]> git.lizzy.rs Git - dragonfireclient.git/blobdiff - src/client.cpp
Fix typo in particle spawning
[dragonfireclient.git] / src / client.cpp
index 329496db7519a92f78407834221d2a07742de4a8..e4ca52dd5b3b81c16a90a18ea6be98f98e7f95ec 100644 (file)
@@ -29,6 +29,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 #include "mapblock.h"
 #include "settings.h"
 #include "profiler.h"
+#include "gettext.h"
 #include "log.h"
 #include "nodemetadata.h"
 #include "nodedef.h"
@@ -349,6 +350,11 @@ Client::~Client()
        m_mesh_update_thread.setRun(false);
        while(m_mesh_update_thread.IsRunning())
                sleep_ms(100);
+       while(!m_mesh_update_thread.m_queue_out.empty()) {
+               MeshUpdateResult r = m_mesh_update_thread.m_queue_out.pop_front();
+               delete r.mesh;
+       }
+
 
        delete m_inventory_from_server;
 
@@ -756,6 +762,8 @@ void Client::step(float dtime)
 
                                // Replace with the new mesh
                                block->mesh = r.mesh;
+                       } else {
+                               delete r.mesh;
                        }
                        if(r.ack_block_to_server)
                        {
@@ -1979,7 +1987,7 @@ void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id)
 
                event.spawn_particle.expirationtime = expirationtime;
                event.spawn_particle.size = size;
-               event.add_particlespawner.collisiondetection =
+               event.spawn_particle.collisiondetection =
                                collisiondetection;
                event.spawn_particle.texture = new std::string(texture);
 
@@ -2804,7 +2812,10 @@ ClientEvent Client::getClientEvent()
        return m_client_event_queue.pop_front();
 }
 
-void Client::afterContentReceived()
+void draw_load_screen(const std::wstring &text,
+               IrrlichtDevice* device, gui::IGUIFont* font,
+               float dtime=0 ,int percent=0, bool clouds=true);
+void Client::afterContentReceived(IrrlichtDevice *device, gui::IGUIFont* font)
 {
        infostream<<"Client::afterContentReceived() started"<<std::endl;
        assert(m_itemdef_received);
@@ -2839,13 +2850,23 @@ void Client::afterContentReceived()
        if(g_settings->getBool("preload_item_visuals"))
        {
                verbosestream<<"Updating item textures and meshes"<<std::endl;
+               wchar_t* text = wgettext("Item textures...");
+               draw_load_screen(text,device,font,0,0);
                std::set<std::string> names = m_itemdef->getAll();
+               size_t size = names.size();
+               size_t count = 0;
+               int percent = 0;
                for(std::set<std::string>::const_iterator
                                i = names.begin(); i != names.end(); ++i){
                        // Asking for these caches the result
                        m_itemdef->getInventoryTexture(*i, this);
                        m_itemdef->getWieldMesh(*i, this);
+                       count++;
+                       percent = count*100/size;
+                       if (count%50 == 0) // only update every 50 item
+                               draw_load_screen(text,device,font,0,percent);
                }
+               delete[] text;
        }
 
        // Start mesh update thread after setting up content definitions