/*
-Minetest-c55
-Copyright (C) 2010 celeron55, Perttu Ahola <celeron55@gmail.com>
+Minetest
+Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
#include "mapblock.h"
#include "settings.h"
#include "profiler.h"
+#include "gettext.h"
#include "log.h"
#include "nodemetadata.h"
#include "nodedef.h"
#include "IMeshCache.h"
#include "util/serialize.h"
#include "config.h"
+#include "util/directiontables.h"
#if USE_CURL
#include <curl/curl.h>
#if USE_CURL
CURL *curl;
CURLcode res;
- for (core::list<MediaRequest>::Iterator i = m_file_requests.begin();
- i != m_file_requests.end(); i++) {
+ for (std::list<MediaRequest>::iterator i = m_file_requests.begin();
+ i != m_file_requests.end(); ++i) {
curl = curl_easy_init();
assert(curl);
curl_easy_setopt(curl, CURLOPT_NOSIGNAL, 1);
m_mesh_update_thread.setRun(false);
while(m_mesh_update_thread.IsRunning())
sleep_ms(100);
+ while(!m_mesh_update_thread.m_queue_out.empty()) {
+ MeshUpdateResult r = m_mesh_update_thread.m_queue_out.pop_front();
+ delete r.mesh;
+ }
+
delete m_inventory_from_server;
}
}
- for (core::list<MediaFetchThread*>::Iterator i = m_media_fetch_threads.begin();
- i != m_media_fetch_threads.end(); i++)
+ for (std::list<MediaFetchThread*>::iterator i = m_media_fetch_threads.begin();
+ i != m_media_fetch_threads.end(); ++i)
delete *i;
+
+ // cleanup 3d model meshes on client shutdown
+ while (m_device->getSceneManager()->getMeshCache()->getMeshCount() != 0) {
+ scene::IAnimatedMesh * mesh =
+ m_device->getSceneManager()->getMeshCache()->getMeshByIndex(0);
+
+ if (mesh != NULL)
+ m_device->getSceneManager()->getMeshCache()->removeMesh(mesh);
+ }
}
void Client::connect(Address address)
if(m_map_timer_and_unload_interval.step(dtime, map_timer_and_unload_dtime))
{
ScopeProfiler sp(g_profiler, "Client: map timer and unload");
- core::list<v3s16> deleted_blocks;
+ std::list<v3s16> deleted_blocks;
m_env.getMap().timerUpdate(map_timer_and_unload_dtime,
g_settings->getFloat("client_unload_unused_data_timeout"),
&deleted_blocks);
NOTE: This loop is intentionally iterated the way it is.
*/
- core::list<v3s16>::Iterator i = deleted_blocks.begin();
- core::list<v3s16> sendlist;
+ std::list<v3s16>::iterator i = deleted_blocks.begin();
+ std::list<v3s16> sendlist;
for(;;)
{
if(sendlist.size() == 255 || i == deleted_blocks.end())
writeU16(&reply[0], TOSERVER_DELETEDBLOCKS);
reply[2] = sendlist.size();
u32 k = 0;
- for(core::list<v3s16>::Iterator
+ for(std::list<v3s16>::iterator
j = sendlist.begin();
- j != sendlist.end(); j++)
+ j != sendlist.end(); ++j)
{
writeV3S16(&reply[2+1+6*k], *j);
k++;
}
sendlist.push_back(*i);
- i++;
+ ++i;
}
}
<<std::endl;*/
int num_processed_meshes = 0;
- while(m_mesh_update_thread.m_queue_out.size() > 0)
+ while(!m_mesh_update_thread.m_queue_out.empty())
{
num_processed_meshes++;
MeshUpdateResult r = m_mesh_update_thread.m_queue_out.pop_front();
// Replace with the new mesh
block->mesh = r.mesh;
+ } else {
+ delete r.mesh;
}
if(r.ack_block_to_server)
{
*/
if (m_media_receive_started) {
bool all_stopped = true;
- for (core::list<MediaFetchThread*>::Iterator thread = m_media_fetch_threads.begin();
- thread != m_media_fetch_threads.end(); thread++) {
+ for (std::list<MediaFetchThread*>::iterator thread = m_media_fetch_threads.begin();
+ thread != m_media_fetch_threads.end(); ++thread) {
all_stopped &= !(*thread)->IsRunning();
- while ((*thread)->m_file_data.size() > 0) {
+ while (!(*thread)->m_file_data.empty()) {
std::pair <std::string, std::string> out = (*thread)->m_file_data.pop_front();
++m_media_received_count;
}
{
- core::map<std::string, std::string>::Node *n;
+ std::map<std::string, std::string>::iterator n;
n = m_media_name_sha1_map.find(out.first);
- if(n == NULL)
+ if(n == m_media_name_sha1_map.end())
errorstream<<"The server sent a file that has not "
<<"been announced."<<std::endl;
else
}
}
if (all_stopped) {
- core::list<MediaRequest> fetch_failed;
- for (core::list<MediaFetchThread*>::Iterator thread = m_media_fetch_threads.begin();
- thread != m_media_fetch_threads.end(); thread++) {
- for (core::list<MediaRequest>::Iterator request = (*thread)->m_failed.begin();
- request != (*thread)->m_failed.end(); request++)
+ std::list<MediaRequest> fetch_failed;
+ for (std::list<MediaFetchThread*>::iterator thread = m_media_fetch_threads.begin();
+ thread != m_media_fetch_threads.end(); ++thread) {
+ for (std::list<MediaRequest>::iterator request = (*thread)->m_failed.begin();
+ request != (*thread)->m_failed.end(); ++request)
fetch_failed.push_back(*request);
(*thread)->m_failed.clear();
}
{
verbosestream<<"Client: Storing model into Irrlicht: "
<<"\""<<filename<<"\""<<std::endl;
+ scene::ISceneManager *smgr = m_device->getSceneManager();
+
+ //check if mesh was already cached
+ scene::IAnimatedMesh *mesh =
+ smgr->getMeshCache()->getMeshByName(filename.c_str());
+
+ if (mesh != NULL) {
+ errorstream << "Multiple models with name: " << filename.c_str() <<
+ " found replacing previous model!" << std::endl;
+
+ smgr->getMeshCache()->removeMesh(mesh);
+ mesh = 0;
+ }
io::IFileSystem *irrfs = m_device->getFileSystem();
io::IReadFile *rfile = irrfs->createMemoryReadFile(
*data_rw, data_rw.getSize(), filename.c_str());
assert(rfile);
- scene::ISceneManager *smgr = m_device->getSceneManager();
- scene::IAnimatedMesh *mesh = smgr->getMesh(rfile);
+ mesh = smgr->getMesh(rfile);
smgr->getMeshCache()->addMesh(filename.c_str(), mesh);
-
+ rfile->drop();
return true;
}
string name
}
*/
-void Client::request_media(const core::list<MediaRequest> &file_requests)
+void Client::request_media(const std::list<MediaRequest> &file_requests)
{
std::ostringstream os(std::ios_base::binary);
writeU16(os, TOSERVER_REQUEST_MEDIA);
writeU16(os, file_requests.size());
- for(core::list<MediaRequest>::ConstIterator i = file_requests.begin();
- i != file_requests.end(); i++) {
+ for(std::list<MediaRequest>::const_iterator i = file_requests.begin();
+ i != file_requests.end(); ++i) {
os<<serializeString(i->name);
}
}
}
}
+ else if(command == TOCLIENT_MOVEMENT)
+ {
+ std::string datastring((char*)&data[2], datasize-2);
+ std::istringstream is(datastring, std::ios_base::binary);
+ Player *player = m_env.getLocalPlayer();
+ assert(player != NULL);
+
+ player->movement_acceleration_default = readF1000(is) * BS;
+ player->movement_acceleration_air = readF1000(is) * BS;
+ player->movement_acceleration_fast = readF1000(is) * BS;
+ player->movement_speed_walk = readF1000(is) * BS;
+ player->movement_speed_crouch = readF1000(is) * BS;
+ player->movement_speed_fast = readF1000(is) * BS;
+ player->movement_speed_climb = readF1000(is) * BS;
+ player->movement_speed_jump = readF1000(is) * BS;
+ player->movement_liquid_fluidity = readF1000(is) * BS;
+ player->movement_liquid_fluidity_smooth = readF1000(is) * BS;
+ player->movement_liquid_sink = readF1000(is) * BS;
+ player->movement_gravity = readF1000(is) * BS;
+ }
else if(command == TOCLIENT_HP)
{
std::string datastring((char*)&data[2], datasize-2);
infostream<<"Client: Received media announcement: packet size: "
<<datasize<<std::endl;
- core::list<MediaRequest> file_requests;
+ std::list<MediaRequest> file_requests;
for(int i=0; i<num_files; i++)
{
std::string sha1_hex = hex_encode(sha1_raw);
std::ostringstream tmp_os(std::ios_base::binary);
bool found_in_cache = m_media_cache.load_sha1(sha1_raw, tmp_os);
- m_media_name_sha1_map.set(name, sha1_raw);
+ m_media_name_sha1_map[name] = sha1_raw;
// If found in cache, try to load it from there
if(found_in_cache)
request_media(file_requests);
} else {
#if USE_CURL
- core::list<MediaFetchThread*>::Iterator cur = m_media_fetch_threads.begin();
- for(core::list<MediaRequest>::Iterator i = file_requests.begin();
- i != file_requests.end(); i++) {
+ std::list<MediaFetchThread*>::iterator cur = m_media_fetch_threads.begin();
+ for(std::list<MediaRequest>::iterator i = file_requests.begin();
+ i != file_requests.end(); ++i) {
(*cur)->m_file_requests.push_back(*i);
cur++;
if (cur == m_media_fetch_threads.end())
cur = m_media_fetch_threads.begin();
}
- for (core::list<MediaFetchThread*>::Iterator i = m_media_fetch_threads.begin();
- i != m_media_fetch_threads.end(); i++) {
+ for (std::list<MediaFetchThread*>::iterator i = m_media_fetch_threads.begin();
+ i != m_media_fetch_threads.end(); ++i) {
(*i)->m_remote_url = remote_media;
(*i)->Start();
}
}
{
- core::map<std::string, std::string>::Node *n;
+ std::map<std::string, std::string>::iterator n;
n = m_media_name_sha1_map.find(name);
- if(n == NULL)
+ if(n == m_media_name_sha1_map.end())
errorstream<<"The server sent a file that has not "
<<"been announced."<<std::endl;
else
event.show_formspec.formname = new std::string(formname);
m_client_event_queue.push_back(event);
}
+ else if(command == TOCLIENT_SPAWN_PARTICLE)
+ {
+ std::string datastring((char*)&data[2], datasize-2);
+ std::istringstream is(datastring, std::ios_base::binary);
+
+ v3f pos = readV3F1000(is);
+ v3f vel = readV3F1000(is);
+ v3f acc = readV3F1000(is);
+ float expirationtime = readF1000(is);
+ float size = readF1000(is);
+ bool collisiondetection = readU8(is);
+ std::string texture = deSerializeLongString(is);
+
+ ClientEvent event;
+ event.type = CE_SPAWN_PARTICLE;
+ event.spawn_particle.pos = new v3f (pos);
+ event.spawn_particle.vel = new v3f (vel);
+ event.spawn_particle.acc = new v3f (acc);
+
+ event.spawn_particle.expirationtime = expirationtime;
+ event.spawn_particle.size = size;
+ event.spawn_particle.collisiondetection =
+ collisiondetection;
+ event.spawn_particle.texture = new std::string(texture);
+
+ m_client_event_queue.push_back(event);
+ }
+ else if(command == TOCLIENT_ADD_PARTICLESPAWNER)
+ {
+ std::string datastring((char*)&data[2], datasize-2);
+ std::istringstream is(datastring, std::ios_base::binary);
+
+ u16 amount = readU16(is);
+ float spawntime = readF1000(is);
+ v3f minpos = readV3F1000(is);
+ v3f maxpos = readV3F1000(is);
+ v3f minvel = readV3F1000(is);
+ v3f maxvel = readV3F1000(is);
+ v3f minacc = readV3F1000(is);
+ v3f maxacc = readV3F1000(is);
+ float minexptime = readF1000(is);
+ float maxexptime = readF1000(is);
+ float minsize = readF1000(is);
+ float maxsize = readF1000(is);
+ bool collisiondetection = readU8(is);
+ std::string texture = deSerializeLongString(is);
+ u32 id = readU32(is);
+
+ ClientEvent event;
+ event.type = CE_ADD_PARTICLESPAWNER;
+ event.add_particlespawner.amount = amount;
+ event.add_particlespawner.spawntime = spawntime;
+
+ event.add_particlespawner.minpos = new v3f (minpos);
+ event.add_particlespawner.maxpos = new v3f (maxpos);
+ event.add_particlespawner.minvel = new v3f (minvel);
+ event.add_particlespawner.maxvel = new v3f (maxvel);
+ event.add_particlespawner.minacc = new v3f (minacc);
+ event.add_particlespawner.maxacc = new v3f (maxacc);
+
+ event.add_particlespawner.minexptime = minexptime;
+ event.add_particlespawner.maxexptime = maxexptime;
+ event.add_particlespawner.minsize = minsize;
+ event.add_particlespawner.maxsize = maxsize;
+ event.add_particlespawner.collisiondetection = collisiondetection;
+ event.add_particlespawner.texture = new std::string(texture);
+ event.add_particlespawner.id = id;
+
+ m_client_event_queue.push_back(event);
+ }
+ else if(command == TOCLIENT_DELETE_PARTICLESPAWNER)
+ {
+ std::string datastring((char*)&data[2], datasize-2);
+ std::istringstream is(datastring, std::ios_base::binary);
+
+ u32 id = readU16(is);
+
+ ClientEvent event;
+ event.type = CE_DELETE_PARTICLESPAWNER;
+ event.delete_particlespawner.id = id;
+
+ m_client_event_queue.push_back(event);
+ }
+ else if(command == TOCLIENT_HUDADD)
+ {
+ std::string datastring((char *)&data[2], datasize - 2);
+ std::istringstream is(datastring, std::ios_base::binary);
+
+ u32 id = readU32(is);
+ u8 type = readU8(is);
+ v2f pos = readV2F1000(is);
+ std::string name = deSerializeString(is);
+ v2f scale = readV2F1000(is);
+ std::string text = deSerializeString(is);
+ u32 number = readU32(is);
+ u32 item = readU32(is);
+ u32 dir = readU32(is);
+ v2f align = readV2F1000(is);
+ v2f offset = readV2F1000(is);
+
+ ClientEvent event;
+ event.type = CE_HUDADD;
+ event.hudadd.id = id;
+ event.hudadd.type = type;
+ event.hudadd.pos = new v2f(pos);
+ event.hudadd.name = new std::string(name);
+ event.hudadd.scale = new v2f(scale);
+ event.hudadd.text = new std::string(text);
+ event.hudadd.number = number;
+ event.hudadd.item = item;
+ event.hudadd.dir = dir;
+ event.hudadd.align = new v2f(align);
+ event.hudadd.offset = new v2f(offset);
+ m_client_event_queue.push_back(event);
+ }
+ else if(command == TOCLIENT_HUDRM)
+ {
+ std::string datastring((char *)&data[2], datasize - 2);
+ std::istringstream is(datastring, std::ios_base::binary);
+
+ u32 id = readU32(is);
+
+ ClientEvent event;
+ event.type = CE_HUDRM;
+ event.hudrm.id = id;
+ m_client_event_queue.push_back(event);
+ }
+ else if(command == TOCLIENT_HUDCHANGE)
+ {
+ std::string sdata;
+ v2f v2fdata;
+ u32 intdata = 0;
+
+ std::string datastring((char *)&data[2], datasize - 2);
+ std::istringstream is(datastring, std::ios_base::binary);
+
+ u32 id = readU32(is);
+ u8 stat = (HudElementStat)readU8(is);
+
+ if (stat == HUD_STAT_POS || stat == HUD_STAT_SCALE ||
+ stat == HUD_STAT_ALIGN || stat == HUD_STAT_OFFSET)
+ v2fdata = readV2F1000(is);
+ else if (stat == HUD_STAT_NAME || stat == HUD_STAT_TEXT)
+ sdata = deSerializeString(is);
+ else
+ intdata = readU32(is);
+
+ ClientEvent event;
+ event.type = CE_HUDCHANGE;
+ event.hudchange.id = id;
+ event.hudchange.stat = (HudElementStat)stat;
+ event.hudchange.v2fdata = new v2f(v2fdata);
+ event.hudchange.sdata = new std::string(sdata);
+ event.hudchange.data = intdata;
+ m_client_event_queue.push_back(event);
+ }
+ else if(command == TOCLIENT_HUD_SET_FLAGS)
+ {
+ std::string datastring((char *)&data[2], datasize - 2);
+ std::istringstream is(datastring, std::ios_base::binary);
+
+ Player *player = m_env.getLocalPlayer();
+ assert(player != NULL);
+
+ u32 flags = readU32(is);
+ u32 mask = readU32(is);
+
+ player->hud_flags &= ~mask;
+ player->hud_flags |= flags;
+ }
else
{
infostream<<"Client: Ignoring unknown command "
void Client::removeNode(v3s16 p)
{
- core::map<v3s16, MapBlock*> modified_blocks;
+ std::map<v3s16, MapBlock*> modified_blocks;
try
{
// add urgent task to update the modified node
addUpdateMeshTaskForNode(p, false, true);
- for(core::map<v3s16, MapBlock * >::Iterator
- i = modified_blocks.getIterator();
- i.atEnd() == false; i++)
+ for(std::map<v3s16, MapBlock * >::iterator
+ i = modified_blocks.begin();
+ i != modified_blocks.end(); ++i)
{
- v3s16 p = i.getNode()->getKey();
- addUpdateMeshTaskWithEdge(p);
+ addUpdateMeshTaskWithEdge(i->first);
}
}
{
TimeTaker timer1("Client::addNode()");
- core::map<v3s16, MapBlock*> modified_blocks;
+ std::map<v3s16, MapBlock*> modified_blocks;
try
{
catch(InvalidPositionException &e)
{}
- for(core::map<v3s16, MapBlock * >::Iterator
- i = modified_blocks.getIterator();
- i.atEnd() == false; i++)
+ for(std::map<v3s16, MapBlock * >::iterator
+ i = modified_blocks.begin();
+ i != modified_blocks.end(); ++i)
{
- v3s16 p = i.getNode()->getKey();
- addUpdateMeshTaskWithEdge(p);
+ addUpdateMeshTaskWithEdge(i->first);
}
}
Predict some local inventory changes
*/
a->clientApply(this, this);
+
+ // Remove it
+ delete a;
}
ClientActiveObject * Client::getSelectedActiveObject(
core::line3d<f32> shootline_on_map
)
{
- core::array<DistanceSortedActiveObject> objects;
+ std::vector<DistanceSortedActiveObject> objects;
m_env.getActiveObjects(from_pos_f_on_map, max_d, objects);
// Sort them.
// After this, the closest object is the first in the array.
- objects.sort();
+ std::sort(objects.begin(), objects.end());
for(u32 i=0; i<objects.size(); i++)
{
<<std::endl;*/
}
-core::list<std::wstring> Client::getConnectedPlayerNames()
+std::list<std::string> Client::getConnectedPlayerNames()
{
- core::list<Player*> players = m_env.getPlayers(true);
- core::list<std::wstring> playerNames;
- for(core::list<Player*>::Iterator
- i = players.begin();
- i != players.end(); i++)
- {
- Player *player = *i;
- playerNames.push_back(narrow_to_wide(player->getName()));
- }
- return playerNames;
+ return m_env.getPlayerNames();
}
float Client::getAnimationTime()
}
catch(InvalidPositionException &e){}
// Leading edge
- try{
- v3s16 p = blockpos + v3s16(-1,0,0);
- addUpdateMeshTask(p, false, urgent);
- }
- catch(InvalidPositionException &e){}
- try{
- v3s16 p = blockpos + v3s16(0,-1,0);
- addUpdateMeshTask(p, false, urgent);
- }
- catch(InvalidPositionException &e){}
- try{
- v3s16 p = blockpos + v3s16(0,0,-1);
- addUpdateMeshTask(p, false, urgent);
+ for (int i=0;i<6;i++)
+ {
+ try{
+ v3s16 p = blockpos + g_6dirs[i];
+ addUpdateMeshTask(p, false, urgent);
+ }
+ catch(InvalidPositionException &e){}
}
- catch(InvalidPositionException &e){}
}
void Client::addUpdateMeshTaskForNode(v3s16 nodepos, bool ack_to_server, bool urgent)
return m_client_event_queue.pop_front();
}
-void Client::afterContentReceived()
+void draw_load_screen(const std::wstring &text,
+ IrrlichtDevice* device, gui::IGUIFont* font,
+ float dtime=0 ,int percent=0, bool clouds=true);
+void Client::afterContentReceived(IrrlichtDevice *device, gui::IGUIFont* font)
{
infostream<<"Client::afterContentReceived() started"<<std::endl;
assert(m_itemdef_received);
if(g_settings->getBool("preload_item_visuals"))
{
verbosestream<<"Updating item textures and meshes"<<std::endl;
+ wchar_t* text = wgettext("Item textures...");
+ draw_load_screen(text,device,font,0,0);
std::set<std::string> names = m_itemdef->getAll();
+ size_t size = names.size();
+ size_t count = 0;
+ int percent = 0;
for(std::set<std::string>::const_iterator
i = names.begin(); i != names.end(); ++i){
// Asking for these caches the result
m_itemdef->getInventoryTexture(*i, this);
m_itemdef->getWieldMesh(*i, this);
+ count++;
+ percent = count*100/size;
+ if (count%50 == 0) // only update every 50 item
+ draw_load_screen(text,device,font,0,percent);
}
+ delete[] text;
}
// Start mesh update thread after setting up content definitions