+}
 
-                       if(block->getMeshExpired() == false)
-                               continue;
+void Client::addUpdateMeshTaskWithEdge(v3s16 blockpos, bool ack_to_server)
+{
+       /*{
+               v3s16 p = blockpos;
+               dstream<<"Client::addUpdateMeshTaskWithEdge(): "
+                               <<"("<<p.X<<","<<p.Y<<","<<p.Z<<")"
+                               <<std::endl;
+       }*/
 
-                       block->updateMesh(daynight_ratio);
+       try{
+               v3s16 p = blockpos + v3s16(0,0,0);
+               //MapBlock *b = m_env.getMap().getBlockNoCreate(p);
+               addUpdateMeshTask(p, ack_to_server);
+       }
+       catch(InvalidPositionException &e){}
+       // Leading edge
+       try{
+               v3s16 p = blockpos + v3s16(-1,0,0);
+               addUpdateMeshTask(p);
+       }
+       catch(InvalidPositionException &e){}
+       try{
+               v3s16 p = blockpos + v3s16(0,-1,0);
+               addUpdateMeshTask(p);
+       }
+       catch(InvalidPositionException &e){}
+       try{
+               v3s16 p = blockpos + v3s16(0,0,-1);
+               addUpdateMeshTask(p);
+       }
+       catch(InvalidPositionException &e){}
+}
 
-                       counter++;
-                       if(counter >= 5)
-                               return;
-               }
+ClientEvent Client::getClientEvent()
+{
+       if(m_client_event_queue.size() == 0)
+       {
+               ClientEvent event;
+               event.type = CE_NONE;
+               return event;
        }
-}*/
+       return m_client_event_queue.pop_front();
+}
+